Player Matchup

Sol
Sol
JokerNoseExtrem
Sol
Level 155
God Stats
1W - 1L
1,444 SR
Queue Stats
16W - 8L
1,664 Elo+
Party 1
Sylvanus
Sylvanus
SpookyMookie
Sylvanus
Level 113
God Stats
1W - 3L
1,343 SR
Queue Stats
80W - 91L
1,360 Elo+
Party 1
Hercules
Hercules
ZockerRaphael
Hercules
Level 125
God Stats
5W - 1L
1,601 SR
Queue Stats
46W - 20L
1,698 Elo+
Party 1
Team Averages
Level 131
1,463 SR
1,574 Elo+

VS

Team Averages
Level 33
1,506 SR
1,403 Elo+
Ares
Ares
Antwon
Ares
Level 22
God Stats
1W - 1L
1,693 SR
Queue Stats
87W - 86L
1,419 Elo+
Party 2
Anubis
Anubis
Bimbeldore
Anubis
Level 49
God Stats
8W - 13L
1,388 SR
Queue Stats
221W - 225L
1,392 Elo+
Party 2
Medusa
Medusa
Booogiiieman
Medusa
Level 28
God Stats
26W - 27L
1,436 SR
Queue Stats
149W - 146L
1,398 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 4 / 12
10,762
717
14,433
13,721
5,368
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
SpookyMookie
Sylvanus
15
1 / 4 / 15
10,457
697
5,635
13,776
14,730
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hercules
ZockerRaphael
Hercules
17
15 / 1 / 5
12,959
864
22,976
19,064
24,786
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Antwon
Ares
12
0 / 8 / 9
8,861
591
7,067
23,133
19,406
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anubis
Bimbeldore
Anubis
15
8 / 5 / 1
11,543
770
15,923
12,284
6,834
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
13
1 / 7 / 8
9,410
627
10,851
12,060
4,549
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
27
20
Kills
9
9
Deaths
20
32
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ares
Antwon
Ares
0
8
9
0.56
L
Anubis
Bimbeldore
Anubis
8
5
1
1.7
L
Medusa
1
7
8
0.71
W
4
4
12
2.5
W
Sylvanus
SpookyMookie
Sylvanus
1
4
15
2.13
W
Hercules
ZockerRaphael
Hercules
15
1
5
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,044
Damage
33,841
46,561
Taken
47,477
44,884
Mitigated
30,789
22,856
Healing
10,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
Antwon
Ares
7,067
1,546
0
3,598
23,133
19,406
88
10,746
12,387
16,120
0
L
Anubis
Bimbeldore
Anubis
15,923
1,401
606
4,324
12,284
6,834
306
4,438
7,846
42,676
0
L
Medusa
10,851
4,238
614
1,407
12,060
4,549
0
5,127
6,933
0
31,100
W
14,433
4,320
0
3,914
13,721
5,368
2,203
5,727
7,994
61,237
4,053
W
Sylvanus
SpookyMookie
Sylvanus
5,635
917
6,847
5,603
13,776
14,730
405
9,715
4,061
15,633
2,815
W
Hercules
ZockerRaphael
Hercules
22,976
7,748
0
6,492
19,064
24,786
646
9,188
9,876
8,489
47,229

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,178
Gold Earned
29,814
187
Minions Killed
135
13
Camps Cleared
1
779,285
Distance Traveled
766,150
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
8,861
591
14
1
0
238,855
4
L
Anubis
11,543
770
69
5
1
257,286
4
L
Medusa
9,410
627
52
3
0
270,009
2
W
Sol
10,762
717
82
5
9
264,403
1
W
Sylvanus
10,457
697
27
2
1
215,006
0
W
Hercules
12,959
864
78
5
3
299,876
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role