Player Matchup

Geb
Geb
Andfa1702
Geb
Level 66
God Stats
23W - 22L
1,450 SR
Queue Stats
288W - 444L
1,277 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
MrPache95
Morgan Le Fay
Level 56
God Stats
132W - 155L
1,505 SR
Queue Stats
345W - 490L
1,340 Elo+
Party 1
Hun Batz
Hun Batz
paulencab
Hun Batz
Level 48
God Stats
19W - 28L
1,401 SR
Queue Stats
129W - 249L
1,291 Elo+
Party 1
Team Averages
Level 57
1,452 SR
1,303 Elo+

VS

Team Averages
Level 83
1,520 SR
1,386 Elo+
Anubis
Anubis
Huitsilopochtli
Anubis
Level 147
God Stats
13W - 7L
1,683 SR
Queue Stats
14W - 12L
1,397 Elo+
Solo
Cernunnos
Cernunnos
ledleg98
Cernunnos
Level 61
God Stats
36W - 29L
1,397 SR
Queue Stats
162W - 229L
1,456 Elo+
Party 2
Cerberus
Cerberus
manuelsr123
Cerberus
Level 42
God Stats
14W - 20L
1,480 SR
Queue Stats
114W - 184L
1,307 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 14
12,413
653
12,289
23,718
32,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Morgan Le Fay
MrPache95
Morgan Le Fay
14
6 / 7 / 5
11,434
602
18,070
18,334
5,833
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hun Batz
paulencab
Hun Batz
16
8 / 7 / 7
12,578
662
15,809
17,732
6,153
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 8 / 7
13,218
696
22,109
18,171
8,092
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
ledleg98
Cernunnos
16
4 / 6 / 8
12,663
666
15,152
17,677
6,118
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cerberus
manuelsr123
Cerberus
16
5 / 2 / 7
13,284
699
8,258
26,070
28,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
37
16
Kills
15
15
Deaths
16
26
Assists
22
Player
Kills
Deaths
Assists
KDA
L
2
1
14
9
W
6
8
7
1.19
L
Morgan Le Fay
MrPache95
Morgan Le Fay
6
7
5
1.21
W
Cernunnos
ledleg98
Cernunnos
4
6
8
1.33
W
Cerberus
manuelsr123
Cerberus
5
2
7
4.25
L
Hun Batz
paulencab
Hun Batz
8
7
7
1.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,168
Damage
45,519
59,784
Taken
61,918
44,383
Mitigated
42,729
10,732
Healing
20,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,289
543
429
4,411
23,718
32,397
315
10,265
13,453
36,392
0
W
22,109
611
625
6,162
18,171
8,092
944
9,061
9,110
65,547
0
L
Morgan Le Fay
MrPache95
Morgan Le Fay
18,070
2,645
482
3,614
18,334
5,833
334
9,504
8,830
50,734
0
W
Cernunnos
ledleg98
Cernunnos
15,152
8,829
0
5,503
17,677
6,118
1,688
10,823
6,854
0
46,950
W
Cerberus
manuelsr123
Cerberus
8,258
330
418
7,966
26,070
28,519
398
11,626
14,444
40,734
0
L
Hun Batz
paulencab
Hun Batz
15,809
3,707
0
1,796
17,732
6,153
1,441
11,000
6,732
0
37,419

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,425
Gold Earned
39,165
148
Minions Killed
233
6
Camps Cleared
11
987,589
Distance Traveled
967,726
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
12,413
653
42
2
0
360,719
0
W
Anubis
13,218
696
86
5
7
272,589
6
L
Morgan Le Fay
11,434
602
66
3
3
302,906
7
W
Cernunnos
12,663
666
58
3
3
322,557
2
W
Cerberus
13,284
699
89
5
1
372,580
1
L
Hun Batz
12,578
662
40
2
3
323,964
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role