Player Matchup

Olorun
Olorun
Platinum I
 
Olorun
Platinum I
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bastet
Bastet
Platinum I
IMVELEZ
Bastet
Platinum I
Level 68
God Stats
11W - 8L
1,760 SR
Queue Stats
181W - 184L
1,713 MMR
Solo
Sobek
Sobek
Platinum IV
JIceJDragon
Sobek
Platinum IV
Level 144
God Stats
25W - 25L
1,569 SR
Queue Stats
134W - 132L
1,692 MMR
Solo
Danzaburou
Danzaburou
Gold I
TWM73
Danzaburou
Gold I
Level 45
God Stats
2W - 0L
1,500 SR
Queue Stats
32W - 22L
1,728 MMR
Party 2
Sun Wukong
Sun Wukong
Gold II
dubblr
Sun Wukong
Gold II
Level 123
God Stats
2W - 0L
1,665 SR
Queue Stats
22W - 14L
1,662 MMR
Party 2
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 101
1,599 SR
1,659 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 130
1,553 SR
1,683 MMR
Cupid
Cupid
Gold I
 
Cupid
Gold I
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xing Tian
Xing Tian
Gold I
ArdTheSloth
Xing Tian
Gold I
Level 137
God Stats
6W - 10L
1,572 SR
Queue Stats
110W - 95L
1,690 MMR
Solo
Fenrir
Fenrir
Gold I
INV0
Fenrir
Gold I
Level 106
God Stats
2W - 3L
1,842 SR
Queue Stats
63W - 55L
1,821 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Platinum IV
KycooXI
Morgan Le Fay
Platinum IV
Level 146
God Stats
0W - 2L
1,236 SR
Queue Stats
180W - 177L
1,810 MMR
Solo
Chaac
Chaac
Gold III
sully161
Chaac
Gold III
Level 143
God Stats
10W - 6L
1,614 SR
Queue Stats
72W - 66L
1,595 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
11
3 / 0 / 0
6,544
654
3,801
5,899
1,985
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bastet
IMVELEZ
Bastet
10
4 / 1 / 2
5,983
598
5,074
5,233
1,499
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
2 / 1 / 4
5,343
534
2,693
6,066
3,554
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Danzaburou
TWM73
Danzaburou
11
3 / 0 / 3
6,683
668
7,072
5,798
1,818
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
dubblr
Sun Wukong
11
2 / 0 / 1
6,070
607
6,464
6,646
4,084
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bans
ArtioUllrOdinGebSet

VS

Bans
TiamatTerraHou YiCthulhuGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
7
0 / 4 / 0
4,523
452
2,330
6,554
871
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Xing Tian
ArdTheSloth
Xing Tian
7
0 / 2 / 1
4,699
470
1,413
5,106
1,460
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
INV0
Fenrir
7
1 / 4 / 1
4,923
492
4,360
8,881
2,564
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
KycooXI
Morgan Le Fay
9
1 / 2 / 1
5,524
552
2,952
4,768
1,413
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chaac
sully161
Chaac
10
0 / 2 / 0
5,729
573
3,851
8,384
5,239
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
5
14
Kills
2
2
Deaths
14
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
3
0
0
3
L
Cupid
 
Cupid
0
4
0
0
L
Xing Tian
ArdTheSloth
Xing Tian
0
2
1
0.25
W
Bastet
IMVELEZ
Bastet
4
1
2
5
L
Fenrir
INV0
Fenrir
1
4
1
0.38
W
2
1
4
4
L
Morgan Le Fay
KycooXI
Morgan Le Fay
1
2
1
0.75
W
Danzaburou
TWM73
Danzaburou
3
0
3
4.5
W
Sun Wukong
dubblr
Sun Wukong
2
0
1
2.5
L
Chaac
sully161
Chaac
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,104
Damage
14,906
29,642
Taken
33,693
12,940
Mitigated
11,547
15,742
Healing
11,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
3,801
2,301
39
4,013
5,899
1,985
468
1,977
3,792
50,338
0
L
Cupid
 
Cupid
2,330
929
0
1,275
6,554
871
0
867
5,687
0
17,250
L
Xing Tian
ArdTheSloth
Xing Tian
1,413
57
985
1,046
5,106
1,460
0
1,492
3,614
9,352
0
W
Bastet
IMVELEZ
Bastet
5,074
1,403
0
2,809
5,233
1,499
0
999
4,118
0
26,466
L
Fenrir
INV0
Fenrir
4,360
1,278
0
3,640
8,881
2,564
0
2,379
6,502
0
20,752
W
2,693
692
1,014
2,419
6,066
3,554
0
897
5,127
11,029
0
L
Morgan Le Fay
KycooXI
Morgan Le Fay
2,952
157
0
704
4,768
1,413
0
2,145
2,623
30,482
0
W
Danzaburou
TWM73
Danzaburou
7,072
2,884
0
3,051
5,798
1,818
792
204
5,594
0
44,120
W
Sun Wukong
dubblr
Sun Wukong
6,464
1,480
0
2,397
6,646
4,084
0
512
6,134
3,927
31,536
L
Chaac
sully161
Chaac
3,851
315
0
3,490
8,384
5,239
0
536
7,848
2,602
30,752

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,623
Gold Earned
25,398
354
Minions Killed
267
0
Camps Cleared
0
986,702
Distance Traveled
951,878
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
6,544
654
109
11
0
186,371
5
L
Cupid
4,523
452
48
5
0
172,658
3
L
Xing Tian
4,699
470
12
1
0
188,012
3
W
Bastet
5,983
598
58
6
0
212,931
2
L
Fenrir
4,923
492
49
5
0
194,551
1
W
Sobek
5,343
534
14
1
0
211,209
5
L
Morgan Le Fay
5,524
552
72
7
0
204,933
4
W
Danzaburou
6,683
668
87
9
0
182,969
2
W
Sun Wukong
6,070
607
86
9
0
193,222
2
L
Chaac
5,729
573
86
9
0
191,724
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role