Player Matchup

Fenrir
Fenrir
DA S0LUTI0N
Fenrir
Level 151
God Stats
4W - 3L
1,727 SR
Queue Stats
244W - 240L
1,515 Elo+
Party 1
Da Ji
Da Ji
EasyDelete
Da Ji
Level 136
God Stats
2W - 7L
1,314 SR
Queue Stats
905W - 858L
1,473 Elo+
Party 1
Ne Zha
Ne Zha
Elliea-
Ne Zha
Level 86
God Stats
3W - 4L
1,533 SR
Queue Stats
501W - 513L
1,497 Elo+
Party 1
Medusa
Medusa
ItsTheDirty
Medusa
Level 43
God Stats
6W - 4L
1,504 SR
Queue Stats
156W - 164L
1,420 Elo+
Party 1
Jormungandr
Jormungandr
MunchieSlayer
Jormungandr
Level 156
God Stats
30W - 25L
1,501 SR
Queue Stats
802W - 859L
1,508 Elo+
Party 1
Team Averages
Level 114
1,516 SR
1,483 Elo+

VS

Team Averages
Level 134
1,471 SR
1,553 Elo+
He Bo
He Bo
JewPacShalom511
He Bo
Level 119
God Stats
1W - 0L
1,448 SR
Queue Stats
5W - 1L
1,671 Elo+
Party 3
Hercules
Hercules
MuspelNif
Hercules
Level 150
God Stats
2W - 0L
1,536 SR
Queue Stats
5W - 2L
1,601 Elo+
Party 3
Bastet
Bastet
Seyulon
Bastet
Level 143
God Stats
9W - 8L
1,347 SR
Queue Stats
505W - 506L
1,515 Elo+
Solo
Ah Puch
Ah Puch
SleepyKosher
Ah Puch
Level 113
God Stats
17W - 5L
1,724 SR
Queue Stats
438W - 448L
1,429 Elo+
Party 2
Hun Batz
Hun Batz
SoundsDifficult
Hun Batz
Level 145
God Stats
1W - 0L
1,302 SR
Queue Stats
51W - 31L
1,550 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
18
4 / 7 / 8
9,874
705
12,285
19,324
16,648
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Da Ji
15
6 / 9 / 6
9,410
672
10,934
13,684
5,877
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ne Zha
Elliea-
Ne Zha
16
4 / 6 / 7
9,103
650
11,788
12,959
6,118
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Medusa
15
2 / 8 / 8
8,765
626
11,017
13,705
5,820
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
MunchieSlayer
Jormungandr
17
2 / 6 / 11
9,308
665
15,160
15,972
13,782
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 5 / 18
10,323
737
8,525
10,838
3,696
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
MuspelNif
Hercules
18
12 / 3 / 15
11,690
835
15,185
19,356
23,675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bastet
Seyulon
Bastet
17
1 / 3 / 25
10,301
736
11,485
11,524
4,544
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ah Puch
SleepyKosher
Ah Puch
20
5 / 3 / 22
12,243
875
15,051
14,938
7,008
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hun Batz
19
13 / 5 / 16
11,967
855
16,313
19,534
11,211
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
132
18
Kills
36
36
Deaths
19
40
Assists
96
Player
Kills
Deaths
Assists
KDA
L
Fenrir
4
7
8
1.14
L
Da Ji
6
9
6
1
L
Ne Zha
Elliea-
Ne Zha
4
6
7
1.25
L
Medusa
2
8
8
0.75
W
5
5
18
2.8
L
Jormungandr
MunchieSlayer
Jormungandr
2
6
11
1.25
W
Hercules
MuspelNif
Hercules
12
3
15
6.5
W
Bastet
Seyulon
Bastet
1
3
25
4.5
W
Ah Puch
SleepyKosher
Ah Puch
5
3
22
5.33
W
Hun Batz
13
5
16
4.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,184
Damage
66,559
75,644
Taken
76,190
48,245
Mitigated
50,134
14,865
Healing
37,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
12,285
2,687
1,459
4,036
19,324
16,648
679
8,525
10,799
0
19,659
L
Da Ji
10,934
1,479
67
1,432
13,684
5,877
0
5,076
8,608
0
11,865
L
Ne Zha
Elliea-
Ne Zha
11,788
1,725
1,206
1,815
12,959
6,118
0
4,608
8,351
0
20,132
L
Medusa
11,017
5,328
1,130
756
13,705
5,820
616
3,766
9,939
0
21,342
W
8,525
56
1,795
2,475
10,838
3,696
569
2,911
7,796
16,824
0
L
Jormungandr
MunchieSlayer
Jormungandr
15,160
1,540
1,112
1,852
15,972
13,782
169
4,070
11,902
37,764
0
W
Hercules
MuspelNif
Hercules
15,185
5,146
746
10,043
19,356
23,675
436
2,581
16,544
4,758
16,133
W
Bastet
Seyulon
Bastet
11,485
1,668
2,531
2,667
11,524
4,544
1,151
2,162
9,233
0
17,270
W
Ah Puch
SleepyKosher
Ah Puch
15,051
688
1,728
7,043
14,938
7,008
211
3,298
11,354
51,240
0
W
Hun Batz
16,313
4,403
1,700
6,668
19,534
11,211
2,399
4,208
15,096
0
27,715

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,460
Gold Earned
56,524
123
Minions Killed
129
0
Camps Cleared
0
1,129,857
Distance Traveled
1,327,083
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,874
705
27
2
0
233,975
0
L
Da Ji
9,410
672
3
0
0
200,211
1
L
Ne Zha
9,103
650
15
1
0
238,136
0
L
Medusa
8,765
626
32
2
0
203,833
0
W
He Bo
10,323
737
19
1
0
254,716
0
L
Jormungandr
9,308
665
46
3
0
253,702
6
W
Hercules
11,690
835
12
1
0
257,869
0
W
Bastet
10,301
736
12
1
0
286,374
0
W
Ah Puch
12,243
875
73
5
0
253,500
1
W
Hun Batz
11,967
855
13
1
0
274,624
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role