Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Icy Reflex
Kukulkan
Level 96
God Stats
6W - 5L
1,592 SR
Queue Stats
609W - 600L
1,532 Elo+
Solo
Sun Wukong
Sun Wukong
UrbanCOOKIE
Sun Wukong
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 8L
1,396 Elo+
Solo
Agni
Agni
tankvsdps
Agni
Level 84
God Stats
1W - 0L
1,738 SR
Queue Stats
16W - 15L
1,518 Elo+
Solo
Kumbhakarna
Kumbhakarna
x_Tensei
Kumbhakarna
Level 123
God Stats
18W - 19L
1,515 SR
Queue Stats
733W - 758L
1,621 Elo+
Solo
Team Averages
Level 117
1,569 SR
1,513 Elo+

VS

Team Averages
Level 121
1,438 SR
1,490 Elo+
Anubis
Anubis
 
Anubis
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
 
Horus
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Barzabel
Hercules
Level 135
God Stats
0W - 3L
1,291 SR
Queue Stats
39W - 55L
1,420 Elo+
Solo
Neith
Neith
DARSIKILLER
Neith
Level 117
God Stats
0W - 2L
1,354 SR
Queue Stats
24W - 35L
1,465 Elo+
Solo
Raijin
Raijin
KERSHAUN
Raijin
Level 146
God Stats
3W - 2L
1,543 SR
Queue Stats
104W - 101L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
16
0 / 1 / 9
9,978
624
7,890
10,757
9,099
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Kukulkan
Icy Reflex
Kukulkan
19
3 / 2 / 5
11,674
730
19,688
7,013
3,568
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sun Wukong
UrbanCOOKIE
Sun Wukong
18
8 / 5 / 8
12,225
764
22,831
20,968
21,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Agni
19
4 / 3 / 10
11,153
697
26,287
11,274
5,472
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kumbhakarna
x_Tensei
Kumbhakarna
17
2 / 2 / 11
10,496
656
4,898
19,486
20,928
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
17
5 / 4 / 3
10,348
647
11,034
16,139
9,000
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
 
Horus
15
2 / 3 / 7
8,935
558
6,622
17,518
25,780
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hercules
Barzabel
Hercules
16
1 / 3 / 8
9,044
565
7,012
24,968
21,851
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

16
2 / 3 / 7
9,524
595
11,987
12,440
6,000
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Raijin
KERSHAUN
Raijin
17
2 / 4 / 6
10,014
626
13,114
14,077
6,319
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
43
17
Kills
12
13
Deaths
17
43
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
0
1
9
4.5
L
Anubis
 
Anubis
5
4
3
1.63
L
Horus
 
Horus
2
3
7
1.83
L
Hercules
Barzabel
Hercules
1
3
8
1.67
L
2
3
7
1.83
W
Kukulkan
Icy Reflex
Kukulkan
3
2
5
2.75
L
Raijin
KERSHAUN
Raijin
2
4
6
1.25
W
Sun Wukong
UrbanCOOKIE
Sun Wukong
8
5
8
2.4
W
Agni
4
3
10
3
W
Kumbhakarna
x_Tensei
Kumbhakarna
2
2
11
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,594
Damage
49,769
69,498
Taken
85,142
60,808
Mitigated
68,950
32,938
Healing
49,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
7,890
181
8,340
5,238
10,757
9,099
578
4,388
6,369
20,020
0
L
Anubis
 
Anubis
11,034
269
2,644
4,590
16,139
9,000
0
11,655
3,741
30,262
0
L
Horus
 
Horus
6,622
2,860
13,420
8,844
17,518
25,780
0
11,985
4,756
0
7,341
L
Hercules
Barzabel
Hercules
7,012
1,653
921
9,109
24,968
21,851
0
15,073
9,167
0
12,266
L
11,987
4,176
1,491
3,122
12,440
6,000
0
9,192
2,818
0
28,461
W
Kukulkan
Icy Reflex
Kukulkan
19,688
475
841
805
7,013
3,568
1,702
2,762
4,251
61,420
0
L
Raijin
KERSHAUN
Raijin
13,114
1,497
1,811
3,382
14,077
6,319
0
9,830
3,806
38,286
0
W
Sun Wukong
UrbanCOOKIE
Sun Wukong
22,831
2,748
2,146
5,646
20,968
21,741
594
6,415
14,553
4,416
28,069
W
Agni
26,287
703
1,385
2,536
11,274
5,472
341
3,211
8,063
40,686
0
W
Kumbhakarna
x_Tensei
Kumbhakarna
4,898
143
1,617
4,384
19,486
20,928
698
7,372
12,114
5,385
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,526
Gold Earned
47,865
169
Minions Killed
140
0
Camps Cleared
0
1,523,180
Distance Traveled
1,302,134
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,978
624
33
2
0
331,640
7
L
Anubis
10,348
647
41
3
0
244,195
1
L
Horus
8,935
558
0
0
0
268,404
0
L
Hercules
9,044
565
10
1
0
282,496
0
L
Neith
9,524
595
37
2
0
276,203
3
W
Kukulkan
11,674
730
89
6
0
292,258
1
L
Raijin
10,014
626
52
3
0
230,836
4
W
Sun Wukong
12,225
764
12
1
0
289,344
0
W
Agni
11,153
697
32
2
0
325,165
1
W
Kumbhakarna
10,496
656
3
0
0
284,773
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role