Player Matchup

Hercules
Hercules
LopeXD_No_Mercy
Hercules
Level 63
God Stats
10W - 18L
1,385 SR
Queue Stats
399W - 514L
1,391 Elo+
Solo
Chaac
Chaac
Lumorei
Chaac
Level 145
God Stats
1W - 1L
1,561 SR
Queue Stats
37W - 34L
1,466 Elo+
Solo
Sol
Sol
TalesGamerBr
Sol
Level 104
God Stats
4W - 4L
1,410 SR
Queue Stats
332W - 339L
1,460 Elo+
Solo
Hel
Hel
Thiago84rj
Hel
Level 157
God Stats
6W - 10L
1,384 SR
Queue Stats
660W - 707L
1,372 Elo+
Solo
Thor
Thor
rivunero
Thor
Level 141
God Stats
3W - 1L
1,945 SR
Queue Stats
246W - 253L
1,473 Elo+
Solo
Team Averages
Level 122
1,537 SR
1,432 Elo+

VS

Team Averages
Level 117
1,610 SR
1,400 Elo+
Hades
Hades
 
Hades
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Tsuki-Momoshiki
Danzaburou
Level 67
God Stats
27W - 36L
1,439 SR
Queue Stats
362W - 419L
1,416 Elo+
Solo
Vamana
Vamana
wanyewest85
Vamana
Level 124
God Stats
6W - 8L
1,570 SR
Queue Stats
476W - 540L
1,279 Elo+
Party 1
Arachne
Arachne
wayner65
Arachne
Level 79
God Stats
5W - 0L
1,738 SR
Queue Stats
82W - 116L
1,314 Elo+
Party 1
Khepri
Khepri
xChines
Khepri
Level 156
God Stats
2W - 1L
1,805 SR
Queue Stats
112W - 132L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
17
4 / 3 / 9
10,928
546
13,035
17,774
17,132
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chaac
Lumorei
Chaac
18
2 / 5 / 4
10,562
528
13,257
19,603
20,569
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

18
6 / 5 / 2
11,305
565
14,037
16,713
5,845
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

9
0 / 3 / 1
6,869
343
3,093
6,213
1,395
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thor
18
9 / 5 / 6
11,893
595
18,300
15,257
6,386
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
19
7 / 3 / 4
11,609
580
16,387
22,234
13,200
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
Tsuki-Momoshiki
Danzaburou
18
8 / 4 / 2
11,292
565
13,904
18,044
7,748
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Vamana
14
0 / 8 / 3
8,810
441
6,276
17,703
18,348
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Arachne
wayner65
Arachne
17
4 / 5 / 3
10,381
519
11,239
17,501
10,208
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Khepri
xChines
Khepri
15
2 / 2 / 8
9,706
485
5,509
13,568
12,607
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
41
21
Kills
21
21
Deaths
22
22
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
7
3
4
3
L
Hercules
4
3
9
2.83
L
Chaac
Lumorei
Chaac
2
5
4
0.8
L
6
5
2
1.4
L
0
3
1
0.17
W
Danzaburou
Tsuki-Momoshiki
Danzaburou
8
4
2
2.25
L
Thor
9
5
6
2.4
W
Vamana
0
8
3
0.19
W
Arachne
wayner65
Arachne
4
5
3
1.1
W
Khepri
xChines
Khepri
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,722
Damage
53,315
75,560
Taken
89,050
51,327
Mitigated
62,111
27,225
Healing
30,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
16,387
3,121
1,417
10,678
22,234
13,200
935
3,823
18,389
93,252
0
L
Hercules
13,035
3,103
0
5,630
17,774
17,132
863
4,194
13,580
8,735
53,090
L
Chaac
Lumorei
Chaac
13,257
1,926
0
6,423
19,603
20,569
0
10,275
9,328
5,130
80,034
L
14,037
6,734
0
7,716
16,713
5,845
1,170
1,985
14,728
94,483
0
L
3,093
50
1,093
2,868
6,213
1,395
126
1,816
4,397
17,008
0
W
Danzaburou
Tsuki-Momoshiki
Danzaburou
13,904
5,758
0
5,970
18,044
7,748
1,004
10,653
7,233
0
78,449
L
Thor
18,300
6,433
0
3,495
15,257
6,386
708
5,037
10,220
0
81,447
W
Vamana
6,276
1,661
0
3,747
17,703
18,348
0
2,138
15,565
4,776
44,827
W
Arachne
wayner65
Arachne
11,239
6,901
0
4,774
17,501
10,208
653
950
16,551
0
78,480
W
Khepri
xChines
Khepri
5,509
915
2,379
1,723
13,568
12,607
369
3,746
9,570
21,000
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,557
Gold Earned
51,798
621
Minions Killed
550
0
Camps Cleared
0
1,744,409
Distance Traveled
1,899,309
16
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
11,609
580
159
8
0
383,409
3
L
Hercules
10,928
546
131
7
0
391,986
2
L
Chaac
10,562
528
144
7
0
411,165
1
L
Sol
11,305
565
173
9
0
380,934
11
L
Hel
6,869
343
38
2
0
172,572
2
W
Danzaburou
11,292
565
127
6
0
378,372
8
L
Thor
11,893
595
135
7
0
387,752
0
W
Vamana
8,810
441
94
5
0
361,663
5
W
Arachne
10,381
519
135
7
0
380,324
3
W
Khepri
9,706
485
35
2
0
395,541
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role