Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Skadi
Skadi
DrSssMorgann
Skadi
Level 102
God Stats
136W - 140L
1,583 SR
Queue Stats
617W - 672L
1,379 Elo+
Party 1
Artio
Artio
Shimetta
Artio
Level 125
God Stats
1W - 1L
1,687 SR
Queue Stats
18W - 14L
1,575 Elo+
Party 4
Sol
Sol
Standupbruce
Sol
Level 149
God Stats
60W - 55L
1,550 SR
Queue Stats
605W - 668L
1,503 Elo+
Solo
Chaac
Chaac
scoobysnaccs420
Chaac
Level 142
God Stats
7W - 6L
1,623 SR
Queue Stats
595W - 650L
1,407 Elo+
Party 1
Team Averages
Level 117
1,589 SR
1,473 Elo+

VS

Team Averages
Level 84
1,395 SR
1,469 Elo+
Baron Samedi
Baron Samedi
Aadi2
Baron Samedi
Level 77
God Stats
1W - 1L
1,139 SR
Queue Stats
161W - 170L
1,446 Elo+
Party 3
Skadi
Skadi
bladezmen00
Skadi
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,408 Elo+
Party 2
Kali
Kali
p00feast911
Kali
Level 86
God Stats
1W - 2L
1,228 SR
Queue Stats
236W - 242L
1,415 Elo+
Party 3
Anhur
Anhur
psudho
Anhur
Level 59
God Stats
6W - 4L
1,587 SR
Queue Stats
128W - 141L
1,497 Elo+
Solo
Olorun
Olorun
xL_G-VIBE
Olorun
Level 109
God Stats
2W - 1L
1,522 SR
Queue Stats
42W - 32L
1,579 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
10
1 / 1 / 3
5,518
552
3,921
4,705
1,895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
4 / 0 / 3
6,102
610
3,880
4,984
1,160
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artio
Shimetta
Artio
11
10 / 0 / 4
7,066
707
6,042
7,303
6,647
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
1 / 3 / 3
5,883
588
4,831
6,340
2,269
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
0 / 0 / 3
6,081
608
5,205
6,452
4,439
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Aadi2
Baron Samedi
10
3 / 2 / 0
5,552
555
3,912
7,081
2,720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 0 / 0
4,958
496
1,985
4,247
1,096
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 4 / 3
4,868
487
3,358
8,025
3,014
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anhur
psudho
Anhur
9
0 / 4 / 0
4,882
488
2,731
5,611
1,030
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Olorun
xL_G-VIBE
Olorun
7
1 / 6 / 0
4,674
467
5,025
7,216
2,167
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
7
16
Kills
4
4
Deaths
16
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
1
1
3
2.5
L
Baron Samedi
Aadi2
Baron Samedi
3
2
0
1.5
W
4
0
3
5.5
W
Artio
Shimetta
Artio
10
0
4
12
W
1
3
3
0.83
L
0
0
0
0
L
0
4
3
0.38
L
Anhur
psudho
Anhur
0
4
0
0
W
0
0
3
1.5
L
Olorun
xL_G-VIBE
Olorun
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,879
Damage
17,011
29,784
Taken
32,180
16,410
Mitigated
10,027
12,184
Healing
7,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
3,921
682
459
1,201
4,705
1,895
317
2,715
1,990
26,369
0
L
Baron Samedi
Aadi2
Baron Samedi
3,912
441
122
2,437
7,081
2,720
0
4,697
2,296
25,783
0
W
3,880
1,629
0
0
4,984
1,160
88
1,042
3,942
0
32,939
W
Artio
Shimetta
Artio
6,042
715
880
3,262
7,303
6,647
0
1,834
5,469
23,103
0
W
4,831
1,233
0
2,650
6,340
2,269
799
1,742
4,598
29,726
5,181
L
1,985
1,110
0
905
4,247
1,096
0
395
3,852
0
25,737
L
3,358
1,599
0
1,943
8,025
3,014
0
3,791
4,103
0
20,761
L
Anhur
psudho
Anhur
2,731
1,314
0
1,362
5,611
1,030
180
1,472
3,864
0
22,820
W
5,205
1,535
0
3,732
6,452
4,439
900
1,008
5,444
0
35,820
L
Olorun
xL_G-VIBE
Olorun
5,025
2,218
74
909
7,216
2,167
0
3,108
3,765
23,508
4,034

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,650
Gold Earned
24,934
295
Minions Killed
229
0
Camps Cleared
0
991,540
Distance Traveled
881,738
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
5,518
552
58
6
0
177,176
0
L
Baron Samedi
5,552
555
48
5
0
183,725
2
W
Skadi
6,102
610
63
6
0
218,947
3
W
Artio
7,066
707
32
3
0
218,151
3
W
Sol
5,883
588
70
7
0
175,854
1
L
Skadi
4,958
496
50
5
0
170,582
2
L
Kali
4,868
487
39
4
0
190,150
0
L
Anhur
4,882
488
47
5
0
172,153
2
W
Chaac
6,081
608
72
7
0
201,412
3
L
Olorun
4,674
467
45
5
0
165,128
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role