Player Matchup

Guan Yu
Guan Yu
Divix1
Guan Yu
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 35L
1,388 Elo+
Solo
Medusa
Medusa
Dzestis
Medusa
Level 26
God Stats
22W - 34L
1,375 SR
Queue Stats
164W - 182L
1,356 Elo+
Solo
Hades
Hades
Fetebesseme
Hades
Level 12
God Stats
6W - 8L
1,530 SR
Queue Stats
11W - 13L
1,535 Elo+
Solo
Ne Zha
Ne Zha
LeCross
Ne Zha
Level 23
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 7L
1,393 Elo+
Solo
Ymir
Ymir
Robone78
Ymir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,358 Elo+
Solo
Team Averages
Level 17
1,481 SR
1,406 Elo+

VS

Team Averages
Level 14
1,582 SR
1,506 Elo+
Nike
Nike
 
Nike
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
Erédin
Susano
Level 28
God Stats
4W - 2L
1,700 SR
Queue Stats
46W - 48L
1,734 Elo+
Solo
Thanatos
Thanatos
SkarletKing
Thanatos
Level 4
God Stats
2W - 2L
1,336 SR
Queue Stats
3W - 2L
1,423 Elo+
Solo
Bacchus
Bacchus
blackwall2000
Bacchus
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 9L
1,466 Elo+
Solo
Sol
Sol
fendriken9
Sol
Level 7
God Stats
1W - 0L
1,874 SR
Queue Stats
4W - 4L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Divix1
Guan Yu
7
0 / 5 / 1
4,750
432
2,912
7,748
5,588
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
Dzestis
Medusa
7
0 / 4 / 0
4,450
405
3,124
5,852
1,640
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

10
4 / 3 / 1
6,045
550
6,938
7,913
3,212
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
LeCross
Ne Zha
6
1 / 3 / 0
4,617
420
2,056
4,928
1,626
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ymir
5
0 / 6 / 1
4,198
382
1,441
8,744
5,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
10
5 / 0 / 3
6,277
571
7,163
5,582
3,374
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Susano
Erédin
Susano
9
2 / 4 / 3
5,505
500
3,291
6,506
1,972
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
SkarletKing
Thanatos
11
7 / 0 / 3
6,953
632
4,540
8,306
3,118
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
9
3 / 0 / 8
6,030
548
3,616
6,455
6,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

11
4 / 1 / 6
6,404
582
6,470
6,640
1,939
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
44
5
Kills
21
21
Deaths
5
3
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
5
0
3
6.5
L
Guan Yu
Divix1
Guan Yu
0
5
1
0.1
L
Medusa
Dzestis
Medusa
0
4
0
0
W
Susano
Erédin
Susano
2
4
3
0.88
L
4
3
1
1.5
L
Ne Zha
LeCross
Ne Zha
1
3
0
0.33
L
Ymir
0
6
1
0.08
W
Thanatos
SkarletKing
Thanatos
7
0
3
8.5
W
Bacchus
3
0
8
7
W
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,471
Damage
25,080
35,185
Taken
33,489
17,123
Mitigated
16,853
7,373
Healing
13,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
7,163
1,014
0
1,244
5,582
3,374
580
1,644
3,938
0
27,601
L
Guan Yu
Divix1
Guan Yu
2,912
576
359
840
7,748
5,588
0
1,522
5,932
0
21,254
L
Medusa
Dzestis
Medusa
3,124
1,490
0
986
5,852
1,640
0
3,601
2,251
0
17,925
W
Susano
Erédin
Susano
3,291
865
0
175
6,506
1,972
822
4,056
2,450
0
16,953
L
6,938
629
72
3,333
7,913
3,212
0
739
7,051
28,171
0
L
Ne Zha
LeCross
Ne Zha
2,056
430
0
1,056
4,928
1,626
0
929
3,871
0
15,920
L
Ymir
1,441
602
0
727
8,744
5,057
0
3,295
5,124
4,347
0
W
Thanatos
SkarletKing
Thanatos
4,540
1,719
0
7,163
8,306
3,118
0
842
7,464
0
42,095
W
Bacchus
3,616
554
0
2,009
6,455
6,450
26
939
5,516
9,636
0
W
6,470
2,767
207
3,052
6,640
1,939
2,218
898
5,742
37,584
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,060
Gold Earned
31,169
181
Minions Killed
237
0
Camps Cleared
0
890,523
Distance Traveled
1,005,094
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
6,277
571
56
5
0
208,228
0
L
Guan Yu
4,750
432
43
4
0
206,469
0
L
Medusa
4,450
405
39
4
0
194,609
1
W
Susano
5,505
500
29
3
0
177,705
3
L
Hades
6,045
550
53
5
0
175,741
0
L
Ne Zha
4,617
420
33
3
0
149,918
2
L
Ymir
4,198
382
13
1
0
163,786
0
W
Thanatos
6,953
632
66
6
0
201,304
2
W
Bacchus
6,030
548
15
1
0
230,104
4
W
Sol
6,404
582
71
6
0
187,753
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role