Player Matchup

Merlin
Merlin
Diamond II
 
Merlin
Diamond II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Guan Yu
Guan Yu
Masters
 
Guan Yu
Masters
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Sobek
Sobek
Masters
 
Sobek
Masters
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Team Averages
Diamond I
Diamond I
Average Tier
Level 120
1,500 SR
1,500 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 134
1,724 SR
1,678 MMR
Ah Puch
Ah Puch
Gold V
Albee113
Ah Puch
Gold V
Level 154
God Stats
2W - 1L
1,848 SR
Queue Stats
37W - 48L
1,657 MMR
Party 1
Cupid
Cupid
Gold I
MrPsicosis1358
Cupid
Gold I
Level 100
God Stats
1W - 3L
1,697 SR
Queue Stats
30W - 34L
1,901 MMR
Party 1
Gilgamesh
Gilgamesh
Gold II
admiralcactus
Gilgamesh
Gold II
Level 149
God Stats
10W - 12L
1,627 SR
Queue Stats
82W - 107L
1,476 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
16
8 / 1 / 8
11,709
732
16,144
7,749
2,848
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Guan Yu
 
Guan Yu
15
5 / 1 / 11
10,853
678
8,411
13,428
13,111
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sobek
 
Sobek
15
4 / 1 / 11
10,658
666
13,168
19,267
18,525
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Bans
ArtioMorgan Le FayGebKumbhakarnaPersephone

VS

Bans
ZeusScyllaMedusaSolNeith
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Albee113
Ah Puch
13
1 / 6 / 0
9,047
565
6,688
12,640
3,063
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 5 / 1
9,606
600
8,263
9,921
3,178
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
admiralcactus
Gilgamesh
12
1 / 6 / 0
8,736
546
7,780
20,366
5,801
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
4
17
Kills
3
3
Deaths
17
30
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
8
1
8
12
W
Guan Yu
 
Guan Yu
5
1
11
10.5
W
Sobek
 
Sobek
4
1
11
9.5
L
Ah Puch
Albee113
Ah Puch
1
6
0
0.17
L
1
5
1
0.3
L
Gilgamesh
admiralcactus
Gilgamesh
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,723
Damage
22,731
40,444
Taken
42,927
34,484
Mitigated
12,042
21,198
Healing
7,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
16,144
187
303
3,277
7,749
2,848
1,311
2,196
5,553
70,722
0
W
Guan Yu
 
Guan Yu
8,411
1,041
2,127
6,048
13,428
13,111
1,065
2,677
10,751
0
20,581
W
Sobek
 
Sobek
13,168
766
0
9,443
19,267
18,525
374
2,154
14,799
26,408
0
L
Ah Puch
Albee113
Ah Puch
6,688
389
0
2,026
12,640
3,063
0
7,831
3,921
40,731
0
L
8,263
4,272
96
356
9,921
3,178
192
7,389
1,857
0
29,640
L
Gilgamesh
admiralcactus
Gilgamesh
7,780
1,516
0
5,439
20,366
5,801
0
12,929
6,286
0
22,785

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,220
Gold Earned
27,389
197
Minions Killed
160
7
Camps Cleared
6
928,574
Distance Traveled
844,831
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,709
732
129
8
3
286,579
5
W
Guan Yu
10,853
678
33
2
4
320,896
6
W
Sobek
10,658
666
35
2
0
321,099
5
L
Ah Puch
9,047
565
68
4
3
268,652
5
L
Cupid
9,606
600
66
4
1
284,363
0
L
Gilgamesh
8,736
546
26
2
2
291,816
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role