Player Matchup

Anhur
Anhur
K-L3W-HOMBRE
Anhur
Level 144
God Stats
2W - 1L
1,300 SR
Queue Stats
231W - 222L
1,464 Elo+
Party 2
Eset
Eset
SmellMyQuach
Eset
Level 86
God Stats
4W - 1L
1,598 SR
Queue Stats
110W - 127L
1,398 Elo+
Party 3
Izanami
Izanami
george1997la
Izanami
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
114W - 124L
1,412 Elo+
Party 3
Bacchus
Bacchus
shadowchris1234
Bacchus
Level 42
God Stats
1W - 0L
1,711 SR
Queue Stats
18W - 33L
1,339 Elo+
Party 3
Medusa
Medusa
whitebeans420
Medusa
Level 157
God Stats
5W - 6L
1,448 SR
Queue Stats
506W - 502L
1,459 Elo+
Party 2
Team Averages
Level 103
1,511 SR
1,414 Elo+

VS

Team Averages
Level 141
1,537 SR
1,474 Elo+
Sobek
Sobek
 
Sobek
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Slower00
Cthulhu
Level 154
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 54L
1,416 Elo+
Party 1
Skadi
Skadi
TecWillSilva
Skadi
Level 160
God Stats
0W - 1L
1,685 SR
Queue Stats
31W - 40L
1,453 Elo+
Party 1
Cernunnos
Cernunnos
gleidsondivi
Cernunnos
Level 123
God Stats
0W - 3L
1,500 SR
Queue Stats
3W - 9L
1,500 Elo+
Party 1
Odin
Odin
wgereti
Odin
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 16
9,248
841
8,746
8,265
3,173
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
7 / 2 / 18
9,887
899
14,803
8,304
3,805
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
george1997la
Izanami
17
10 / 1 / 16
10,271
934
14,759
11,098
5,170
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
0 / 1 / 20
9,370
852
8,601
11,999
16,942
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
6 / 2 / 14
9,237
840
13,023
9,545
4,385
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
13
2 / 7 / 3
7,952
723
5,084
15,973
14,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cthulhu
Slower00
Cthulhu
13
1 / 6 / 3
7,641
695
8,619
13,878
11,694
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

15
3 / 6 / 4
8,255
750
12,330
12,336
4,075
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Cernunnos
gleidsondivi
Cernunnos
13
1 / 3 / 3
7,376
671
8,450
9,152
3,546
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Odin
wgereti
Odin
14
1 / 4 / 3
7,354
669
4,061
14,564
5,266
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
24
26
Kills
8
8
Deaths
26
84
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
2
7
3
0.5
W
3
2
16
5.5
L
Cthulhu
Slower00
Cthulhu
1
6
3
0.42
W
7
2
18
8
L
3
6
4
0.83
W
Izanami
george1997la
Izanami
10
1
16
18
L
Cernunnos
gleidsondivi
Cernunnos
1
3
3
0.83
W
0
1
20
10
L
Odin
wgereti
Odin
1
4
3
0.63
W
6
2
14
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,932
Damage
38,544
49,211
Taken
65,903
33,475
Mitigated
39,131
22,636
Healing
19,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
5,084
0
919
2,165
15,973
14,550
0
4,692
11,281
9,339
0
W
8,746
5,518
892
1,457
8,265
3,173
983
1,888
5,282
0
21,881
L
Cthulhu
Slower00
Cthulhu
8,619
19
658
2,686
13,878
11,694
0
4,990
8,888
13,153
0
W
14,803
459
4,181
1,529
8,304
3,805
1,051
3,096
4,991
25,866
0
L
12,330
4,114
1,221
2,458
12,336
4,075
0
6,023
6,313
0
23,748
W
Izanami
george1997la
Izanami
14,759
10,687
2,591
2,968
11,098
5,170
2,228
2,894
7,905
0
31,638
L
Cernunnos
gleidsondivi
Cernunnos
8,450
2,454
1,884
3,117
9,152
3,546
0
2,803
6,349
0
20,992
W
8,601
648
1,435
2,228
11,999
16,942
472
2,744
9,052
18,197
0
L
Odin
wgereti
Odin
4,061
0
628
3,719
14,564
5,266
0
4,896
9,668
0
9,522
W
13,023
5,925
2,749
2,606
9,545
4,385
623
2,019
7,379
0
18,993

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,013
Gold Earned
38,578
115
Minions Killed
91
0
Camps Cleared
0
1,109,275
Distance Traveled
946,474
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
7,952
723
10
1
0
195,623
0
W
Anhur
9,248
841
31
3
0
185,780
1
L
Cthulhu
7,641
695
12
1
0
199,512
0
W
Eset
9,887
899
15
1
0
241,495
1
L
Skadi
8,255
750
27
2
0
172,225
1
W
Izanami
10,271
934
35
3
0
217,769
0
L
Cernunnos
7,376
671
28
3
0
149,511
1
W
Bacchus
9,370
852
22
2
0
236,939
0
L
Odin
7,354
669
14
1
0
229,603
1
W
Medusa
9,237
840
12
1
0
227,292
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role