Player Matchup

Discordia
Discordia
God Awilix
Discordia
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Anhur
Anhur
Xenylix
Anhur
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
ºThisGameIsDeadº
Aphrodite
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,733 Elo+
Party 1
Team Averages
Level 7
1,500 SR
1,578 Elo+

VS

Team Averages
Level 69
1,571 SR
1,609 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ullr
Ullr
Hiddenx_xGhost
Ullr
Level 29
God Stats
6W - 1L
1,546 SR
Queue Stats
56W - 32L
1,583 Elo+
Solo
Agni
Agni
Willy_Come_Arepa
Agni
Level 19
God Stats
1W - 1L
1,669 SR
Queue Stats
20W - 6L
1,744 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
God Awilix
Discordia
3
0 / 0 / 0
3,774
629
0
0
0
Anhur
Xenylix
Anhur
8
0 / 3 / 0
4,268
711
2,346
5,209
1,898
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

9
0 / 1 / 0
4,430
738
2,135
5,002
1,876
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
9
1 / 0 / 3
4,972
829
2,238
2,999
1,640
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
1 / 0 / 2
4,609
768
2,669
1,701
527
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

9
2 / 0 / 2
5,006
834
3,565
2,671
810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
11
0
Kills
4
4
Deaths
0
0
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
1
0
3
2.5
L
Discordia
God Awilix
Discordia
0
0
0
0
W
1
0
2
2
W
2
0
2
3
L
Anhur
Xenylix
Anhur
0
3
0
0
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,481
Damage
8,472
10,211
Taken
7,371
3,774
Mitigated
2,977
5,301
Healing
2,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
2,238
383
0
491
2,999
1,640
0
684
2,315
0
7,440
L
Discordia
God Awilix
Discordia
0
0
0
0
0
0
0
0
0
0
0
W
2,669
598
0
404
1,701
527
144
763
938
0
11,075
W
3,565
150
0
1,383
2,671
810
0
970
1,701
19,117
0
L
Anhur
Xenylix
Anhur
2,346
1,277
0
310
5,209
1,898
0
2,002
3,207
0
10,941
L
2,135
143
1,752
3,239
5,002
1,876
0
1,681
3,321
14,696
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

12,472
Gold Earned
14,587
55
Minions Killed
74
2
Camps Cleared
4
220,694
Distance Traveled
383,180
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
4,972
829
19
3
0
140,345
2
L
Discordia
3,774
629
0
0
0
0
0
W
Ullr
4,609
768
17
3
2
118,056
3
W
Agni
5,006
834
38
6
2
124,779
3
L
Anhur
4,268
711
23
4
1
100,384
3
L
Aphrodite
4,430
738
32
5
1
120,310
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role