Player Matchup

Bellona
Bellona
Betinho_Jn
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 36L
1,500 Elo+
Solo
Kali
Kali
Mors Wraith
Kali
Level 18
God Stats
1W - 3L
1,210 SR
Queue Stats
5W - 8L
1,215 Elo+
Solo
Skadi
Skadi
OutboardSoap
Skadi
Level 25
God Stats
2W - 4L
1,413 SR
Queue Stats
20W - 49L
1,159 Elo+
Solo
Yemoja
Yemoja
SixFlew
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Sol
Sol
yisus-lev
Sol
Level 6
God Stats
6W - 7L
1,474 SR
Queue Stats
36W - 42L
1,093 Elo+
Solo
Team Averages
Level 11
1,419 SR
1,293 Elo+

VS

Team Averages
Level 25
1,430 SR
1,241 Elo+
Hachiman
Hachiman
Ermiriel
Hachiman
Level 5
God Stats
1W - 1L
1,256 SR
Queue Stats
3W - 6L
1,008 Elo+
Solo
Anubis
Anubis
ManyVoices01
Anubis
Level 24
God Stats
24W - 24L
1,397 SR
Queue Stats
42W - 47L
1,248 Elo+
Party 1
Cliodhna
Cliodhna
MustyCrescent31
Cliodhna
Level 83
God Stats
7W - 4L
1,668 SR
Queue Stats
80W - 87L
1,285 Elo+
Party 1
Cthulhu
Cthulhu
codyboard52
Cthulhu
Level 3
God Stats
4W - 1L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 1
Neith
Neith
malcoml
Neith
Level 9
God Stats
5W - 9L
1,328 SR
Queue Stats
15W - 18L
1,162 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Betinho_Jn
Bellona
2
0 / 3 / 1
2,773
555
378
2,230
1,262
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

5
0 / 1 / 1
3,243
649
971
2,822
830
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

5
2 / 2 / 1
3,624
725
1,183
1,984
411
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Yemoja
SixFlew
Yemoja
4
0 / 0 / 0
3,069
614
573
1,161
422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

4
0 / 2 / 0
2,924
585
347
2,271
356
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Ermiriel
Hachiman
6
1 / 0 / 0
3,794
759
573
1,725
409
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
6
2 / 0 / 1
3,856
771
1,340
1,704
631
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cliodhna
6
2 / 1 / 2
3,926
785
931
2,371
591
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cthulhu
codyboard52
Cthulhu
5
1 / 2 / 3
3,744
749
356
3,264
1,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
malcoml
Neith
5
2 / 1 / 1
3,733
747
925
1,679
329
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
15
2
Kills
8
8
Deaths
4
3
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Bellona
Betinho_Jn
Bellona
0
3
1
0.17
W
Hachiman
Ermiriel
Hachiman
1
0
0
1
W
Anubis
2
0
1
2.5
L
0
1
1
0.5
W
Cliodhna
2
1
2
3
L
2
2
1
1.25
L
Yemoja
SixFlew
Yemoja
0
0
0
0
W
Cthulhu
codyboard52
Cthulhu
1
2
3
1.25
W
Neith
malcoml
Neith
2
1
1
2.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,452
Damage
4,125
10,468
Taken
10,743
3,281
Mitigated
3,238
1,098
Healing
2,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Betinho_Jn
Bellona
378
273
0
68
2,230
1,262
0
504
1,726
0
1,640
W
Hachiman
Ermiriel
Hachiman
573
363
0
492
1,725
409
1,062
224
1,501
0
12,019
W
Anubis
1,340
78
0
921
1,704
631
462
466
1,238
12,296
0
L
971
668
0
285
2,822
830
0
0
2,822
0
9,082
W
Cliodhna
931
183
0
688
2,371
591
0
195
2,176
0
7,852
L
1,183
523
0
0
1,984
411
0
244
1,740
0
9,313
L
Yemoja
SixFlew
Yemoja
573
198
168
198
1,161
422
0
156
1,005
4,635
0
W
Cthulhu
codyboard52
Cthulhu
356
149
0
349
3,264
1,278
117
0
3,264
7,535
0
W
Neith
malcoml
Neith
925
802
0
499
1,679
329
815
0
1,679
0
7,969
L
347
84
0
379
2,271
356
185
792
1,479
6,564
115

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,633
Gold Earned
19,053
70
Minions Killed
90
0
Camps Cleared
0
466,183
Distance Traveled
554,067
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
2,773
555
4
1
0
81,705
0
W
Hachiman
3,794
759
22
4
0
97,758
0
W
Anubis
3,856
771
18
4
0
106,745
0
L
Kali
3,243
649
25
5
0
105,380
0
W
Cliodhna
3,926
785
22
4
0
130,069
2
L
Skadi
3,624
725
22
4
0
96,565
0
L
Yemoja
3,069
614
6
1
0
82,599
0
W
Cthulhu
3,744
749
14
3
0
118,368
0
W
Neith
3,733
747
14
3
0
101,127
0
L
Sol
2,924
585
13
3
0
99,934
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role