Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
ChiefKingKody
Zeus
Level 21
God Stats
46W - 26L
1,739 SR
Queue Stats
173W - 178L
1,602 Elo+
Solo
Ravana
Ravana
RedSilkHeart
Ravana
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 69L
1,546 Elo+
Solo
Vamana
Vamana
hackerman421
Vamana
Level 15
God Stats
0W - 1L
1,261 SR
Queue Stats
12W - 6L
1,689 Elo+
Solo
Izanami
Izanami
zynful1
Izanami
Level 26
God Stats
13W - 8L
1,673 SR
Queue Stats
131W - 118L
1,556 Elo+
Solo
Team Averages
Level 23
1,535 SR
1,579 Elo+

VS

Team Averages
Level 26
1,761 SR
1,588 Elo+
Mulan
Mulan
ChiiGodd
Mulan
Level 29
God Stats
9W - 4L
1,891 SR
Queue Stats
235W - 206L
1,534 Elo+
Solo
Nemesis
Nemesis
CorkTheWineing
Nemesis
Level 29
God Stats
1W - 0L
1,960 SR
Queue Stats
39W - 38L
1,561 Elo+
Solo
Kumbhakarna
Kumbhakarna
IJoyBoyI
Kumbhakarna
Level 23
God Stats
4W - 2L
1,697 SR
Queue Stats
110W - 98L
1,585 Elo+
Party 1
Agni
Agni
WhereDaWardsDo
Agni
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 25L
1,666 Elo+
Solo
Skadi
Skadi
spify2easy
Skadi
Level 25
God Stats
8W - 3L
1,759 SR
Queue Stats
105W - 107L
1,594 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
10
4 / 4 / 0
6,358
636
3,989
7,373
2,318
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
1 / 5 / 2
5,729
573
4,808
6,576
1,837
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ravana
8
1 / 6 / 1
4,732
473
2,967
7,041
2,041
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vamana
10
0 / 3 / 1
5,491
549
2,442
10,246
6,636
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Izanami
zynful1
Izanami
8
1 / 4 / 4
5,323
532
4,575
5,421
1,468
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
ChiiGodd
Mulan
12
3 / 1 / 1
7,138
714
8,560
7,624
5,041
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
7 / 0 / 3
6,566
657
3,741
3,586
1,315
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kumbhakarna
IJoyBoyI
Kumbhakarna
10
5 / 1 / 6
6,748
675
3,926
9,159
6,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
2 / 1 / 3
7,085
709
2,473
5,138
1,483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
10
5 / 4 / 7
6,210
621
6,286
6,038
1,594
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
42
7
Kills
22
22
Deaths
7
8
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
4
4
0
1
L
1
5
2
0.4
W
Mulan
ChiiGodd
Mulan
3
1
1
3.5
W
7
0
3
8.5
W
Kumbhakarna
IJoyBoyI
Kumbhakarna
5
1
6
8
L
Ravana
1
6
1
0.25
W
2
1
3
3.5
L
Vamana
0
3
1
0.17
W
Skadi
5
4
7
2.13
L
Izanami
zynful1
Izanami
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,781
Damage
24,986
36,657
Taken
31,545
14,300
Mitigated
16,258
8,283
Healing
11,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
3,989
721
0
2,714
7,373
2,318
0
696
6,677
0
26,792
L
4,808
478
0
761
6,576
1,837
118
2,652
3,924
24,904
0
W
Mulan
ChiiGodd
Mulan
8,560
1,451
0
4,048
7,624
5,041
0
928
6,696
0
50,210
W
3,741
1,449
0
2,204
3,586
1,315
0
708
2,878
0
25,626
W
Kumbhakarna
IJoyBoyI
Kumbhakarna
3,926
1,063
0
2,743
9,159
6,825
27
1,276
7,883
20,591
0
L
Ravana
2,967
780
0
237
7,041
2,041
0
1,298
5,743
0
13,702
W
2,473
318
0
1,176
5,138
1,483
0
1,462
3,676
47,370
0
L
Vamana
2,442
1,201
0
4,151
10,246
6,636
0
0
10,246
0
31,103
W
Skadi
6,286
3,044
0
1,548
6,038
1,594
639
434
5,604
0
24,044
L
Izanami
zynful1
Izanami
4,575
3,308
0
420
5,421
1,468
0
1,753
3,668
0
27,376

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,633
Gold Earned
33,747
248
Minions Killed
365
0
Camps Cleared
0
941,102
Distance Traveled
1,049,109
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,358
636
55
6
0
192,389
2
L
Zeus
5,729
573
54
5
0
181,543
0
W
Mulan
7,138
714
125
13
0
209,933
1
W
Nemesis
6,566
657
56
6
0
228,120
0
W
Kumbhakarna
6,748
675
33
3
0
201,992
2
L
Ravana
4,732
473
23
2
0
188,383
1
W
Agni
7,085
709
103
10
0
219,784
1
L
Vamana
5,491
549
68
7
0
195,149
6
W
Skadi
6,210
621
48
5
0
189,280
3
L
Izanami
5,323
532
48
5
0
183,638
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role