Player Matchup

Agni
Agni
 
Agni
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Foufouxoxoxo
Hercules
Level 121
God Stats
9W - 7L
1,751 SR
Queue Stats
93W - 95L
1,481 Elo+
Solo
Cliodhna
Cliodhna
SilentKill04
Cliodhna
Level 155
God Stats
8W - 1L
1,703 SR
Queue Stats
55W - 47L
1,553 Elo+
Solo
Anhur
Anhur
Zascar
Anhur
Level 149
God Stats
7W - 14L
1,348 SR
Queue Stats
271W - 256L
1,545 Elo+
Solo
Guan Yu
Guan Yu
Хелф
Guan Yu
Level 104
God Stats
5W - 2L
1,888 SR
Queue Stats
280W - 255L
1,613 Elo+
Solo
Team Averages
Level 137
1,638 SR
1,538 Elo+

VS

Team Averages
Level 122
1,495 SR
1,496 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Dop33
Cerberus
Level 106
God Stats
0W - 1L
1,249 SR
Queue Stats
45W - 43L
1,463 Elo+
Solo
Bastet
Bastet
Sezoir
Bastet
Level 106
God Stats
1W - 3L
1,250 SR
Queue Stats
2W - 4L
1,449 Elo+
Party 1
Tiamat
Tiamat
TG217
Tiamat
Level 129
God Stats
15W - 12L
1,664 SR
Queue Stats
228W - 245L
1,552 Elo+
Party 1
Thoth
Thoth
raz971
Thoth
Level 108
God Stats
0W - 1L
1,811 SR
Queue Stats
2W - 3L
1,514 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
17
6 / 1 / 14
10,820
1,082
15,532
8,362
2,939
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hercules
Foufouxoxoxo
Hercules
17
1 / 1 / 14
9,344
934
8,471
12,011
12,191
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cliodhna
SilentKill04
Cliodhna
17
4 / 2 / 13
10,285
1,029
15,931
8,391
2,983
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Anhur
Zascar
Anhur
17
4 / 0 / 14
10,803
1,080
8,104
7,690
3,198
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Guan Yu
Хелф
Guan Yu
17
8 / 1 / 14
11,328
1,133
9,827
14,807
20,141
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Team 1 Tickets

269

VS

Team 2 Tickets

140

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
15
0 / 9 / 2
8,407
841
10,377
14,437
7,654
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cerberus
Dop33
Cerberus
15
0 / 3 / 3
8,537
854
6,084
19,268
19,186
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Bastet
Sezoir
Bastet
15
1 / 7 / 4
9,117
912
10,149
12,757
3,827
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tiamat
TG217
Tiamat
15
0 / 0 / 4
8,844
884
6,724
4,168
1,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thoth
raz971
Thoth
15
4 / 4 / 0
10,019
1,002
11,555
9,476
1,720
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
18
23
Kills
5
5
Deaths
23
69
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
6
1
14
13
L
Ne Zha
 
Ne Zha
0
9
2
0.11
L
Cerberus
Dop33
Cerberus
0
3
3
0.5
W
Hercules
Foufouxoxoxo
Hercules
1
1
14
8
L
Bastet
Sezoir
Bastet
1
7
4
0.43
W
Cliodhna
SilentKill04
Cliodhna
4
2
13
5.25
L
Tiamat
TG217
Tiamat
0
0
4
2
W
Anhur
Zascar
Anhur
4
0
14
11
L
Thoth
raz971
Thoth
4
4
0
1
W
Guan Yu
Хелф
Guan Yu
8
1
14
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,865
Damage
44,889
51,261
Taken
60,106
41,452
Mitigated
33,903
9,093
Healing
5,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
15,532
1,028
0
419
8,362
2,939
0
3,121
5,153
44,015
0
L
Ne Zha
 
Ne Zha
10,377
1,987
0
964
14,437
7,654
0
3,434
10,670
0
26,061
L
Cerberus
Dop33
Cerberus
6,084
342
0
2,735
19,268
19,186
0
5,840
12,583
8,303
0
W
Hercules
Foufouxoxoxo
Hercules
8,471
1,296
0
3,857
12,011
12,191
0
6,195
5,488
0
17,904
L
Bastet
Sezoir
Bastet
10,149
3,078
0
250
12,757
3,827
0
3,089
9,413
0
24,152
W
Cliodhna
SilentKill04
Cliodhna
15,931
1,468
0
0
8,391
2,983
0
2,898
5,334
0
36,119
L
Tiamat
TG217
Tiamat
6,724
764
0
690
4,168
1,516
0
899
3,128
33,755
0
W
Anhur
Zascar
Anhur
8,104
4,655
0
1,476
7,690
3,198
0
2,355
5,253
0
31,355
L
Thoth
raz971
Thoth
11,555
211
0
382
9,476
1,720
0
1,365
7,830
35,680
0
W
Guan Yu
Хелф
Guan Yu
9,827
885
1,829
1,512
14,807
20,141
0
8,775
5,670
1,078
14,567

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,580
Gold Earned
44,924
224
Minions Killed
210
13
Camps Cleared
4
1,069,575
Distance Traveled
967,479
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
10,820
1,082
81
8
3
208,677
0
L
Ne Zha
8,407
841
19
2
0
193,501
2
L
Cerberus
8,537
854
12
1
1
195,227
0
W
Hercules
9,344
934
26
3
1
215,915
0
L
Bastet
9,117
912
55
6
1
199,446
0
W
Cliodhna
10,285
1,029
47
5
3
226,402
1
L
Tiamat
8,844
884
64
6
1
195,883
4
W
Anhur
10,803
1,080
60
6
6
195,873
1
L
Thoth
10,019
1,002
60
6
1
183,422
0
W
Guan Yu
11,328
1,133
10
1
0
222,708
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role