Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
EpicPants69
Anhur
Level 16
God Stats
1W - 2L
1,792 SR
Queue Stats
13W - 10L
1,654 Elo+
Party 1
Guan Yu
Guan Yu
LotusIzanagi
Guan Yu
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,735 Elo+
Party 1
The Morrigan
The Morrigan
PrietoDelPezon
The Morrigan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,764 Elo+
Solo
Nu Wa
Nu Wa
XYSoje
Nu Wa
Level 26
God Stats
3W - 3L
1,795 SR
Queue Stats
14W - 10L
1,657 Elo+
Party 1
Team Averages
Level 42
1,617 SR
1,662 Elo+

VS

Team Averages
Level 26
1,524 SR
1,644 Elo+
Morgan Le Fay
Morgan Le Fay
CorpseQueen
Morgan Le Fay
Level 26
God Stats
3W - 2L
1,451 SR
Queue Stats
63W - 60L
1,561 Elo+
Solo
Mulan
Mulan
DamonicSinz
Mulan
Level 27
God Stats
3W - 3L
1,508 SR
Queue Stats
72W - 71L
1,607 Elo+
Solo
Fafnir
Fafnir
Fireseal970
Fafnir
Level 28
God Stats
4W - 0L
1,500 SR
Queue Stats
5W - 2L
1,732 Elo+
Solo
Tsukuyomi
Tsukuyomi
YouAreSUPERTrash
Tsukuyomi
Level 21
God Stats
44W - 32L
1,660 SR
Queue Stats
90W - 84L
1,632 Elo+
Solo
Chiron
Chiron
ezzzzclap
Chiron
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 24L
1,690 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
6 / 2 / 3
9,342
519
9,340
16,045
7,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
1 / 6 / 5
9,180
510
7,814
12,173
3,078
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
LotusIzanagi
Guan Yu
15
3 / 1 / 0
9,141
508
5,681
13,837
12,368
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Morrigan
PrietoDelPezon
The Morrigan
15
1 / 8 / 2
9,290
516
4,461
13,834
3,813
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Nu Wa
XYSoje
Nu Wa
16
2 / 5 / 3
10,070
559
16,197
12,042
3,101
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
CorpseQueen
Morgan Le Fay
18
7 / 2 / 1
10,976
610
10,644
13,172
4,903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
0 / 2 / 4
9,624
535
9,827
14,232
9,647
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

Fafnir
13
0 / 4 / 7
8,651
481
5,425
19,377
20,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Tsukuyomi
17
11 / 2 / 2
11,212
623
15,255
12,432
4,209
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Chiron
ezzzzclap
Chiron
14
4 / 3 / 0
8,650
481
11,776
14,084
4,519
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
36
13
Kills
22
22
Deaths
13
13
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
6
2
3
3.75
W
Morgan Le Fay
CorpseQueen
Morgan Le Fay
7
2
1
3.75
W
0
2
4
1
L
1
6
5
0.58
W
Fafnir
0
4
7
0.88
L
Guan Yu
LotusIzanagi
Guan Yu
3
1
0
3
L
The Morrigan
PrietoDelPezon
The Morrigan
1
8
2
0.25
L
Nu Wa
XYSoje
Nu Wa
2
5
3
0.7
W
Tsukuyomi
11
2
2
6
W
Chiron
ezzzzclap
Chiron
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,493
Damage
52,927
67,931
Taken
73,297
29,835
Mitigated
43,824
14,705
Healing
29,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
9,340
2,370
0
2,299
16,045
7,475
0
4,397
11,648
0
31,685
W
Morgan Le Fay
CorpseQueen
Morgan Le Fay
10,644
619
0
5,856
13,172
4,903
79
5,837
6,953
88,954
0
W
9,827
2,023
0
8,102
14,232
9,647
0
4,420
9,578
898
68,138
L
7,814
5,204
0
1,198
12,173
3,078
0
3,442
8,731
0
52,355
W
Fafnir
5,425
1,701
9
3,714
19,377
20,546
40
4,095
15,092
23,328
0
L
Guan Yu
LotusIzanagi
Guan Yu
5,681
800
0
5,494
13,837
12,368
586
126
13,711
9,710
29,655
L
The Morrigan
PrietoDelPezon
The Morrigan
4,461
739
0
3,675
13,834
3,813
0
1,371
12,350
50,270
2,304
L
Nu Wa
XYSoje
Nu Wa
16,197
2,668
109
1,930
12,042
3,101
108
6,923
5,119
72,118
0
W
Tsukuyomi
15,255
3,441
0
5,140
12,432
4,209
138
4,342
7,814
0
85,302
W
Chiron
ezzzzclap
Chiron
11,776
4,735
1,153
5,865
14,084
4,519
192
2,177
11,763
0
72,233

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,023
Gold Earned
49,113
479
Minions Killed
592
0
Camps Cleared
0
1,665,500
Distance Traveled
1,734,313
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,342
519
41
2
0
361,857
4
W
Morgan Le Fay
10,976
610
161
9
0
342,557
1
W
Mulan
9,624
535
140
8
0
344,969
1
L
Anhur
9,180
510
106
6
0
303,352
1
W
Fafnir
8,651
481
35
2
0
280,573
0
L
Guan Yu
9,141
508
97
5
0
345,374
0
L
The Morrigan
9,290
516
104
6
0
314,910
7
L
Nu Wa
10,070
559
131
7
0
340,007
4
W
Tsukuyomi
11,212
623
153
9
0
405,368
6
W
Chiron
8,650
481
103
6
0
360,846
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role