Player Matchup

Kukulkan
Kukulkan
BackFromTheEd
Kukulkan
Level 13
God Stats
0W - 1L
1,172 SR
Queue Stats
2W - 2L
1,431 Elo+
Solo
Horus
Horus
Ity Bity Giddy
Horus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 14L
1,284 Elo+
Solo
He Bo
He Bo
Mr Halezorz
He Bo
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
140W - 169L
1,389 Elo+
Solo
Yemoja
Yemoja
TuShu
Yemoja
Level 19
God Stats
2W - 1L
1,808 SR
Queue Stats
72W - 48L
1,583 Elo+
Solo
Discordia
Discordia
trashnat
Discordia
Level 29
God Stats
5W - 11L
1,296 SR
Queue Stats
120W - 135L
1,504 Elo+
Solo
Team Averages
Level 19
1,455 SR
1,438 Elo+

VS

Team Averages
Level 37
1,613 SR
1,608 Elo+
Bastet
Bastet
AngusYC
Bastet
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 28L
1,389 Elo+
Solo
Hel
Hel
HarvestmoonX
Hel
Level 15
God Stats
7W - 2L
1,704 SR
Queue Stats
153W - 99L
1,593 Elo+
Party 1
Agni
Agni
MikeSylar
Agni
Level 2
God Stats
3W - 4L
1,860 SR
Queue Stats
8W - 5L
1,756 Elo+
Party 1
Erlang Shen
Erlang Shen
Miyak
Erlang Shen
Level 123
God Stats
3W - 0L
1,500 SR
Queue Stats
286W - 200L
1,591 Elo+
Party 1
Ymir
Ymir
Zanderbolt
Ymir
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 8L
1,712 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BackFromTheEd
Kukulkan
12
0 / 12 / 1
6,428
918
1,682
12,042
3,636
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
0 / 9 / 3
7,262
1,037
1,724
17,912
17,137
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
3 / 11 / 1
7,767
1,110
11,009
15,214
4,875
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Yemoja
TuShu
Yemoja
12
0 / 0 / 1
6,554
936
1,297
946
314
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Discordia
trashnat
Discordia
13
3 / 7 / 2
8,368
1,195
10,650
9,859
3,131
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

72

VS

Team 2 Tickets

379

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
AngusYC
Bastet
15
8 / 2 / 17
8,814
1,259
12,074
5,639
1,940
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
13 / 0 / 15
10,122
1,446
11,004
7,083
2,506
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Agni
15
4 / 4 / 17
8,135
1,162
6,943
5,630
1,822
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
Miyak
Erlang Shen
16
11 / 0 / 18
10,914
1,559
13,189
7,716
3,855
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
2 / 0 / 25
8,572
1,225
6,186
6,110
6,179
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
130
6
Kills
38
39
Deaths
6
8
Assists
92
Player
Kills
Deaths
Assists
KDA
W
Bastet
AngusYC
Bastet
8
2
17
8.25
L
Kukulkan
BackFromTheEd
Kukulkan
0
12
1
0.04
W
13
0
15
20.5
L
0
9
3
0.17
W
Agni
4
4
17
3.13
W
Erlang Shen
Miyak
Erlang Shen
11
0
18
20
L
3
11
1
0.32
L
Yemoja
TuShu
Yemoja
0
0
1
0.5
W
2
0
25
14.5
L
Discordia
trashnat
Discordia
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,362
Damage
49,396
55,973
Taken
32,178
29,093
Mitigated
16,302
2,221
Healing
11,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
AngusYC
Bastet
12,074
5,395
0
0
5,639
1,940
0
4,589
1,048
0
19,074
L
Kukulkan
BackFromTheEd
Kukulkan
1,682
122
0
0
12,042
3,636
0
4,629
7,413
3,084
0
W
11,004
1,603
6,024
3,755
7,083
2,506
0
5,889
1,140
25,253
0
L
1,724
554
142
790
17,912
17,137
0
8,832
9,080
0
6,540
W
Agni
6,943
1,572
0
0
5,630
1,822
0
4,596
1,004
16,203
0
W
Erlang Shen
Miyak
Erlang Shen
13,189
8,166
0
1,403
7,716
3,855
0
5,067
2,587
0
32,140
L
11,009
842
0
788
15,214
4,875
0
6,309
8,905
21,755
0
L
Yemoja
TuShu
Yemoja
1,297
159
216
82
946
314
0
141
805
3,935
0
W
6,186
2,375
0
0
6,110
6,179
0
4,319
1,761
11,972
0
L
Discordia
trashnat
Discordia
10,650
970
127
76
9,859
3,131
0
4,222
5,637
27,260
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,379
Gold Earned
46,557
70
Minions Killed
135
4
Camps Cleared
8
495,888
Distance Traveled
724,337
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
8,814
1,259
18
3
1
149,267
0
L
Kukulkan
6,428
918
0
0
0
119,126
0
W
Hel
10,122
1,446
30
4
4
164,818
0
L
Horus
7,262
1,037
7
1
0
104,805
0
W
Agni
8,135
1,162
25
4
0
92,300
0
W
Erlang Shen
10,914
1,559
47
7
3
168,123
0
L
He Bo
7,767
1,110
20
3
2
121,475
0
L
Yemoja
6,554
936
5
1
0
42,497
0
W
Ymir
8,572
1,225
15
2
0
149,829
0
L
Discordia
8,368
1,195
38
5
2
107,985
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role