Player Matchup

Artio
Artio
Anhur
Artio
Level 144
God Stats
12W - 10L
1,641 SR
Queue Stats
432W - 405L
1,495 Elo+
Party 1
Amaterasu
Amaterasu
GIORNIOGIOVANNI
Amaterasu
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
17W - 11L
1,589 Elo+
Party 1
Charybdis
Charybdis
Heathn
Charybdis
Level 36
God Stats
1W - 2L
1,155 SR
Queue Stats
52W - 60L
1,466 Elo+
Party 3
Sol
Sol
Oobsii
Sol
Level 68
God Stats
39W - 46L
1,460 SR
Queue Stats
401W - 403L
1,526 Elo+
Party 1
Fenrir
Fenrir
PrayedLegacy
Fenrir
Level 81
God Stats
8W - 7L
1,548 SR
Queue Stats
179W - 178L
1,470 Elo+
Party 3
Team Averages
Level 69
1,461 SR
1,509 Elo+

VS

Team Averages
Level 54
1,551 SR
1,489 Elo+
Ganesha
Ganesha
JFKizzler
Ganesha
Level 42
God Stats
7W - 4L
1,694 SR
Queue Stats
218W - 203L
1,510 Elo+
Party 4
Ao Kuang
Ao Kuang
JakeGigs021
Ao Kuang
Level 18
God Stats
1W - 3L
1,537 SR
Queue Stats
36W - 44L
1,431 Elo+
Party 4
Medusa
Medusa
SgtPepe
Medusa
Level 49
God Stats
10W - 7L
1,483 SR
Queue Stats
245W - 248L
1,463 Elo+
Party 4
Poseidon
Poseidon
TacticsMaster
Poseidon
Level 45
God Stats
0W - 2L
1,187 SR
Queue Stats
4W - 7L
1,407 Elo+
Party 2
Horus
Horus
YELLOW2KING
Horus
Level 118
God Stats
1W - 1L
1,852 SR
Queue Stats
11W - 11L
1,634 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Anhur
Artio
16
5 / 7 / 19
11,372
542
13,025
26,156
19,132
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Amaterasu
GIORNIOGIOVANNI
Amaterasu
19
7 / 0 / 5
13,496
643
11,443
21,925
19,331
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charybdis
Heathn
Charybdis
17
9 / 4 / 13
12,168
579
17,593
16,187
6,347
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sol
Oobsii
Sol
16
5 / 3 / 16
11,858
565
14,787
12,509
5,234
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
18
8 / 3 / 15
12,284
585
13,126
18,160
7,706
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
JFKizzler
Ganesha
14
0 / 6 / 16
9,824
468
9,749
21,352
21,172
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ao Kuang
JakeGigs021
Ao Kuang
14
5 / 10 / 4
9,564
455
7,762
17,838
6,923
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Medusa
SgtPepe
Medusa
17
11 / 7 / 3
11,527
549
18,813
19,474
8,520
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poseidon
TacticsMaster
Poseidon
14
1 / 7 / 5
8,576
408
10,176
12,405
4,327
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
0 / 4 / 1
9,069
432
7,591
20,891
21,612
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
46
34
Kills
17
17
Deaths
34
68
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Artio
Anhur
Artio
5
7
19
2.07
W
Amaterasu
GIORNIOGIOVANNI
Amaterasu
7
0
5
9.5
W
Charybdis
Heathn
Charybdis
9
4
13
3.88
L
Ganesha
JFKizzler
Ganesha
0
6
16
1.33
L
Ao Kuang
JakeGigs021
Ao Kuang
5
10
4
0.7
W
Sol
Oobsii
Sol
5
3
16
4.33
W
Fenrir
8
3
15
5.17
L
Medusa
SgtPepe
Medusa
11
7
3
1.79
L
Poseidon
TacticsMaster
Poseidon
1
7
5
0.5
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,974
Damage
54,091
94,937
Taken
91,960
57,750
Mitigated
62,554
37,655
Healing
21,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
Anhur
Artio
13,025
1,097
2,489
8,264
26,156
19,132
1,005
10,166
15,990
42,677
0
W
Amaterasu
GIORNIOGIOVANNI
Amaterasu
11,443
2,930
0
11,346
21,925
19,331
2,744
2,947
18,035
0
91,474
W
Charybdis
Heathn
Charybdis
17,593
9,339
0
6,515
16,187
6,347
2,434
5,097
10,992
0
72,359
L
Ganesha
JFKizzler
Ganesha
9,749
1,299
2,433
2,432
21,352
21,172
112
8,425
12,927
37,506
0
L
Ao Kuang
JakeGigs021
Ao Kuang
7,762
1,688
0
4,626
17,838
6,923
812
7,921
9,917
35,083
0
W
Sol
Oobsii
Sol
14,787
3,481
0
4,724
12,509
5,234
4,893
7,625
4,833
72,155
6,258
W
Fenrir
13,126
2,897
0
4,317
18,160
7,706
1,940
6,223
11,937
0
70,641
L
Medusa
SgtPepe
Medusa
18,813
10,563
0
6,023
19,474
8,520
1,611
4,844
14,630
0
72,938
L
Poseidon
TacticsMaster
Poseidon
10,176
1,230
0
0
12,405
4,327
377
3,024
9,381
53,396
0
L
7,591
3,365
303
5,283
20,891
21,612
1,154
2,851
18,040
0
47,906

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,178
Gold Earned
48,560
503
Minions Killed
382
0
Camps Cleared
0
2,054,168
Distance Traveled
1,805,736
23
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
11,372
542
47
2
0
420,166
3
W
Amaterasu
13,496
643
156
7
0
464,754
6
W
Charybdis
12,168
579
110
5
0
356,032
5
L
Ganesha
9,824
468
6
0
0
357,381
2
L
Ao Kuang
9,564
455
77
4
0
377,150
0
W
Sol
11,858
565
105
5
0
388,269
5
W
Fenrir
12,284
585
85
4
0
424,947
4
L
Medusa
11,527
549
123
6
0
363,761
3
L
Poseidon
8,576
408
87
4
0
332,759
4
L
Horus
9,069
432
89
4
0
374,685
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role