Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Felipeviv
Cthulhu
Level 125
God Stats
21W - 15L
1,607 SR
Queue Stats
1,106W - 1,133L
1,483 Elo+
Party 2
Vamana
Vamana
a_ramirez0513
Vamana
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,637 Elo+
Party 2
Ah Puch
Ah Puch
pipe3047
Ah Puch
Level 124
God Stats
6W - 2L
1,678 SR
Queue Stats
216W - 176L
1,590 Elo+
Party 1
Tsukuyomi
Tsukuyomi
zxIIZodiacIIxz
Tsukuyomi
Level 88
God Stats
8W - 10L
1,462 SR
Queue Stats
463W - 421L
1,565 Elo+
Party 2
Team Averages
Level 123
1,549 SR
1,555 Elo+

VS

Team Averages
Level 125
1,460 SR
1,525 Elo+
Tiamat
Tiamat
 
Tiamat
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cliodhna
Cliodhna
BillyTheBumpkin_
Cliodhna
Level 136
God Stats
3W - 4L
1,525 SR
Queue Stats
259W - 238L
1,495 Elo+
Party 3
Artio
Artio
CallMeQuez
Artio
Level 121
God Stats
16W - 17L
1,476 SR
Queue Stats
304W - 305L
1,584 Elo+
Solo
Xbalanque
Xbalanque
Salty_Buttocks
Xbalanque
Level 65
God Stats
7W - 10L
1,470 SR
Queue Stats
217W - 185L
1,592 Elo+
Solo
Raijin
Raijin
SillyTheKid_
Raijin
Level 155
God Stats
3W - 4L
1,330 SR
Queue Stats
394W - 368L
1,457 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
13
1 / 0 / 1
7,612
544
4,814
8,942
2,388
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Felipeviv
Cthulhu
13
2 / 5 / 2
7,559
540
5,607
13,329
8,766
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

11
2 / 1 / 2
6,940
496
4,394
8,186
4,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ah Puch
pipe3047
Ah Puch
12
2 / 0 / 3
7,490
535
6,429
5,003
1,843
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
zxIIZodiacIIxz
Tsukuyomi
14
5 / 1 / 5
8,549
611
9,667
9,817
3,086
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
14
3 / 2 / 1
8,238
588
6,840
7,368
4,814
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 4 / 1
7,324
523
6,161
10,794
3,444
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artio
11
1 / 4 / 1
6,279
449
4,374
13,800
11,343
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Xbalanque
Salty_Buttocks
Xbalanque
13
1 / 1 / 1
7,225
516
8,123
7,437
2,114
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Raijin
11
0 / 1 / 0
6,440
460
2,450
4,789
1,478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
11
12
Kills
7
7
Deaths
12
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
1
0
1
1.5
L
Tiamat
 
Tiamat
3
2
1
1.75
L
2
4
1
0.63
L
Artio
1
4
1
0.38
W
Cthulhu
Felipeviv
Cthulhu
2
5
2
0.6
L
Xbalanque
Salty_Buttocks
Xbalanque
1
1
1
1.5
L
Raijin
0
1
0
0
W
2
1
2
3
W
Ah Puch
pipe3047
Ah Puch
2
0
3
3.5
W
Tsukuyomi
zxIIZodiacIIxz
Tsukuyomi
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,911
Damage
27,948
45,277
Taken
44,188
20,454
Mitigated
23,193
21,601
Healing
15,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
4,814
3,673
0
6,124
8,942
2,388
0
817
8,125
0
53,895
L
Tiamat
 
Tiamat
6,840
750
0
2,774
7,368
4,814
718
4,056
3,312
50,550
0
L
6,161
725
0
3,215
10,794
3,444
0
2,039
8,755
0
47,404
L
Artio
4,374
898
1,094
4,126
13,800
11,343
0
3,699
10,101
15,118
0
W
Cthulhu
Felipeviv
Cthulhu
5,607
730
0
3,967
13,329
8,766
147
5,051
7,990
42,618
0
L
Xbalanque
Salty_Buttocks
Xbalanque
8,123
2,936
0
3,357
7,437
2,114
0
0
7,437
0
54,846
L
Raijin
2,450
52
0
545
4,789
1,478
0
2,242
2,547
44,383
0
W
4,394
1,451
0
4,326
8,186
4,371
0
3,220
4,956
0
25,004
W
Ah Puch
pipe3047
Ah Puch
6,429
131
0
2,987
5,003
1,843
508
2,239
2,752
51,545
0
W
Tsukuyomi
zxIIZodiacIIxz
Tsukuyomi
9,667
3,031
0
4,197
9,817
3,086
858
2,145
7,632
0
58,561

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,150
Gold Earned
35,506
446
Minions Killed
447
0
Camps Cleared
0
1,354,883
Distance Traveled
1,359,717
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
7,612
544
115
8
0
267,327
0
L
Tiamat
8,238
588
128
9
0
248,708
2
L
Cliodhna
7,324
523
94
7
0
296,803
1
L
Artio
6,279
449
16
1
0
280,412
0
W
Cthulhu
7,559
540
91
7
0
236,031
0
L
Xbalanque
7,225
516
115
8
0
260,615
6
L
Raijin
6,440
460
94
7
0
273,179
5
W
Vamana
6,940
496
44
3
0
276,307
1
W
Ah Puch
7,490
535
94
7
0
274,319
0
W
Tsukuyomi
8,549
611
102
7
0
300,899
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role