Player Matchup

Medusa
Medusa
MyDadsMemes
Medusa
Level 85
God Stats
9W - 7L
1,570 SR
Queue Stats
97W - 86L
1,480 Elo+
Party 1
Cliodhna
Cliodhna
SonantCarrot51
Cliodhna
Level 66
God Stats
9W - 8L
1,455 SR
Queue Stats
115W - 131L
1,356 Elo+
Party 1
Bacchus
Bacchus
frenemy218712
Bacchus
Level 111
God Stats
1W - 0L
1,216 SR
Queue Stats
169W - 192L
1,414 Elo+
Party 1
Team Averages
Level 87
1,414 SR
1,417 Elo+

VS

Team Averages
Level 75
1,486 SR
1,447 Elo+
Scylla
Scylla
ChompKey
Scylla
Level 78
God Stats
10W - 2L
1,500 SR
Queue Stats
138W - 127L
1,416 Elo+
Party 2
Neith
Neith
DesHAWKIV
Neith
Level 119
God Stats
13W - 14L
1,457 SR
Queue Stats
353W - 379L
1,424 Elo+
Party 2
Yemoja
Yemoja
spotwingo
Yemoja
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
16
8 / 1 / 5
11,692
779
12,830
13,788
4,698
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cliodhna
13
4 / 7 / 3
10,215
681
9,484
11,984
3,552
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bacchus
15
3 / 2 / 10
11,217
748
12,304
15,542
16,219
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
ChompKey
Scylla
13
2 / 6 / 6
9,130
609
9,479
13,700
3,510
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
DesHAWKIV
Neith
13
5 / 5 / 5
9,815
654
10,323
13,752
5,598
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Yemoja
spotwingo
Yemoja
13
3 / 4 / 6
10,142
676
5,479
12,171
15,971
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
27
15
Kills
10
10
Deaths
15
18
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Scylla
ChompKey
Scylla
2
6
6
0.83
L
Neith
DesHAWKIV
Neith
5
5
5
1.5
W
Medusa
8
1
5
10.5
W
Cliodhna
4
7
3
0.79
W
Bacchus
3
2
10
4
L
Yemoja
spotwingo
Yemoja
3
4
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,618
Damage
25,281
41,314
Taken
39,623
24,469
Mitigated
25,079
13,306
Healing
5,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
ChompKey
Scylla
9,479
393
354
948
13,700
3,510
0
3,753
9,947
25,448
0
L
Neith
DesHAWKIV
Neith
10,323
3,208
0
1,246
13,752
5,598
0
6,324
7,428
0
28,779
W
Medusa
12,830
6,543
0
5,689
13,788
4,698
2,432
6,787
6,821
0
66,482
W
Cliodhna
9,484
438
160
1,795
11,984
3,552
0
4,203
7,551
0
29,304
W
Bacchus
12,304
1,943
657
5,005
15,542
16,219
98
4,214
11,112
27,610
0
L
Yemoja
spotwingo
Yemoja
5,479
940
1,789
1,422
12,171
15,971
0
2,347
9,824
19,086
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,124
Gold Earned
29,087
177
Minions Killed
104
11
Camps Cleared
1
822,286
Distance Traveled
738,962
1
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,130
609
44
3
1
261,823
3
L
Neith
9,815
654
39
3
0
240,170
2
W
Medusa
11,692
779
107
7
5
259,436
0
W
Cliodhna
10,215
681
40
3
6
262,434
1
W
Bacchus
11,217
748
30
2
0
300,416
0
L
Yemoja
10,142
676
21
1
0
236,969
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role