Player Matchup

Fenrir
Fenrir
DanielSon07
Fenrir
Level 29
God Stats
12W - 5L
1,678 SR
Queue Stats
23W - 18L
1,554 Elo+
Solo
The Morrigan
The Morrigan
IamaIoser
The Morrigan
Level 4
God Stats
1W - 1L
1,306 SR
Queue Stats
5W - 6L
1,613 Elo+
Solo
Charybdis
Charybdis
OPtater
Charybdis
Level 29
God Stats
25W - 25L
1,503 SR
Queue Stats
139W - 135L
1,503 Elo+
Solo
Geb
Geb
austinturi11
Geb
Level 22
God Stats
3W - 2L
1,635 SR
Queue Stats
40W - 34L
1,467 Elo+
Solo
Kali
Kali
batboy0068
Kali
Level 28
God Stats
3W - 1L
1,550 SR
Queue Stats
84W - 98L
1,439 Elo+
Solo
Team Averages
Level 22
1,534 SR
1,515 Elo+

VS

Team Averages
Level 27
1,561 SR
1,516 Elo+
Kali
Kali
BerserkPandas
Kali
Level 28
God Stats
8W - 7L
1,423 SR
Queue Stats
169W - 178L
1,469 Elo+
Solo
Fafnir
Fafnir
ET97
Fafnir
Level 25
God Stats
0W - 2L
1,563 SR
Queue Stats
35W - 39L
1,542 Elo+
Solo
Anubis
Anubis
Gastoncito19
Anubis
Level 27
God Stats
22W - 24L
1,486 SR
Queue Stats
88W - 101L
1,426 Elo+
Solo
Mulan
Mulan
GrandMasterOnPS4
Mulan
Level 27
God Stats
1W - 1L
1,825 SR
Queue Stats
51W - 39L
1,668 Elo+
Solo
Charybdis
Charybdis
footballfreak64
Charybdis
Level 29
God Stats
8W - 6L
1,507 SR
Queue Stats
37W - 46L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
15
4 / 7 / 1
10,050
558
10,617
17,868
9,137
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

The Morrigan
IamaIoser
The Morrigan
20
12 / 0 / 5
12,763
709
20,396
12,447
5,381
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charybdis
OPtater
Charybdis
16
3 / 0 / 4
10,097
561
9,939
10,707
3,352
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
3 / 0 / 7
9,502
528
5,478
13,900
10,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

15
6 / 4 / 6
10,017
557
7,546
11,988
5,510
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 1
7,793
433
3,021
15,793
5,326
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Fafnir
ET97
Fafnir
12
1 / 2 / 1
7,754
431
3,263
11,572
11,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
13
0 / 10 / 1
7,526
418
6,368
15,391
4,903
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
8 / 3 / 1
10,752
597
18,086
22,245
20,525
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Charybdis
footballfreak64
Charybdis
13
0 / 7 / 1
7,732
430
5,474
10,971
2,515
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
15
28
Kills
10
11
Deaths
28
23
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
6
1
0.25
W
Fenrir
4
7
1
0.64
L
Fafnir
ET97
Fafnir
1
2
1
0.75
L
Anubis
0
10
1
0.05
L
8
3
1
2.83
W
The Morrigan
IamaIoser
The Morrigan
12
0
5
14.5
W
Charybdis
OPtater
Charybdis
3
0
4
5
W
3
0
7
6.5
W
6
4
6
2.25
L
Charybdis
footballfreak64
Charybdis
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,976
Damage
36,212
66,910
Taken
75,972
33,902
Mitigated
44,518
22,724
Healing
17,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,021
955
0
2,026
15,793
5,326
0
4,791
11,002
0
55,128
W
Fenrir
10,617
2,907
0
4,353
17,868
9,137
0
1,516
16,352
0
52,129
L
Fafnir
ET97
Fafnir
3,263
713
0
2,524
11,572
11,249
0
3,713
7,859
19,151
0
L
Anubis
6,368
408
0
4,014
15,391
4,903
0
8,580
6,811
53,283
0
L
18,086
1,941
0
6,491
22,245
20,525
62
2,401
19,844
8,087
64,343
W
The Morrigan
IamaIoser
The Morrigan
20,396
4,967
0
5,036
12,447
5,381
604
5,175
7,272
95,207
15,172
W
Charybdis
OPtater
Charybdis
9,939
4,986
0
5,747
10,707
3,352
2,011
1,245
9,462
0
92,272
W
5,478
1,057
806
3,454
13,900
10,522
475
3,175
10,725
25,634
0
W
7,546
3,475
0
3,328
11,988
5,510
152
1,372
10,616
0
54,193
L
Charybdis
footballfreak64
Charybdis
5,474
3,169
0
2,659
10,971
2,515
0
2,240
8,731
0
51,038

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,429
Gold Earned
41,557
540
Minions Killed
440
0
Camps Cleared
0
1,719,599
Distance Traveled
1,589,063
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
7,793
433
87
5
0
357,137
0
W
Fenrir
10,050
558
100
6
0
339,655
6
L
Fafnir
7,754
431
24
1
0
317,047
1
L
Anubis
7,526
418
90
5
0
259,098
7
L
Mulan
10,752
597
151
8
0
341,699
2
W
The Morrigan
12,763
709
186
10
0
372,667
3
W
Charybdis
10,097
561
155
9
0
313,693
5
W
Geb
9,502
528
17
1
0
369,948
1
W
Kali
10,017
557
82
5
0
323,636
0
L
Charybdis
7,732
430
88
5
0
314,082
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role