Player Matchup

Cthulhu
Cthulhu
Platinum V
BrokenPiano
Cthulhu
Platinum V
Level 107
God Stats
7W - 6L
1,641 SR
Queue Stats
154W - 128L
1,481 MMR
Party 1
Hera
Hera
Platinum V
M-Assassin14
Hera
Platinum V
Level 126
God Stats
44W - 48L
1,612 SR
Queue Stats
154W - 128L
1,481 MMR
Party 1
Susano
Susano
Platinum V
ShinNeoWolf
Susano
Platinum V
Level 105
God Stats
22W - 24L
1,616 SR
Queue Stats
154W - 128L
1,481 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 113
1,623 SR
1,481 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 111
1,575 SR
1,513 MMR
Kuzenbo
Kuzenbo
Silver III
 
Kuzenbo
Silver III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Silver V
LeVoleurDeCrabe
Danzaburou
Silver V
Level 74
God Stats
4W - 3L
1,725 SR
Queue Stats
6W - 8L
1,370 MMR
Party 2
Sol
Sol
Gold V
One_For_All-007
Sol
Gold V
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 14L
1,669 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BrokenPiano
Cthulhu
14
2 / 1 / 5
9,381
625
6,640
11,033
11,936
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

14
3 / 0 / 5
9,613
641
12,021
7,656
2,783
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Susano
13
3 / 1 / 4
9,325
622
7,522
9,076
4,784
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bans
SobekFenrirGilgameshOdinPersephone

VS

Bans
GebBacchusAthenaCabrakanArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
13
1 / 0 / 1
8,764
584
9,524
13,712
17,176
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Danzaburou
LeVoleurDeCrabe
Danzaburou
12
1 / 4 / 1
8,801
587
4,028
9,908
3,563
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
0 / 4 / 2
8,730
582
8,614
9,594
5,448
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
6
8
Kills
2
2
Deaths
8
14
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
1
0
1
1.5
W
Cthulhu
BrokenPiano
Cthulhu
2
1
5
4.5
L
Danzaburou
LeVoleurDeCrabe
Danzaburou
1
4
1
0.38
W
3
0
5
5.5
L
0
4
2
0.25
W
Susano
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,183
Damage
22,166
27,765
Taken
33,214
19,503
Mitigated
26,187
6,340
Healing
7,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
9,524
2,991
332
2,261
13,712
17,176
135
6,243
7,234
28,672
0
W
Cthulhu
BrokenPiano
Cthulhu
6,640
0
600
772
11,033
11,936
28
7,162
3,871
22,504
0
L
Danzaburou
LeVoleurDeCrabe
Danzaburou
4,028
1,163
0
1,957
9,908
3,563
128
6,467
3,174
0
36,207
W
12,021
3,470
0
3,085
7,656
2,783
618
5,177
2,479
55,301
0
L
8,614
1,543
0
3,388
9,594
5,448
15
5,346
3,846
42,804
2,903
W
Susano
7,522
1,325
0
1,883
9,076
4,784
739
6,278
2,798
0
17,661

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,319
Gold Earned
26,295
192
Minions Killed
193
6
Camps Cleared
8
903,046
Distance Traveled
792,058
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
8,764
584
35
2
1
284,919
5
W
Cthulhu
9,381
625
36
2
1
293,802
0
L
Danzaburou
8,801
587
79
5
2
253,711
6
W
Hera
9,613
641
137
9
5
305,498
5
L
Sol
8,730
582
79
5
5
253,428
4
W
Susano
9,325
622
19
1
0
303,746
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role