Player Matchup

Achilles
Achilles
AtlasDelta
Achilles
Level 14
God Stats
1W - 11L
1,456 SR
Queue Stats
49W - 88L
1,268 Elo+
Party 1
Loki
Loki
K0DRAN12
Loki
Level 15
God Stats
0W - 1L
1,504 SR
Queue Stats
24W - 33L
1,098 Elo+
Party 1
Danzaburou
Danzaburou
Paramo965
Danzaburou
Level 8
God Stats
0W - 1L
1,064 SR
Queue Stats
4W - 16L
1,227 Elo+
Party 1
Team Averages
Level 12
1,341 SR
1,198 Elo+

VS

Team Averages
Level 23
1,512 SR
1,209 Elo+
Charybdis
Charybdis
CrimsonPoptarts
Charybdis
Level 32
God Stats
9W - 18L
1,363 SR
Queue Stats
23W - 56L
1,194 Elo+
Solo
Cthulhu
Cthulhu
Delf0s
Cthulhu
Level 29
God Stats
3W - 1L
1,673 SR
Queue Stats
4W - 6L
1,295 Elo+
Party 2
Ymir
Ymir
Gasolinha
Ymir
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,136 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AtlasDelta
Achilles
12
2 / 8 / 0
9,149
572
6,911
17,498
9,642
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Loki
12
1 / 3 / 1
8,529
533
9,568
11,721
4,027
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
Paramo965
Danzaburou
12
0 / 9 / 2
8,629
539
13,459
13,698
5,395
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
CrimsonPoptarts
Charybdis
16
13 / 0 / 3
12,323
770
18,821
10,798
4,615
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cthulhu
Delf0s
Cthulhu
14
4 / 2 / 12
10,545
659
8,184
15,518
9,499
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ymir
14
3 / 1 / 12
10,422
651
9,428
17,798
22,591
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
47
3
Kills
20
20
Deaths
3
3
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Achilles
AtlasDelta
Achilles
2
8
0
0.25
W
Charybdis
CrimsonPoptarts
Charybdis
13
0
3
14.5
W
Cthulhu
Delf0s
Cthulhu
4
2
12
5
W
Ymir
3
1
12
9
L
Loki
1
3
1
0.5
L
Danzaburou
Paramo965
Danzaburou
0
9
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,938
Damage
36,433
42,917
Taken
44,114
19,064
Mitigated
36,705
4,823
Healing
4,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
AtlasDelta
Achilles
6,911
1,518
588
1,834
17,498
9,642
0
6,140
11,358
0
18,393
W
Charybdis
CrimsonPoptarts
Charybdis
18,821
9,603
0
345
10,798
4,615
1,719
120
10,678
0
65,772
W
Cthulhu
Delf0s
Cthulhu
8,184
369
865
1,747
15,518
9,499
245
139
15,379
23,170
0
W
Ymir
9,428
1,762
0
1,963
17,798
22,591
72
487
17,139
27,022
0
L
Loki
9,568
723
0
1,205
11,721
4,027
0
5,657
6,064
0
21,508
L
Danzaburou
Paramo965
Danzaburou
13,459
3,721
0
1,196
13,698
5,395
23
5,928
7,770
0
33,770

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,307
Gold Earned
33,290
105
Minions Killed
160
1
Camps Cleared
6
771,286
Distance Traveled
864,258
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
9,149
572
24
2
1
275,365
4
W
Charybdis
12,323
770
100
6
4
280,624
4
W
Cthulhu
10,545
659
39
2
0
319,735
5
W
Ymir
10,422
651
21
1
2
263,899
2
L
Loki
8,529
533
22
1
0
297,675
0
L
Danzaburou
8,629
539
59
4
0
198,246
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role