Player Matchup

Ymir
Ymir
HarvestmoonX
Ymir
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
153W - 99L
1,585 Elo+
Party 1
Ra
Ra
MikeSylar
Ra
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,597 Elo+
Party 1
Agni
Agni
Miyak
Agni
Level 123
God Stats
25W - 14L
1,809 SR
Queue Stats
286W - 200L
1,584 Elo+
Party 1
Thor
Thor
RhythmQ
Thor
Level 28
God Stats
13W - 5L
1,958 SR
Queue Stats
38W - 15L
1,708 Elo+
Solo
Bellona
Bellona
Zanderbolt
Bellona
Level 19
God Stats
3W - 3L
1,767 SR
Queue Stats
13W - 8L
1,655 Elo+
Party 1
Team Averages
Level 38
1,707 SR
1,626 Elo+

VS

Team Averages
Level 25
1,510 SR
1,499 Elo+
Osiris
Osiris
 
Osiris
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
 
Terra
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
Cruznick
Kukulkan
Level 21
God Stats
2W - 5L
1,254 SR
Queue Stats
176W - 157L
1,417 Elo+
Solo
Danzaburou
Danzaburou
PlagueMage
Danzaburou
Level 26
God Stats
23W - 13L
1,584 SR
Queue Stats
337W - 344L
1,507 Elo+
Solo
Ah Puch
Ah Puch
Zavalai
Ah Puch
Level 17
God Stats
4W - 2L
1,712 SR
Queue Stats
26W - 16L
1,572 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 10
6,611
1,102
3,106
4,793
3,991
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

11
0 / 4 / 3
5,653
942
686
4,128
1,269
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Agni
Miyak
Agni
12
3 / 0 / 4
7,175
1,196
3,025
3,725
1,222
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
RhythmQ
Thor
13
8 / 1 / 3
8,166
1,361
10,192
4,155
1,563
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
Zanderbolt
Bellona
11
0 / 2 / 4
6,199
1,033
3,405
7,719
4,468
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Team 1 Tickets

355

VS

Team 2 Tickets

292

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
10
0 / 2 / 2
5,363
894
490
3,332
1,357
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Terra
 
Terra
10
0 / 2 / 2
5,354
892
1,298
4,232
1,713
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
Cruznick
Kukulkan
12
5 / 3 / 3
7,553
1,259
4,431
6,386
1,913
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
PlagueMage
Danzaburou
12
0 / 4 / 4
6,148
1,025
4,723
7,799
2,230
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ah Puch
Zavalai
Ah Puch
12
3 / 0 / 4
7,144
1,191
9,605
1,103
330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
23
11
Kills
8
8
Deaths
11
24
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
0
2
2
0.5
L
Terra
 
Terra
0
2
2
0.5
L
Kukulkan
Cruznick
Kukulkan
5
3
3
2.17
W
0
1
10
5
W
0
4
3
0.38
W
Agni
Miyak
Agni
3
0
4
5
L
Danzaburou
PlagueMage
Danzaburou
0
4
4
0.5
W
Thor
RhythmQ
Thor
8
1
3
9.5
W
Bellona
Zanderbolt
Bellona
0
2
4
1
L
Ah Puch
Zavalai
Ah Puch
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,414
Damage
20,547
24,520
Taken
22,852
12,513
Mitigated
7,543
2,306
Healing
1,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
490
240
0
0
3,332
1,357
0
1,427
1,905
0
1,667
L
Terra
 
Terra
1,298
130
275
284
4,232
1,713
0
952
3,280
2,916
0
L
Kukulkan
Cruznick
Kukulkan
4,431
245
0
328
6,386
1,913
0
827
5,559
16,280
0
W
3,106
735
0
222
4,793
3,991
0
2,639
2,154
11,215
0
W
686
95
28
163
4,128
1,269
0
3,436
692
6,008
0
W
Agni
Miyak
Agni
3,025
226
0
0
3,725
1,222
0
1,863
1,862
21,170
0
L
Danzaburou
PlagueMage
Danzaburou
4,723
980
0
657
7,799
2,230
0
2,792
5,007
0
11,168
W
Thor
RhythmQ
Thor
10,192
2,769
0
874
4,155
1,563
0
2,480
1,675
0
22,437
W
Bellona
Zanderbolt
Bellona
3,405
1,454
568
451
7,719
4,468
0
4,916
2,803
0
11,948
L
Ah Puch
Zavalai
Ah Puch
9,605
502
0
28
1,103
330
0
819
284
30,275
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,804
Gold Earned
31,562
126
Minions Killed
92
9
Camps Cleared
3
535,447
Distance Traveled
399,999
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
5,363
894
1
0
0
36,348
0
L
Terra
5,354
892
1
0
0
45,534
0
L
Kukulkan
7,553
1,259
32
5
1
99,313
0
W
Ymir
6,611
1,102
23
4
2
116,528
0
W
Ra
5,653
942
14
2
0
67,375
1
W
Agni
7,175
1,196
47
8
2
125,095
0
L
Danzaburou
6,148
1,025
12
2
0
104,226
0
W
Thor
8,166
1,361
22
4
4
114,939
2
W
Bellona
6,199
1,033
20
3
1
111,510
0
L
Ah Puch
7,144
1,191
46
8
2
114,578
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role