Player Matchup

Ymir
Ymir
BlindBandit789
Ymir
Level 68
God Stats
6W - 5L
1,520 SR
Queue Stats
123W - 148L
1,496 Elo+
Party 2
Ra
Ra
Neta327
Ra
Level 79
God Stats
1W - 4L
1,158 SR
Queue Stats
51W - 58L
1,488 Elo+
Party 2
Artemis
Artemis
burnatheart
Artemis
Level 6
God Stats
0W - 2L
1,635 SR
Queue Stats
8W - 14L
1,500 Elo+
Party 2
Team Averages
Level 51
1,438 SR
1,495 Elo+

VS

Team Averages
Level 101
1,511 SR
1,495 Elo+
Artemis
Artemis
Bigboyy90
Artemis
Level 146
God Stats
4W - 6L
1,534 SR
Queue Stats
512W - 519L
1,531 Elo+
Party 1
Khepri
Khepri
DEMON7141
Khepri
Level 22
God Stats
5W - 0L
1,500 SR
Queue Stats
43W - 39L
1,385 Elo+
Solo
Hel
Hel
JuicePouchHero
Hel
Level 135
God Stats
1W - 2L
1,500 SR
Queue Stats
154W - 128L
1,570 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 0
7,514
626
8,074
14,646
11,764
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
1 / 7 / 0
7,417
618
7,439
10,029
2,105
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artemis
burnatheart
Artemis
10
0 / 9 / 2
7,223
602
6,423
10,503
2,037
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Bigboyy90
Artemis
15
14 / 1 / 6
10,540
878
20,801
14,612
6,496
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Khepri
DEMON7141
Khepri
12
2 / 1 / 12
8,445
704
3,040
7,510
8,349
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

14
4 / 0 / 13
9,102
759
8,400
8,693
4,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
51
2
Kills
20
20
Deaths
2
2
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Artemis
Bigboyy90
Artemis
14
1
6
17
L
1
4
0
0.25
W
Khepri
DEMON7141
Khepri
2
1
12
8
W
4
0
13
10.5
L
1
7
0
0.14
L
Artemis
burnatheart
Artemis
0
9
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,936
Damage
32,241
35,178
Taken
30,815
15,906
Mitigated
18,933
5,461
Healing
18,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Bigboyy90
Artemis
20,801
11,170
0
4,254
14,612
6,496
2,177
7,024
7,336
0
51,636
L
8,074
1,621
0
2,081
14,646
11,764
0
4,506
10,140
23,061
0
W
Khepri
DEMON7141
Khepri
3,040
407
0
115
7,510
8,349
184
3,628
3,722
8,305
0
W
8,400
951
8,192
5,672
8,693
4,088
623
4,759
3,760
35,401
0
L
7,439
497
1,455
1,925
10,029
2,105
0
2,654
7,375
39,232
0
L
Artemis
burnatheart
Artemis
6,423
3,170
0
0
10,503
2,037
0
4,358
6,145
0
10,005

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,154
Gold Earned
28,087
115
Minions Killed
147
3
Camps Cleared
7
535,451
Distance Traveled
543,143
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
10,540
878
64
5
3
177,527
3
L
Ymir
7,514
626
38
3
1
194,167
3
W
Khepri
8,445
704
3
0
0
138,270
0
W
Hel
9,102
759
80
7
4
227,346
0
L
Ra
7,417
618
72
6
2
196,477
3
L
Artemis
7,223
602
5
0
0
144,807
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role