Player Matchup

Kuzenbo
Kuzenbo
keyofsmosh
Kuzenbo
Level 120
God Stats
34W - 16L
1,638 SR
Queue Stats
126W - 83L
1,772 Elo+
Party 1
Persephone
Persephone
mrkywtrs
Persephone
Level 122
God Stats
3W - 2L
1,671 SR
Queue Stats
64W - 39L
1,730 Elo+
Party 1
Anhur
Anhur
upbeatbrick821
Anhur
Level 51
God Stats
0W - 1L
1,722 SR
Queue Stats
5W - 4L
1,640 Elo+
Party 1
Team Averages
Level 98
1,677 SR
1,714 Elo+

VS

Team Averages
Level 120
1,652 SR
1,558 Elo+
Tsukuyomi
Tsukuyomi
Bambambonsai
Tsukuyomi
Level 124
God Stats
63W - 30L
1,813 SR
Queue Stats
361W - 169L
1,757 Elo+
Party 2
Danzaburou
Danzaburou
TheDesburrito
Danzaburou
Level 90
God Stats
1W - 0L
1,403 SR
Queue Stats
5W - 9L
1,366 Elo+
Party 2
Geb
Geb
TheRxverend
Geb
Level 146
God Stats
11W - 4L
1,741 SR
Queue Stats
46W - 28L
1,552 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
keyofsmosh
Kuzenbo
20
7 / 2 / 12
16,368
606
31,540
30,321
54,944
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Persephone
mrkywtrs
Persephone
20
11 / 6 / 5
17,343
642
28,630
23,817
7,486
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
1 / 10 / 12
14,881
551
12,571
22,839
6,302
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Bambambonsai
Tsukuyomi
20
13 / 8 / 5
19,312
715
40,247
29,171
20,213
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Danzaburou
TheDesburrito
Danzaburou
17
2 / 8 / 10
15,325
568
11,290
24,771
11,285
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

20
3 / 3 / 13
16,963
628
15,927
34,979
49,199
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
46
19
Kills
18
18
Deaths
19
29
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Bambambonsai
Tsukuyomi
13
8
5
1.94
W
Danzaburou
TheDesburrito
Danzaburou
2
8
10
0.88
W
3
3
13
3.17
L
Kuzenbo
keyofsmosh
Kuzenbo
7
2
12
6.5
L
Persephone
mrkywtrs
Persephone
11
6
5
2.25
L
1
10
12
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,741
Damage
67,464
76,977
Taken
88,921
68,732
Mitigated
80,697
14,659
Healing
22,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Bambambonsai
Tsukuyomi
40,247
7,886
0
9,814
29,171
20,213
1,181
17,905
9,488
0
117,426
W
Danzaburou
TheDesburrito
Danzaburou
11,290
4,671
0
4,999
24,771
11,285
1,451
19,006
4,674
0
62,886
W
15,927
1,365
0
7,865
34,979
49,199
396
19,181
14,019
46,607
0
L
Kuzenbo
keyofsmosh
Kuzenbo
31,540
7,895
1,001
5,242
30,321
54,944
279
4,795
25,526
75,428
0
L
Persephone
mrkywtrs
Persephone
28,630
1,073
536
5,366
23,817
7,486
907
6,854
16,957
88,795
0
L
12,571
5,220
0
2,514
22,839
6,302
670
4,887
17,952
0
42,995

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,592
Gold Earned
51,600
311
Minions Killed
315
14
Camps Cleared
7
1,379,679
Distance Traveled
1,398,962
4
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
19,312
715
154
6
4
482,171
7
W
Danzaburou
15,325
568
108
4
2
406,708
5
W
Geb
16,963
628
53
2
1
510,083
8
L
Kuzenbo
16,368
606
80
3
1
524,488
0
L
Persephone
17,343
642
150
6
6
463,919
2
L
Anhur
14,881
551
81
3
7
391,272
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role