Player Matchup

Cupid
Cupid
Bronze IV
 
Cupid
Bronze IV
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artio
Artio
Bronze III
DoctorGing
Artio
Bronze III
Level 76
God Stats
0W - 1L
1,321 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Chronos
Chronos
Gold IV
diarrheabath
Chronos
Gold IV
Level 122
God Stats
0W - 2L
1,664 SR
Queue Stats
22W - 31L
1,579 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 106
1,495 SR
1,526 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 133
1,516 SR
1,279 MMR
Kukulkan
Kukulkan
Platinum III
 
Kukulkan
Platinum III
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Silver IV
Masterwolff3
Athena
Silver IV
Level 119
God Stats
5W - 3L
1,327 SR
Queue Stats
38W - 52L
929 MMR
Solo
Da Ji
Da Ji
Gold IV
SporkseTTV
Da Ji
Gold IV
Level 133
God Stats
10W - 7L
1,722 SR
Queue Stats
341W - 446L
1,407 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
10
2 / 4 / 2
6,628
663
4,074
8,597
2,790
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Artio
10
0 / 5 / 6
6,825
683
2,082
14,414
12,589
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos
diarrheabath
Chronos
10
3 / 5 / 1
6,780
678
7,369
10,369
3,857
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bans
ThothOdinGebMorgan Le FayOlorun

VS

Bans
PersephoneBacchusGilgameshCerberusCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
14
9 / 0 / 5
8,801
880
15,045
4,295
1,835
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Athena
11
0 / 3 / 12
7,779
778
5,923
11,797
9,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Da Ji
12
5 / 3 / 6
8,095
810
8,262
8,138
3,739
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
37
5
Kills
14
14
Deaths
6
9
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
2
4
2
0.75
W
Kukulkan
 
Kukulkan
9
0
5
11.5
L
Artio
0
5
6
0.6
W
Athena
0
3
12
2
W
Da Ji
5
3
6
2.67
L
Chronos
diarrheabath
Chronos
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,525
Damage
29,230
33,380
Taken
24,230
19,236
Mitigated
15,310
5,890
Healing
6,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
4,074
1,784
326
1,110
8,597
2,790
0
5,752
2,845
0
21,471
W
Kukulkan
 
Kukulkan
15,045
1,746
0
1,098
4,295
1,835
837
1,406
2,889
50,650
0
L
Artio
2,082
389
704
1,567
14,414
12,589
0
9,690
4,724
5,555
0
W
Athena
5,923
1,741
259
4,331
11,797
9,736
390
4,177
7,330
9,563
0
W
Da Ji
8,262
1,718
0
930
8,138
3,739
1,136
3,495
4,643
0
21,521
L
Chronos
diarrheabath
Chronos
7,369
2,455
0
2,183
10,369
3,857
0
5,771
4,598
18,219
1,833

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,233
Gold Earned
24,675
83
Minions Killed
104
4
Camps Cleared
4
498,119
Distance Traveled
544,294
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
6,628
663
37
4
1
154,796
0
W
Kukulkan
8,801
880
79
8
0
171,080
3
L
Artio
6,825
683
11
1
0
177,040
2
W
Athena
7,779
778
4
0
2
184,131
2
W
Da Ji
8,095
810
21
2
2
189,083
1
L
Chronos
6,780
678
35
4
3
166,283
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role