Player Matchup

Izanami
Izanami
 
Izanami
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
A Valid Point
Kukulkan
Level 152
God Stats
0W - 2L
1,625 SR
Queue Stats
109W - 102L
1,559 Elo+
Party 2
Hades
Hades
OverDrumatic
Hades
Level 101
God Stats
0W - 1L
1,269 SR
Queue Stats
8W - 23L
1,469 Elo+
Party 2
Susano
Susano
Simpsung5GLTE
Susano
Level 128
God Stats
1W - 1L
1,434 SR
Queue Stats
10W - 20L
1,430 Elo+
Party 2
Hercules
Hercules
ZxVash27xZ
Hercules
Level 104
God Stats
2W - 2L
1,447 SR
Queue Stats
124W - 107L
1,517 Elo+
Solo
Team Averages
Level 128
1,455 SR
1,495 Elo+

VS

Team Averages
Level 118
1,669 SR
1,560 Elo+
Mercury
Mercury
Tokyo3549
Mercury
Level 87
God Stats
18W - 25L
1,498 SR
Queue Stats
347W - 322L
1,542 Elo+
Solo
Tyr
Tyr
salinas_David
Tyr
Level 159
God Stats
4W - 0L
1,703 SR
Queue Stats
99W - 79L
1,554 Elo+
Party 1
Skadi
Skadi
willow123456789
Skadi
Level 108
God Stats
11W - 6L
1,637 SR
Queue Stats
118W - 101L
1,556 Elo+
Party 1
Xing Tian
Xing Tian
wiwillow
Xing Tian
Level 105
God Stats
3W - 0L
1,972 SR
Queue Stats
265W - 240L
1,571 Elo+
Party 1
Zeus
Zeus
wiwillow12345678
Zeus
Level 129
God Stats
6W - 5L
1,536 SR
Queue Stats
319W - 281L
1,578 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
2 / 5 / 0
7,186
513
4,553
9,173
2,169
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kukulkan
A Valid Point
Kukulkan
13
2 / 2 / 1
7,661
547
2,805
5,412
2,029
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 2 / 2
7,795
557
8,014
11,352
7,177
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 4 / 0
6,440
460
2,248
10,525
2,905
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hercules
ZxVash27xZ
Hercules
10
1 / 2 / 1
6,430
459
4,228
10,395
7,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Tokyo3549
Mercury
13
2 / 1 / 4
7,234
517
3,977
7,188
2,309
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
3 / 2 / 5
7,724
552
6,600
13,786
9,078
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
3 / 1 / 4
7,625
545
9,595
7,665
1,960
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Xing Tian
wiwillow
Xing Tian
10
1 / 2 / 3
6,455
461
3,189
7,488
5,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
5 / 2 / 3
7,887
563
8,386
5,316
1,798
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
33
8
Kills
14
15
Deaths
8
4
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
2
5
0
0.4
L
Kukulkan
A Valid Point
Kukulkan
2
2
1
1.25
L
2
2
2
1.5
L
1
4
0
0.25
W
Mercury
Tokyo3549
Mercury
2
1
4
4
L
Hercules
ZxVash27xZ
Hercules
1
2
1
0.75
W
3
2
5
2.75
W
3
1
4
5
W
Xing Tian
wiwillow
Xing Tian
1
2
3
1.25
W
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,848
Damage
31,747
46,857
Taken
41,443
21,582
Mitigated
20,638
15,452
Healing
12,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
4,553
2,716
0
2,008
9,173
2,169
0
1,426
7,691
0
47,444
L
Kukulkan
A Valid Point
Kukulkan
2,805
588
0
720
5,412
2,029
0
2,706
2,550
47,634
0
L
8,014
1,297
159
6,508
11,352
7,177
608
1,351
9,947
51,405
0
L
2,248
421
0
2,849
10,525
2,905
0
1,045
9,366
0
30,426
W
Mercury
Tokyo3549
Mercury
3,977
2,109
0
3,310
7,188
2,309
0
1,368
5,786
0
41,714
L
Hercules
ZxVash27xZ
Hercules
4,228
1,060
0
3,208
10,395
7,302
0
4,515
5,728
540
12,602
W
6,600
1,062
0
5,735
13,786
9,078
49
6,688
7,076
0
44,460
W
9,595
5,366
0
1,983
7,665
1,960
1,743
540
7,125
0
59,332
W
Xing Tian
wiwillow
Xing Tian
3,189
673
0
786
7,488
5,493
0
573
6,889
20,834
0
W
8,386
964
0
948
5,316
1,798
230
1,680
3,588
40,761
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,512
Gold Earned
36,925
413
Minions Killed
378
0
Camps Cleared
0
1,256,158
Distance Traveled
1,327,707
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,186
513
97
7
0
228,420
1
L
Kukulkan
7,661
547
122
9
0
245,712
7
L
Hades
7,795
557
117
8
0
221,242
1
L
Susano
6,440
460
57
4
0
258,078
0
W
Mercury
7,234
517
86
6
0
301,258
2
L
Hercules
6,430
459
20
1
0
302,706
5
W
Tyr
7,724
552
85
6
0
274,907
2
W
Skadi
7,625
545
93
7
0
257,176
3
W
Xing Tian
6,455
461
30
2
0
243,434
0
W
Zeus
7,887
563
84
6
0
250,932
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role