Player Matchup

Loki
Loki
OvniShaman
Loki
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 76L
1,348 Elo+
Party 1
Persephone
Persephone
SolitaryWitch
Persephone
Level 29
God Stats
4W - 8L
1,417 SR
Queue Stats
56W - 74L
1,347 Elo+
Party 1
Odin
Odin
Unt0uched
Odin
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,380 Elo+
Party 1
Neith
Neith
gyorge22
Neith
Level 27
God Stats
17W - 21L
1,393 SR
Queue Stats
57W - 94L
1,276 Elo+
Party 3
Yemoja
Yemoja
murray1472
Yemoja
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 45L
1,323 Elo+
Party 3
Team Averages
Level 22
1,462 SR
1,335 Elo+

VS

Team Averages
Level 17
1,576 SR
1,405 Elo+
Bellona
Bellona
Killerbii28
Bellona
Level 17
God Stats
6W - 4L
1,632 SR
Queue Stats
34W - 33L
1,335 Elo+
Party 2
Agni
Agni
MayanMaya
Agni
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 24L
1,162 Elo+
Solo
Nemesis
Nemesis
PipinOdin
Nemesis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 1L
1,500 Elo+
Solo
Neith
Neith
TTVxTheSouIy
Neith
Level 36
God Stats
8W - 1L
1,790 SR
Queue Stats
161W - 148L
1,550 Elo+
Party 2
Terra
Terra
jackentasche
Terra
Level 20
God Stats
11W - 12L
1,460 SR
Queue Stats
47W - 56L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 10 / 1
9,266
421
7,344
17,345
6,315
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Persephone
SolitaryWitch
Persephone
15
4 / 5 / 2
10,272
467
12,688
10,757
2,318
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Odin
14
2 / 5 / 2
8,570
390
8,744
20,191
14,304
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Neith
gyorge22
Neith
11
0 / 9 / 1
7,409
337
6,239
13,745
3,016
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
murray1472
Yemoja
10
0 / 12 / 0
7,329
333
4,292
20,319
13,789
Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Killerbii28
Bellona
17
3 / 1 / 2
11,066
503
5,328
8,900
7,498
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Agni
18
0 / 6 / 5
11,060
503
5,379
15,404
6,087
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
PipinOdin
Nemesis
15
3 / 3 / 4
9,659
439
5,784
11,428
4,349
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
32 / 0 / 2
14,356
653
44,532
19,326
11,860
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

17
2 / 0 / 27
12,109
550
7,066
14,504
21,647
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
80
9
Kills
40
41
Deaths
10
6
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Bellona
Killerbii28
Bellona
3
1
2
4
W
Agni
0
6
5
0.42
L
3
10
1
0.35
W
Nemesis
PipinOdin
Nemesis
3
3
4
1.67
L
Persephone
SolitaryWitch
Persephone
4
5
2
1
W
32
0
2
33
L
Odin
2
5
2
0.6
L
Neith
gyorge22
Neith
0
9
1
0.06
W
2
0
27
15.5
L
Yemoja
murray1472
Yemoja
0
12
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,307
Damage
68,089
82,357
Taken
69,562
39,742
Mitigated
51,441
10,524
Healing
27,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Killerbii28
Bellona
5,328
1,111
1,230
3,883
8,900
7,498
2,708
2,342
6,291
0
54,341
W
Agni
5,379
104
63
3,180
15,404
6,087
2,412
3,329
11,984
87,230
0
L
7,344
1,305
0
1,344
17,345
6,315
0
3,789
13,556
0
54,552
W
Nemesis
PipinOdin
Nemesis
5,784
3,064
220
2,502
11,428
4,349
3,675
2,478
8,679
0
34,063
L
Persephone
SolitaryWitch
Persephone
12,688
583
0
1,812
10,757
2,318
944
901
9,851
57,451
0
W
44,532
24,275
0
5,338
19,326
11,860
8,387
4,393
14,711
0
146,485
L
Odin
8,744
2,577
0
974
20,191
14,304
0
3,983
16,208
1,081
31,207
L
Neith
gyorge22
Neith
6,239
2,310
28
2,865
13,745
3,016
0
1,850
11,895
0
41,962
W
7,066
449
5,160
5,587
14,504
21,647
296
4,465
9,563
15,265
0
L
Yemoja
murray1472
Yemoja
4,292
1,272
1,220
2,281
20,319
13,789
0
2,479
17,840
19,546
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,846
Gold Earned
58,250
329
Minions Killed
530
0
Camps Cleared
0
1,692,848
Distance Traveled
1,954,410
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,066
503
113
5
0
394,924
1
W
Agni
11,060
503
147
7
0
350,355
0
L
Loki
9,266
421
106
5
0
359,752
0
W
Nemesis
9,659
439
61
3
0
423,250
2
L
Persephone
10,272
467
85
4
0
378,209
7
W
Neith
14,356
653
200
9
0
370,712
1
L
Odin
8,570
390
63
3
0
340,735
4
L
Neith
7,409
337
51
2
0
307,000
1
W
Terra
12,109
550
9
0
0
415,169
12
L
Yemoja
7,329
333
24
1
0
307,152
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role