Player Matchup

Geb
Geb
 
Geb
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
LordPsijic
Cthulhu
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 1L
1,760 Elo+
Party 2
Cerberus
Cerberus
NethairFaen
Cerberus
Level 128
God Stats
3W - 1L
1,652 SR
Queue Stats
26W - 20L
1,571 Elo+
Party 2
Chiron
Chiron
Rataderpskr
Chiron
Level 129
God Stats
2W - 0L
1,577 SR
Queue Stats
31W - 21L
1,618 Elo+
Party 2
Ares
Ares
YuyukoSSJ4
Ares
Level 106
God Stats
3W - 2L
1,348 SR
Queue Stats
64W - 66L
1,500 Elo+
Solo
Team Averages
Level 123
1,515 SR
1,590 Elo+

VS

Team Averages
Level 133
1,513 SR
1,556 Elo+
Anhur
Anhur
 
Anhur
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
DontShootM8
Ah Muzen Cab
Level 129
God Stats
1W - 5L
1,419 SR
Queue Stats
139W - 132L
1,576 Elo+
Solo
Raijin
Raijin
ifytuber
Raijin
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 14L
1,537 Elo+
Solo
Fenrir
Fenrir
tannerdill
Fenrir
Level 126
God Stats
3W - 8L
1,327 SR
Queue Stats
306W - 290L
1,590 Elo+
Party 1
Neith
Neith
zombie8killa676
Neith
Level 146
God Stats
9W - 4L
1,817 SR
Queue Stats
521W - 480L
1,579 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
18
7 / 5 / 15
12,322
770
11,501
21,835
30,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cthulhu
LordPsijic
Cthulhu
17
1 / 7 / 19
10,969
686
12,128
25,558
23,477
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cerberus
NethairFaen
Cerberus
20
7 / 6 / 17
13,129
821
9,457
25,852
39,093
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chiron
20
13 / 4 / 13
13,217
826
27,850
15,167
8,248
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

18
6 / 5 / 13
12,099
756
11,697
23,790
28,845
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
18
4 / 7 / 19
10,983
686
17,666
16,175
6,946
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ah Muzen Cab
DontShootM8
Ah Muzen Cab
20
11 / 8 / 7
13,487
843
22,421
15,192
6,616
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Raijin
ifytuber
Raijin
17
1 / 8 / 21
10,291
643
13,713
18,510
12,551
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Fenrir
tannerdill
Fenrir
18
3 / 6 / 13
10,668
667
8,227
16,833
12,816
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

18
7 / 5 / 13
10,923
683
17,428
14,903
5,823
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
99
34
Kills
26
27
Deaths
34
77
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
7
5
15
2.9
L
Anhur
 
Anhur
4
7
19
1.93
L
Ah Muzen Cab
DontShootM8
Ah Muzen Cab
11
8
7
1.81
W
Cthulhu
LordPsijic
Cthulhu
1
7
19
1.5
W
Cerberus
NethairFaen
Cerberus
7
6
17
2.58
W
Chiron
13
4
13
4.88
W
6
5
13
2.5
L
Raijin
ifytuber
Raijin
1
8
21
1.44
L
Fenrir
tannerdill
Fenrir
3
6
13
1.58
L
7
5
13
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,633
Damage
79,455
112,202
Taken
81,613
129,836
Mitigated
44,752
27,136
Healing
23,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
11,501
598
1,202
4,514
21,835
30,173
349
2,719
18,408
19,284
0
L
Anhur
 
Anhur
17,666
8,998
2,048
3,249
16,175
6,946
548
11,512
4,663
0
25,675
L
Ah Muzen Cab
DontShootM8
Ah Muzen Cab
22,421
7,902
81
3,301
15,192
6,616
186
9,085
6,107
0
52,118
W
Cthulhu
LordPsijic
Cthulhu
12,128
411
2,100
2,697
25,558
23,477
0
2,402
21,449
27,139
0
W
Cerberus
NethairFaen
Cerberus
9,457
303
1,459
5,173
25,852
39,093
319
3,457
22,395
27,182
0
W
Chiron
27,850
8,299
2,316
3,438
15,167
8,248
4,578
1,559
13,608
0
54,179
W
11,697
440
1,553
2,684
23,790
28,845
442
3,576
20,214
15,516
0
L
Raijin
ifytuber
Raijin
13,713
1,747
879
2,695
18,510
12,551
0
9,792
8,718
21,392
0
L
Fenrir
tannerdill
Fenrir
8,227
1,800
1,812
3,496
16,833
12,816
1,034
7,742
9,091
0
14,584
L
17,428
3,943
206
5,535
14,903
5,823
74
6,652
8,251
0
31,971

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,736
Gold Earned
56,352
191
Minions Killed
134
0
Camps Cleared
0
1,421,093
Distance Traveled
1,244,277
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
12,322
770
14
1
0
292,622
0
L
Anhur
10,983
686
17
1
0
232,579
2
L
Ah Muzen Cab
13,487
843
66
4
0
245,714
0
W
Cthulhu
10,969
686
57
4
0
297,420
0
W
Cerberus
13,129
821
29
2
0
283,707
0
W
Chiron
13,217
826
79
5
0
274,527
1
W
Ares
12,099
756
12
1
0
272,817
1
L
Raijin
10,291
643
9
1
0
215,290
1
L
Fenrir
10,668
667
11
1
0
290,912
2
L
Neith
10,923
683
31
2
0
259,782
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role