Player Matchup

Merlin
Merlin
EternalFallacy
Merlin
Level 7
God Stats
1W - 2L
1,456 SR
Queue Stats
2W - 7L
1,070 Elo+
Party 2
Guan Yu
Guan Yu
KOGOTbFALLOUT4
Guan Yu
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
NinjaRuler25028
Thanatos
Level 26
God Stats
3W - 0L
1,500 SR
Queue Stats
43W - 35L
1,414 Elo+
Solo
Ares
Ares
Shlinkerton
Ares
Level 7
God Stats
1W - 0L
1,276 SR
Queue Stats
2W - 7L
1,070 Elo+
Party 2
Neith
Neith
Кайот
Neith
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 9
1,446 SR
1,311 Elo+

VS

Team Averages
Level 14
1,449 SR
1,356 Elo+
Bacchus
Bacchus
Joeybob7891
Bacchus
Level 16
God Stats
3W - 5L
1,458 SR
Queue Stats
7W - 26L
1,139 Elo+
Party 1
Danzaburou
Danzaburou
PixilatedPenguin
Danzaburou
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ra
Ra
PocketTrumpet
Ra
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Cliodhna
Cliodhna
Zis0r
Cliodhna
Level 28
God Stats
2W - 3L
1,376 SR
Queue Stats
48W - 66L
1,307 Elo+
Party 1
Pele
Pele
nate5101
Pele
Level 25
God Stats
32W - 23L
1,410 SR
Queue Stats
151W - 163L
1,334 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 1 / 4
10,612
559
10,853
8,363
3,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
3 / 8 / 2
9,093
479
5,626
14,349
15,568
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thanatos
16
14 / 3 / 0
10,657
561
8,105
10,390
3,807
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
6 / 4 / 4
9,289
489
7,434
12,495
10,405
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Neith
15
4 / 5 / 6
9,711
511
10,202
10,823
3,467
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Joeybob7891
Bacchus
12
4 / 8 / 2
7,929
417
3,087
12,631
11,096
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
PixilatedPenguin
Danzaburou
13
1 / 9 / 5
8,128
428
1,624
10,329
3,285
Short Bow

Short Bow

+15%
Attack Speed

10
1 / 12 / 0
7,529
396
3,571
11,769
2,707
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cliodhna
Zis0r
Cliodhna
15
5 / 6 / 1
8,969
472
5,326
10,630
4,458
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Pele
18
7 / 3 / 3
10,917
575
12,985
16,154
5,463
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
29
37
Kills
18
21
Deaths
38
16
Assists
11
Player
Kills
Deaths
Assists
KDA
W
10
1
4
12
L
Bacchus
Joeybob7891
Bacchus
4
8
2
0.63
W
3
8
2
0.5
W
Thanatos
14
3
0
4.67
L
Danzaburou
PixilatedPenguin
Danzaburou
1
9
5
0.39
L
1
12
0
0.08
W
6
4
4
2
L
Cliodhna
Zis0r
Cliodhna
5
6
1
0.92
L
Pele
7
3
3
2.83
W
Neith
4
5
6
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,220
Damage
26,593
56,420
Taken
61,513
36,407
Mitigated
27,009
19,306
Healing
11,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,853
475
337
2,302
8,363
3,160
2,231
2,494
5,485
64,950
0
L
Bacchus
Joeybob7891
Bacchus
3,087
517
0
2,688
12,631
11,096
668
1,057
11,574
18,021
0
W
5,626
1,270
194
2,148
14,349
15,568
1,681
0
13,762
0
33,487
W
Thanatos
8,105
3,100
0
10,666
10,390
3,807
0
759
9,627
0
58,737
L
Danzaburou
PixilatedPenguin
Danzaburou
1,624
421
0
746
10,329
3,285
140
1,994
8,335
0
24,372
L
3,571
515
144
713
11,769
2,707
695
7,524
4,245
20,495
0
W
7,434
1,065
0
617
12,495
10,405
689
1,197
11,026
30,885
0
L
Cliodhna
Zis0r
Cliodhna
5,326
186
0
1,195
10,630
4,458
111
1,468
9,162
0
34,042
L
Pele
12,985
4,321
0
5,853
16,154
5,463
0
6,244
9,910
0
80,278
W
Neith
10,202
4,701
0
3,042
10,823
3,467
1,414
2,370
8,453
0
69,609

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,362
Gold Earned
43,472
419
Minions Killed
287
0
Camps Cleared
0
1,709,396
Distance Traveled
1,582,007
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,612
559
96
5
0
355,450
0
L
Bacchus
7,929
417
24
1
0
328,831
0
W
Guan Yu
9,093
479
55
3
0
351,158
1
W
Thanatos
10,657
561
96
5
0
380,369
0
L
Danzaburou
8,128
428
45
2
0
297,635
0
L
Ra
7,529
396
30
2
0
258,379
0
W
Ares
9,289
489
53
3
0
351,040
1
L
Cliodhna
8,969
472
67
4
0
287,196
0
L
Pele
10,917
575
121
6
0
409,966
0
W
Neith
9,711
511
119
6
0
271,379
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role