Player Matchup

Izanami
Izanami
EpicaSoutwhind
Izanami
Level 15
God Stats
11W - 11L
1,719 SR
Queue Stats
25W - 27L
1,540 Elo+
Party 2
Gilgamesh
Gilgamesh
SteelDeal
Gilgamesh
Level 85
God Stats
161W - 135L
1,606 SR
Queue Stats
272W - 240L
1,570 Elo+
Party 2
Chang'e
Chang'e
Zen2ar
Chang'e
Level 107
God Stats
9W - 8L
1,680 SR
Queue Stats
254W - 208L
1,638 Elo+
Party 2
Team Averages
Level 69
1,668 SR
1,583 Elo+

VS

Team Averages
Level 85
1,564 SR
1,478 Elo+
Jing Wei
Jing Wei
Gazelbow
Jing Wei
Level 66
God Stats
4W - 6L
1,516 SR
Queue Stats
77W - 92L
1,440 Elo+
Party 1
Hercules
Hercules
JaxHelmbreaker
Hercules
Level 119
God Stats
0W - 3L
1,677 SR
Queue Stats
31W - 26L
1,614 Elo+
Solo
Zhong Kui
Zhong Kui
MalaKyle
Zhong Kui
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 58L
1,380 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 4 / 11
11,852
658
15,729
13,626
5,059
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
SteelDeal
Gilgamesh
17
11 / 3 / 9
14,062
781
24,115
35,977
29,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mace

Mace

+10
Physical Power

Chang'e
Zen2ar
Chang'e
17
4 / 3 / 16
12,177
677
30,490
19,207
10,936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Gazelbow
Jing Wei
13
2 / 9 / 5
10,765
598
15,570
19,686
7,780
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
14
2 / 5 / 8
11,376
632
10,652
38,347
42,823
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Zhong Kui
MalaKyle
Zhong Kui
15
5 / 6 / 4
12,287
683
23,271
21,353
14,503
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
26
20
Kills
9
10
Deaths
20
36
Assists
17
Player
Kills
Deaths
Assists
KDA
W
5
4
11
2.63
L
Jing Wei
Gazelbow
Jing Wei
2
9
5
0.5
L
Hercules
2
5
8
1.2
L
Zhong Kui
MalaKyle
Zhong Kui
5
6
4
1.17
W
Gilgamesh
SteelDeal
Gilgamesh
11
3
9
5.17
W
Chang'e
Zen2ar
Chang'e
4
3
16
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,334
Damage
49,493
68,810
Taken
79,386
45,986
Mitigated
65,106
39,224
Healing
16,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,729
8,525
0
2,590
13,626
5,059
2,164
4,795
8,831
0
39,331
L
Jing Wei
Gazelbow
Jing Wei
15,570
11,176
0
1,802
19,686
7,780
699
7,807
11,879
0
36,300
L
Hercules
10,652
3,166
0
9,472
38,347
42,823
148
14,965
23,382
0
31,079
L
Zhong Kui
MalaKyle
Zhong Kui
23,271
2,156
0
5,673
21,353
14,503
601
8,175
13,178
41,647
0
W
Gilgamesh
SteelDeal
Gilgamesh
24,115
7,297
163
14,794
35,977
29,991
335
11,778
24,199
0
50,084
W
Chang'e
Zen2ar
Chang'e
30,490
3,143
9,170
12,507
19,207
10,936
375
7,156
12,051
72,789
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,091
Gold Earned
34,428
172
Minions Killed
135
10
Camps Cleared
1
1,020,280
Distance Traveled
967,697
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,852
658
45
3
6
297,508
1
L
Jing Wei
10,765
598
56
3
0
312,117
1
L
Hercules
11,376
632
29
2
0
359,601
1
L
Zhong Kui
12,287
683
50
3
1
295,979
1
W
Gilgamesh
14,062
781
44
2
2
373,091
2
W
Chang'e
12,177
677
83
5
2
349,681
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role