Player Matchup

Izanami
Izanami
AdmiralOniichan
Izanami
Level 43
God Stats
9W - 10L
1,388 SR
Queue Stats
91W - 76L
1,474 Elo+
Party 1
Sobek
Sobek
DrummerChris93
Sobek
Level 80
God Stats
8W - 7L
1,433 SR
Queue Stats
89W - 96L
1,401 Elo+
Party 1
Anubis
Anubis
lMEXICANT28
Anubis
Level 149
God Stats
4W - 2L
1,690 SR
Queue Stats
137W - 139L
1,469 Elo+
Party 1
Team Averages
Level 91
1,504 SR
1,448 Elo+

VS

Team Averages
Level 90
1,549 SR
1,493 Elo+
Nemesis
Nemesis
Hobostalker75
Nemesis
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 15L
1,411 Elo+
Party 2
Amaterasu
Amaterasu
LotusDmg
Amaterasu
Level 129
God Stats
1W - 2L
1,826 SR
Queue Stats
23W - 13L
1,569 Elo+
Party 2
Ra
Ra
Meyzere
Ra
Level 78
God Stats
3W - 1L
1,322 SR
Queue Stats
32W - 18L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 3
8,481
565
11,439
9,489
3,168
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
2 / 3 / 0
9,308
621
4,478
16,074
14,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
13
1 / 5 / 2
9,095
606
10,630
13,507
6,703
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
13
4 / 3 / 6
9,529
635
5,970
13,000
5,976
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Amaterasu
LotusDmg
Amaterasu
14
4 / 0 / 8
9,821
655
13,225
15,070
14,982
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

16
5 / 0 / 7
10,386
692
13,283
7,517
2,298
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
34
3
Kills
13
13
Deaths
3
5
Assists
21
Player
Kills
Deaths
Assists
KDA
L
0
5
3
0.3
L
2
3
0
0.67
W
Nemesis
4
3
6
2.33
W
Amaterasu
LotusDmg
Amaterasu
4
0
8
8
W
5
0
7
8.5
L
Anubis
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,547
Damage
32,478
39,070
Taken
35,587
24,346
Mitigated
23,256
8,564
Healing
13,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,439
8,102
0
789
9,489
3,168
141
2,980
6,384
0
31,419
L
4,478
679
0
3,540
16,074
14,475
11
5,416
10,076
10,214
0
W
Nemesis
5,970
1,940
77
763
13,000
5,976
0
4,873
8,127
0
18,769
W
Amaterasu
LotusDmg
Amaterasu
13,225
4,118
0
3,977
15,070
14,982
356
6,705
8,365
0
31,187
W
13,283
1,437
3,332
5,209
7,517
2,298
630
4,672
2,845
49,909
0
L
Anubis
10,630
422
0
4,235
13,507
6,703
0
4,271
9,007
47,843
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,884
Gold Earned
29,736
153
Minions Killed
155
7
Camps Cleared
5
752,154
Distance Traveled
859,709
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,481
565
51
3
4
249,310
0
L
Sobek
9,308
621
19
1
0
275,179
0
W
Nemesis
9,529
635
8
1
2
298,186
5
W
Amaterasu
9,821
655
47
3
1
291,923
5
W
Ra
10,386
692
100
7
2
269,600
1
L
Anubis
9,095
606
83
6
3
227,665
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role