Player Matchup

Ymir
Ymir
AnitaBuerk
Ymir
Level 66
God Stats
37W - 42L
1,523 SR
Queue Stats
234W - 288L
1,401 Elo+
Party 1
Hachiman
Hachiman
DanielBuerk
Hachiman
Level 4
God Stats
3W - 0L
1,500 SR
Queue Stats
16W - 21L
1,354 Elo+
Party 1
Fenrir
Fenrir
KalSupp
Fenrir
Level 25
God Stats
8W - 7L
1,441 SR
Queue Stats
56W - 78L
1,358 Elo+
Party 3
Olorun
Olorun
Zasias
Olorun
Level 29
God Stats
3W - 1L
1,699 SR
Queue Stats
61W - 69L
1,588 Elo+
Solo
Bellona
Bellona
larrykatula12
Bellona
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 19L
1,452 Elo+
Party 3
Team Averages
Level 26
1,532 SR
1,431 Elo+

VS

Team Averages
Level 15
1,426 SR
1,250 Elo+
Fenrir
Fenrir
Akademik81
Fenrir
Level 11
God Stats
1W - 2L
1,233 SR
Queue Stats
3W - 8L
1,100 Elo+
Party 2
Bakasura
Bakasura
Evpatoriia
Bakasura
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,100 Elo+
Party 2
Nox
Nox
Frediii
Nox
Level 29
God Stats
3W - 3L
1,542 SR
Queue Stats
95W - 87L
1,543 Elo+
Solo
Kumbhakarna
Kumbhakarna
Heroin73
Kumbhakarna
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,100 Elo+
Party 2
Skadi
Skadi
Ivar66666
Skadi
Level 25
God Stats
22W - 28L
1,356 SR
Queue Stats
66W - 67L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 0 / 14
9,874
617
4,227
11,651
13,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hachiman
DanielBuerk
Hachiman
16
13 / 1 / 1
10,362
648
12,978
9,806
3,594
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
KalSupp
Fenrir
16
9 / 3 / 1
9,985
624
6,736
11,177
4,804
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
Zasias
Olorun
15
2 / 3 / 4
9,147
572
5,084
9,653
3,881
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Bellona
12
2 / 3 / 5
7,904
494
2,745
9,710
9,538
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Akademik81
Fenrir
11
2 / 5 / 3
7,150
447
5,050
8,452
3,979
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Bakasura
Evpatoriia
Bakasura
14
4 / 5 / 0
9,032
565
3,400
8,999
3,216
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Nox
14
4 / 5 / 0
8,798
550
9,839
11,264
3,872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kumbhakarna
Heroin73
Kumbhakarna
11
0 / 5 / 4
7,302
456
3,014
10,862
7,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Skadi
Ivar66666
Skadi
13
0 / 7 / 1
7,852
491
5,814
10,434
2,113
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
18
27
Kills
10
10
Deaths
27
25
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Akademik81
Fenrir
2
5
3
0.7
W
1
0
14
8
W
Hachiman
DanielBuerk
Hachiman
13
1
1
13.5
L
Bakasura
Evpatoriia
Bakasura
4
5
0
0.8
L
Nox
4
5
0
0.8
L
Kumbhakarna
Heroin73
Kumbhakarna
0
5
4
0.4
L
Skadi
Ivar66666
Skadi
0
7
1
0.07
W
Fenrir
KalSupp
Fenrir
9
3
1
3.17
W
Olorun
Zasias
Olorun
2
3
4
1.33
W
Bellona
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,770
Damage
27,117
51,997
Taken
50,011
35,066
Mitigated
20,586
17,224
Healing
7,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Akademik81
Fenrir
5,050
1,591
0
1,630
8,452
3,979
884
1,812
6,640
0
33,260
W
4,227
107
0
1,786
11,651
13,249
1,199
1,434
10,217
37,997
0
W
Hachiman
DanielBuerk
Hachiman
12,978
8,618
0
4,623
9,806
3,594
5,336
1,130
8,534
0
58,981
L
Bakasura
Evpatoriia
Bakasura
3,400
2,370
0
2,417
8,999
3,216
1,882
637
8,362
0
34,762
L
Nox
9,839
548
0
2,231
11,264
3,872
0
3,599
7,665
54,620
0
L
Kumbhakarna
Heroin73
Kumbhakarna
3,014
486
0
984
10,862
7,406
605
1,497
9,365
15,942
0
L
Skadi
Ivar66666
Skadi
5,814
2,746
0
716
10,434
2,113
0
1,766
8,668
0
44,631
W
Fenrir
KalSupp
Fenrir
6,736
1,329
0
5,091
11,177
4,804
980
3,117
7,855
0
53,863
W
Olorun
Zasias
Olorun
5,084
3,274
0
5,212
9,653
3,881
1,875
4,663
4,990
52,311
0
W
Bellona
2,745
151
0
512
9,710
9,538
1,016
2,743
6,877
0
21,005

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,272
Gold Earned
40,134
411
Minions Killed
382
0
Camps Cleared
0
1,460,795
Distance Traveled
1,496,208
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,150
447
64
4
0
288,362
0
W
Ymir
9,874
617
68
4
0
285,017
1
W
Hachiman
10,362
648
106
7
0
297,122
0
L
Bakasura
9,032
565
96
6
0
391,955
2
L
Nox
8,798
550
122
8
0
281,679
0
L
Kumbhakarna
7,302
456
21
1
0
281,783
0
L
Skadi
7,852
491
79
5
0
252,429
5
W
Fenrir
9,985
624
80
5
0
252,964
0
W
Olorun
9,147
572
101
6
0
294,909
1
W
Bellona
7,904
494
56
4
0
330,783
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role