Player Matchup

Charybdis
Charybdis
CCComatose
Charybdis
Level 109
God Stats
3W - 8L
1,144 SR
Queue Stats
75W - 90L
1,420 Elo+
Solo
Baron Samedi
Baron Samedi
rizo034
Baron Samedi
Level 13
God Stats
1W - 1L
1,770 SR
Queue Stats
6W - 6L
1,889 Elo+
Party 2
Xing Tian
Xing Tian
sofocantesco
Xing Tian
Level 142
God Stats
18W - 17L
1,550 SR
Queue Stats
615W - 497L
1,610 Elo+
Party 2
Team Averages
Level 88
1,488 SR
1,639 Elo+

VS

Team Averages
Level 86
1,563 SR
1,563 Elo+
Izanami
Izanami
CantEven
Izanami
Level 140
God Stats
0W - 1L
1,566 SR
Queue Stats
3W - 8L
1,486 Elo+
Party 1
Athena
Athena
Dorohedoro13
Athena
Level 83
God Stats
1W - 5L
1,623 SR
Queue Stats
3W - 7L
1,701 Elo+
Party 1
Agni
Agni
PenguinPeng
Agni
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
CCComatose
Charybdis
13
5 / 3 / 6
9,027
752
13,225
9,882
4,251
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
rizo034
Baron Samedi
12
4 / 2 / 6
8,531
711
12,769
10,825
4,567
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xing Tian
sofocantesco
Xing Tian
13
2 / 0 / 9
9,125
760
8,402
18,406
19,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CantEven
Izanami
10
2 / 5 / 2
7,902
659
8,048
12,384
5,034
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Athena
10
0 / 1 / 4
7,674
640
5,579
16,202
15,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

11
3 / 5 / 1
7,606
634
11,635
11,885
4,585
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
12
11
Kills
5
5
Deaths
11
21
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Charybdis
CCComatose
Charybdis
5
3
6
2.67
L
Izanami
CantEven
Izanami
2
5
2
0.6
L
Athena
0
1
4
2
L
3
5
1
0.7
W
Baron Samedi
rizo034
Baron Samedi
4
2
6
3.5
W
Xing Tian
sofocantesco
Xing Tian
2
0
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,396
Damage
25,262
39,113
Taken
40,471
28,130
Mitigated
25,012
16,251
Healing
7,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
CCComatose
Charybdis
13,225
7,767
0
3,579
9,882
4,251
1,201
4,863
5,019
0
35,123
L
Izanami
CantEven
Izanami
8,048
5,978
0
2,109
12,384
5,034
0
7,704
4,680
0
27,964
L
Athena
5,579
1,712
0
2,232
16,202
15,393
0
8,427
7,775
12,179
0
L
11,635
1,487
942
2,415
11,885
4,585
0
5,433
6,452
27,304
0
W
Baron Samedi
rizo034
Baron Samedi
12,769
1,260
1,985
3,984
10,825
4,567
1,367
5,169
5,656
28,069
0
W
Xing Tian
sofocantesco
Xing Tian
8,402
764
0
6,703
18,406
19,312
42
7,676
10,730
27,788
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,683
Gold Earned
23,182
122
Minions Killed
93
9
Camps Cleared
2
684,663
Distance Traveled
613,269
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
9,027
752
60
5
6
221,136
3
L
Izanami
7,902
659
50
4
1
182,695
4
L
Athena
7,674
640
9
1
1
240,576
5
L
Agni
7,606
634
34
3
0
189,998
3
W
Baron Samedi
8,531
711
34
3
2
220,722
4
W
Xing Tian
9,125
760
28
2
1
242,805
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role