Player Matchup

Thor
Thor
ReaLifeFrodo
Thor
Level 14
God Stats
10W - 20L
1,402 SR
Queue Stats
22W - 45L
1,196 Elo+
Solo
Ra
Ra
Rxco91
Ra
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,475 Elo+
Party 2
Sol
Sol
XMau04X
Sol
Level 7
God Stats
2W - 1L
1,539 SR
Queue Stats
3W - 4L
1,507 Elo+
Party 2
Guan Yu
Guan Yu
dragonwarmech
Guan Yu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,466 Elo+
Solo
Sylvanus
Sylvanus
majoboom
Sylvanus
Level 6
God Stats
4W - 7L
1,618 SR
Queue Stats
4W - 8L
1,631 Elo+
Solo
Team Averages
Level 8
1,512 SR
1,455 Elo+

VS

Team Averages
Level 35
1,614 SR
1,600 Elo+
Hachiman
Hachiman
Brisk27
Hachiman
Level 27
God Stats
5W - 1L
1,735 SR
Queue Stats
95W - 72L
1,546 Elo+
Party 1
Ullr
Ullr
ColeRusllelFan
Ullr
Level 23
God Stats
30W - 20L
1,618 SR
Queue Stats
92W - 81L
1,575 Elo+
Party 1
Cliodhna
Cliodhna
Ivelboy02
Cliodhna
Level 75
God Stats
11W - 6L
1,661 SR
Queue Stats
17W - 7L
1,830 Elo+
Party 1
Kukulkan
Kukulkan
XxnatexX22
Kukulkan
Level 27
God Stats
7W - 5L
1,554 SR
Queue Stats
92W - 109L
1,504 Elo+
Solo
Sylvanus
Sylvanus
ianinator2
Sylvanus
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
118W - 98L
1,546 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 13 / 3
9,897
396
8,006
19,170
9,208
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Ra
15
0 / 15 / 6
10,111
404
7,111
21,164
6,187
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sol
20
11 / 10 / 2
13,782
551
22,514
27,621
9,890
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Guan Yu
16
4 / 10 / 5
11,181
447
6,912
19,668
21,000
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sylvanus
majoboom
Sylvanus
16
4 / 12 / 8
12,140
486
8,822
32,926
43,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Brisk27
Hachiman
19
11 / 3 / 13
14,127
565
18,148
14,621
5,591
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
17 / 7 / 17
13,938
558
30,412
21,767
8,749
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cliodhna
Ivelboy02
Cliodhna
20
17 / 2 / 28
15,050
602
28,925
20,711
8,734
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Kukulkan
XxnatexX22
Kukulkan
20
8 / 5 / 13
14,058
562
12,461
13,401
6,285
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sylvanus
ianinator2
Sylvanus
18
7 / 3 / 25
12,586
503
10,794
17,083
23,324
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
156
20
Kills
60
60
Deaths
20
24
Assists
96
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Brisk27
Hachiman
11
3
13
5.83
W
17
7
17
3.64
W
Cliodhna
Ivelboy02
Cliodhna
17
2
28
15.5
L
1
13
3
0.19
L
Ra
0
15
6
0.2
L
Sol
11
10
2
1.2
W
Kukulkan
XxnatexX22
Kukulkan
8
5
13
2.9
L
Guan Yu
4
10
5
0.65
W
Sylvanus
ianinator2
Sylvanus
7
3
25
6.5
L
Sylvanus
majoboom
Sylvanus
4
12
8
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,365
Damage
100,740
120,549
Taken
87,583
89,550
Mitigated
52,683
23,752
Healing
27,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Brisk27
Hachiman
18,148
10,757
372
3,795
14,621
5,591
4,078
5,779
8,842
0
72,689
W
30,412
15,585
0
3,960
21,767
8,749
4,553
14,197
7,570
0
86,380
W
Cliodhna
Ivelboy02
Cliodhna
28,925
4,605
0
7,872
20,711
8,734
1,317
8,265
12,446
0
115,692
L
8,006
2,244
0
550
19,170
9,208
224
5,358
13,812
0
45,879
L
Ra
7,111
159
315
2,539
21,164
6,187
715
4,957
16,207
55,496
0
L
Sol
22,514
7,637
0
10,244
27,621
9,890
468
4,694
22,927
104,435
0
W
Kukulkan
XxnatexX22
Kukulkan
12,461
672
0
2,253
13,401
6,285
903
5,217
8,184
100,336
0
L
Guan Yu
6,912
1,112
613
1,331
19,668
21,000
476
1,615
18,053
0
31,536
W
Sylvanus
ianinator2
Sylvanus
10,794
4,175
3,812
5,683
17,083
23,324
1,881
9,170
7,913
30,747
7,760
L
Sylvanus
majoboom
Sylvanus
8,822
1,320
1,358
6,802
32,926
43,265
272
5,568
27,358
34,051
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,111
Gold Earned
69,759
407
Minions Killed
541
0
Camps Cleared
0
2,009,919
Distance Traveled
2,320,803
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
14,127
565
124
5
0
460,532
5
W
Ullr
13,938
558
74
3
0
449,380
1
W
Cliodhna
15,050
602
119
5
0
587,446
3
L
Thor
9,897
396
82
3
0
430,747
1
L
Ra
10,111
404
102
4
0
398,226
0
L
Sol
13,782
551
117
5
0
383,559
3
W
Kukulkan
14,058
562
159
6
0
395,362
2
L
Guan Yu
11,181
447
45
2
0
439,984
3
W
Sylvanus
12,586
503
65
3
0
428,083
0
L
Sylvanus
12,140
486
61
2
0
357,403
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role