Player Matchup

Achilles
Achilles
AfroBanditX
Achilles
Level 160
God Stats
4W - 1L
1,624 SR
Queue Stats
141W - 159L
1,515 Elo+
Party 3
Fafnir
Fafnir
DieselDestroys
Fafnir
Level 76
God Stats
1W - 1L
1,500 SR
Queue Stats
340W - 354L
1,506 Elo+
Party 3
Anubis
Anubis
GoldenNugget135
Anubis
Level 24
God Stats
10W - 5L
1,587 SR
Queue Stats
26W - 18L
1,532 Elo+
Party 3
Zeus
Zeus
ItzHarperDE
Zeus
Level 121
God Stats
2W - 1L
1,768 SR
Queue Stats
546W - 534L
1,528 Elo+
Party 3
Thor
Thor
WeLuvBrazy
Thor
Level 67
God Stats
3W - 1L
1,513 SR
Queue Stats
108W - 106L
1,500 Elo+
Party 3
Team Averages
Level 90
1,599 SR
1,516 Elo+

VS

Team Averages
Level 70
1,470 SR
1,377 Elo+
Chaac
Chaac
Hellerr
Chaac
Level 49
God Stats
5W - 11L
1,548 SR
Queue Stats
101W - 126L
1,428 Elo+
Party 1
Aphrodite
Aphrodite
LittleGravity
Aphrodite
Level 158
God Stats
2W - 7L
1,502 SR
Queue Stats
265W - 289L
1,514 Elo+
Party 1
Kali
Kali
crazymonkey703
Kali
Level 47
God Stats
1W - 3L
1,502 SR
Queue Stats
29W - 38L
1,360 Elo+
Party 2
Baron Samedi
Baron Samedi
gunzAblazyn
Baron Samedi
Level 28
God Stats
0W - 3L
1,505 SR
Queue Stats
9W - 26L
1,225 Elo+
Party 2
Bacchus
Bacchus
temp-313614
Bacchus
Level 69
God Stats
1W - 2L
1,291 SR
Queue Stats
242W - 279L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AfroBanditX
Achilles
19
14 / 6 / 11
12,973
564
19,703
23,517
16,363
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Mace

Heavy Mace

+30
Physical Power

14
1 / 4 / 17
10,937
476
8,102
29,553
42,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

15
2 / 7 / 13
10,034
436
10,545
15,491
7,806
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
13 / 7 / 7
13,639
593
26,740
17,292
8,124
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
7 / 3 / 12
12,090
526
16,966
21,371
19,175
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Hellerr
Chaac
19
12 / 8 / 7
12,902
561
30,947
39,196
48,399
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Aphrodite
LittleGravity
Aphrodite
16
6 / 9 / 11
10,681
464
15,735
26,461
12,124
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 6 / 7
9,254
402
6,893
15,257
6,122
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
gunzAblazyn
Baron Samedi
12
2 / 6 / 3
8,851
385
9,044
12,038
4,024
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bacchus
temp-313614
Bacchus
16
5 / 8 / 2
10,554
459
11,678
18,387
17,593
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
57
37
Kills
27
27
Deaths
37
60
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Achilles
AfroBanditX
Achilles
14
6
11
3.25
W
1
4
17
2.38
W
2
7
13
1.21
L
Chaac
Hellerr
Chaac
12
8
7
1.94
W
13
7
7
2.36
L
Aphrodite
LittleGravity
Aphrodite
6
9
11
1.28
W
7
3
12
4.33
L
2
6
7
0.92
L
Baron Samedi
gunzAblazyn
Baron Samedi
2
6
3
0.58
L
Bacchus
temp-313614
Bacchus
5
8
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,056
Damage
74,297
107,224
Taken
111,339
94,108
Mitigated
88,262
29,895
Healing
43,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
AfroBanditX
Achilles
19,703
6,508
0
8,119
23,517
16,363
973
10,067
12,664
0
76,669
W
8,102
2,574
1,026
7,712
29,553
42,640
197
11,448
16,772
29,100
0
W
10,545
1,261
507
5,315
15,491
7,806
627
7,996
7,380
40,217
0
L
Chaac
Hellerr
Chaac
30,947
2,793
246
8,738
39,196
48,399
298
20,284
18,912
16,361
56,744
W
26,740
5,409
0
4,136
17,292
8,124
3,582
5,379
11,328
102,889
6,482
L
Aphrodite
LittleGravity
Aphrodite
15,735
1,217
10,325
12,806
26,461
12,124
915
10,506
15,955
63,482
0
W
16,966
3,888
0
3,080
21,371
19,175
772
7,538
12,665
190
55,634
L
6,893
3,099
136
5,418
15,257
6,122
0
5,127
10,130
0
41,922
L
Baron Samedi
gunzAblazyn
Baron Samedi
9,044
1,546
823
3,830
12,038
4,024
61
4,144
7,894
37,387
0
L
Bacchus
temp-313614
Bacchus
11,678
1,066
0
1,028
18,387
17,593
505
4,187
14,200
51,538
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,673
Gold Earned
52,242
438
Minions Killed
405
0
Camps Cleared
0
2,001,619
Distance Traveled
1,769,300
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
12,973
564
92
4
0
447,573
1
W
Fafnir
10,937
476
22
1
0
415,471
0
W
Anubis
10,034
436
78
3
0
361,074
0
L
Chaac
12,902
561
78
3
0
416,146
2
W
Zeus
13,639
593
154
7
0
376,900
0
L
Aphrodite
10,681
464
115
5
0
399,196
0
W
Thor
12,090
526
92
4
0
400,601
4
L
Kali
9,254
402
68
3
0
317,805
0
L
Baron Samedi
8,851
385
58
3
0
270,333
0
L
Bacchus
10,554
459
86
4
0
365,820
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role