Player Matchup

Geb
Geb
FafnirGuard
Geb
Level 157
God Stats
1W - 1L
1,161 SR
Queue Stats
71W - 44L
1,710 Elo+
Party 3
Thoth
Thoth
PANDORA_9345
Thoth
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,734 Elo+
Party 2
Ullr
Ullr
Tykii--
Ullr
Level 142
God Stats
2W - 7L
1,260 SR
Queue Stats
372W - 356L
1,435 Elo+
Party 2
Set
Set
UnclebuckMLG
Set
Level 24
God Stats
1W - 1L
1,821 SR
Queue Stats
53W - 56L
1,479 Elo+
Party 3
Nike
Nike
ballhog69
Nike
Level 23
God Stats
0W - 1L
1,656 SR
Queue Stats
43W - 19L
1,686 Elo+
Solo
Team Averages
Level 72
1,480 SR
1,609 Elo+

VS

Team Averages
Level 76
1,579 SR
1,630 Elo+
Heimdallr
Heimdallr
BuffBabyTerrence
Heimdallr
Level 157
God Stats
1W - 0L
1,702 SR
Queue Stats
11W - 3L
1,684 Elo+
Party 1
Camazotz
Camazotz
KeithBooey
Camazotz
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,719 Elo+
Party 1
Thanatos
Thanatos
KlutchedUpon
Thanatos
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 17L
1,500 Elo+
Solo
Artio
Artio
Tazeer
Artio
Level 144
God Stats
1W - 0L
1,691 SR
Queue Stats
16W - 6L
1,716 Elo+
Party 1
Scylla
Scylla
b00mboxmonkey
Scylla
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,533 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 4 / 16
11,561
723
17,988
21,975
24,658
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

13
0 / 7 / 5
8,464
529
7,565
11,532
3,495
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ullr
Tykii--
Ullr
19
6 / 5 / 11
11,572
723
22,637
16,046
7,201
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
7 / 6 / 9
10,301
644
14,993
17,275
8,165
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nike
18
5 / 8 / 11
10,670
667
18,823
22,951
23,786
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
20
16 / 3 / 12
13,769
861
38,731
21,020
10,883
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Camazotz
KeithBooey
Camazotz
15
2 / 7 / 8
10,196
637
8,302
18,748
6,740
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
KlutchedUpon
Thanatos
15
1 / 8 / 9
10,293
643
8,570
16,602
9,197
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Artio
Tazeer
Artio
20
7 / 1 / 15
12,944
809
13,968
26,422
29,671
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

19
4 / 4 / 17
11,797
737
9,941
12,742
4,720
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
91
21
Kills
30
30
Deaths
23
52
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
16
3
12
7.33
L
3
4
16
2.75
W
Camazotz
KeithBooey
Camazotz
2
7
8
0.86
W
Thanatos
KlutchedUpon
Thanatos
1
8
9
0.69
L
0
7
5
0.36
W
Artio
Tazeer
Artio
7
1
15
14.5
L
Ullr
Tykii--
Ullr
6
5
11
2.3
L
7
6
9
1.92
W
4
4
17
3.13
L
Nike
5
8
11
1.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,006
Damage
79,512
89,779
Taken
95,534
67,305
Mitigated
61,211
24,576
Healing
42,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
38,731
22,918
678
5,874
21,020
10,883
4,842
5,590
15,069
0
74,379
L
17,988
1,847
2,862
3,873
21,975
24,658
369
5,231
16,744
31,041
0
W
Camazotz
KeithBooey
Camazotz
8,302
2,308
0
4,169
18,748
6,740
617
4,245
14,041
0
17,348
W
Thanatos
KlutchedUpon
Thanatos
8,570
2,672
292
5,216
16,602
9,197
0
3,923
12,174
0
16,785
L
7,565
891
0
127
11,532
3,495
0
2,784
8,748
15,027
0
W
Artio
Tazeer
Artio
13,968
954
11,205
13,740
26,422
29,671
339
8,308
17,759
25,869
0
L
Ullr
Tykii--
Ullr
22,637
10,311
1,464
1,653
16,046
7,201
1,336
4,448
11,598
0
45,674
L
14,993
5,161
2,579
4,765
17,275
8,165
0
3,641
13,634
0
25,090
W
9,941
1,264
0
1,399
12,742
4,720
94
3,487
9,206
22,379
0
L
Nike
18,823
1,665
3,263
3,990
22,951
23,786
0
7,805
15,145
0
27,973

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,568
Gold Earned
58,999
117
Minions Killed
142
0
Camps Cleared
0
1,420,279
Distance Traveled
1,450,553
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
13,769
861
67
4
0
274,866
0
L
Geb
11,561
723
19
1
0
288,495
1
W
Camazotz
10,196
637
16
1
0
286,366
0
W
Thanatos
10,293
643
14
1
0
287,384
0
L
Thoth
8,464
529
8
1
0
232,213
1
W
Artio
12,944
809
12
1
0
341,316
0
L
Ullr
11,572
723
55
3
0
272,090
0
L
Set
10,301
644
16
1
0
309,495
1
W
Scylla
11,797
737
33
2
0
260,621
0
L
Nike
10,670
667
19
1
0
317,986
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role