Player Matchup

Achilles
Achilles
BeastMagus
Achilles
Level 59
God Stats
6W - 14L
1,346 SR
Queue Stats
30W - 56L
1,294 Elo+
Party 1
Neith
Neith
Chachita514
Neith
Level 98
God Stats
104W - 154L
1,449 SR
Queue Stats
264W - 343L
1,304 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Cosmotrice
Morgan Le Fay
Level 107
God Stats
2W - 1L
1,661 SR
Queue Stats
272W - 314L
1,363 Elo+
Party 1
Tsukuyomi
Tsukuyomi
codycubpwnz
Tsukuyomi
Level 107
God Stats
8W - 8L
1,543 SR
Queue Stats
323W - 375L
1,363 Elo+
Solo
Ares
Ares
dRc0sMo
Ares
Level 79
God Stats
6W - 5L
1,470 SR
Queue Stats
201W - 242L
1,335 Elo+
Party 1
Team Averages
Level 90
1,494 SR
1,332 Elo+

VS

Team Averages
Level 76
1,485 SR
1,379 Elo+
Vulcan
Vulcan
BigJigs69
Vulcan
Level 26
God Stats
17W - 29L
1,350 SR
Queue Stats
92W - 114L
1,332 Elo+
Party 2
Ymir
Ymir
Kingpatricksm
Ymir
Level 64
God Stats
2W - 2L
1,712 SR
Queue Stats
58W - 56L
1,491 Elo+
Solo
Sol
Sol
Mr_Cabbagepants
Sol
Level 104
God Stats
29W - 21L
1,559 SR
Queue Stats
629W - 717L
1,352 Elo+
Party 2
Serqet
Serqet
Spence_96
Serqet
Level 81
God Stats
2W - 10L
1,238 SR
Queue Stats
428W - 503L
1,348 Elo+
Party 2
Hades
Hades
smoggysnog89
Hades
Level 105
God Stats
51W - 51L
1,566 SR
Queue Stats
95W - 113L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BeastMagus
Achilles
13
2 / 0 / 1
7,834
560
3,989
7,800
6,365
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
4 / 1 / 6
7,784
556
8,400
7,544
2,654
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Morgan Le Fay
Cosmotrice
Morgan Le Fay
13
9 / 1 / 4
8,408
601
8,567
9,411
2,976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tsukuyomi
codycubpwnz
Tsukuyomi
13
5 / 3 / 3
8,002
572
6,440
9,751
3,946
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ares
dRc0sMo
Ares
10
1 / 5 / 8
6,743
482
4,749
15,036
12,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
BigJigs69
Vulcan
12
0 / 7 / 1
7,070
505
5,105
7,384
2,781
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 5 / 3
6,141
439
2,864
14,311
10,141
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

10
2 / 4 / 3
6,785
485
8,262
9,050
2,302
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Serqet
Spence_96
Serqet
13
7 / 3 / 0
8,251
589
6,860
9,910
3,654
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
1 / 2 / 0
7,402
529
4,377
8,104
3,336
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
17
21
Kills
10
10
Deaths
21
22
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Achilles
BeastMagus
Achilles
2
0
1
2.5
L
Vulcan
BigJigs69
Vulcan
0
7
1
0.07
W
4
1
6
7
W
Morgan Le Fay
Cosmotrice
Morgan Le Fay
9
1
4
11
L
0
5
3
0.3
L
2
4
3
0.88
L
Serqet
Spence_96
Serqet
7
3
0
2.33
W
Tsukuyomi
codycubpwnz
Tsukuyomi
5
3
3
2.17
W
Ares
dRc0sMo
Ares
1
5
8
1
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,145
Damage
27,468
49,542
Taken
48,759
28,562
Mitigated
22,214
14,186
Healing
13,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
BeastMagus
Achilles
3,989
1,527
0
1,523
7,800
6,365
146
2,773
5,027
0
38,890
L
Vulcan
BigJigs69
Vulcan
5,105
1,376
0
754
7,384
2,781
364
3,436
3,948
43,243
0
W
8,400
4,492
0
2,677
7,544
2,654
0
3,871
3,528
0
39,920
W
Morgan Le Fay
Cosmotrice
Morgan Le Fay
8,567
981
0
3,006
9,411
2,976
31
4,514
4,427
44,984
0
L
2,864
534
1,069
1,597
14,311
10,141
173
4,162
10,149
14,103
0
L
8,262
3,993
0
2,981
9,050
2,302
672
2,366
6,684
39,920
0
L
Serqet
Spence_96
Serqet
6,860
1,857
0
3,785
9,910
3,654
0
1,992
7,918
0
41,458
W
Tsukuyomi
codycubpwnz
Tsukuyomi
6,440
1,344
644
2,976
9,751
3,946
1,084
2,457
7,038
0
48,061
W
Ares
dRc0sMo
Ares
4,749
479
0
3,360
15,036
12,621
0
7,035
7,568
15,613
0
L
4,377
431
0
3,227
8,104
3,336
306
1,360
6,744
36,315
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,771
Gold Earned
35,649
351
Minions Killed
340
0
Camps Cleared
0
1,319,237
Distance Traveled
1,243,518
14
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
7,834
560
100
7
0
263,435
4
L
Vulcan
7,070
505
81
6
0
245,892
4
W
Neith
7,784
556
83
6
0
236,806
6
W
Morgan Le Fay
8,408
601
79
6
0
278,788
1
L
Ymir
6,141
439
14
1
0
238,820
5
L
Sol
6,785
485
75
5
0
230,459
6
L
Serqet
8,251
589
72
5
0
320,505
2
W
Tsukuyomi
8,002
572
77
6
0
269,617
0
W
Ares
6,743
482
12
1
0
270,591
3
L
Hades
7,402
529
98
7
0
207,842
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role