Player Matchup

Mulan
Mulan
BadElsapito13
Mulan
Level 18
God Stats
1W - 6L
1,347 SR
Queue Stats
66W - 60L
1,437 Elo+
Solo
Olorun
Olorun
JeweledBloom441
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,438 Elo+
Solo
Yemoja
Yemoja
MrPenguinWaffles
Yemoja
Level 15
God Stats
40W - 63L
1,380 SR
Queue Stats
97W - 144L
1,386 Elo+
Solo
Cthulhu
Cthulhu
cristiancito123
Cthulhu
Level 6
God Stats
2W - 1L
1,601 SR
Queue Stats
5W - 7L
1,375 Elo+
Solo
Ares
Ares
getrekd247
Ares
Level 7
God Stats
1W - 2L
1,581 SR
Queue Stats
1W - 3L
1,383 Elo+
Solo
Team Averages
Level 10
1,482 SR
1,404 Elo+

VS

Team Averages
Level 27
1,492 SR
1,460 Elo+
The Morrigan
The Morrigan
Lil Murkage
The Morrigan
Level 26
God Stats
3W - 0L
1,500 SR
Queue Stats
242W - 241L
1,441 Elo+
Solo
Arachne
Arachne
MachadoPower
Arachne
Level 26
God Stats
2W - 2L
1,282 SR
Queue Stats
61W - 71L
1,393 Elo+
Solo
Ganesha
Ganesha
VeryCleverBoy
Ganesha
Level 26
God Stats
5W - 6L
1,494 SR
Queue Stats
116W - 124L
1,499 Elo+
Solo
Izanami
Izanami
Xx_Excalibur_xx6
Izanami
Level 28
God Stats
4W - 1L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Solo
King Arthur
King Arthur
raceaflais
King Arthur
Level 27
God Stats
1W - 0L
1,682 SR
Queue Stats
21W - 24L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 3 / 0
4,913
447
3,583
7,192
3,095
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

7
1 / 6 / 1
4,934
449
2,483
8,828
2,122
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

6
1 / 1 / 0
4,547
413
619
4,028
2,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

6
1 / 3 / 1
5,049
459
1,140
5,260
5,394
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Breastplate

Breastplate

+20
Physical Protection

5
0 / 5 / 2
4,333
394
1,046
5,876
2,725
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Lil Murkage
The Morrigan
12
4 / 1 / 0
7,346
668
3,746
3,823
1,244
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
MachadoPower
Arachne
10
6 / 1 / 0
6,484
589
4,427
4,673
1,845
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ganesha
10
0 / 0 / 6
6,181
562
1,799
7,608
4,543
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
3 / 0 / 1
6,854
623
3,789
5,096
1,575
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
raceaflais
King Arthur
10
4 / 2 / 1
6,447
586
5,439
5,789
3,304
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
25
4
Kills
17
18
Deaths
4
4
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
L
1
6
1
0.25
W
The Morrigan
Lil Murkage
The Morrigan
4
1
0
4
W
Arachne
MachadoPower
Arachne
6
1
0
6
L
1
1
0
1
W
Ganesha
0
0
6
3
W
3
0
1
3.5
L
1
3
1
0.5
L
0
5
2
0.2
W
King Arthur
raceaflais
King Arthur
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,871
Damage
19,200
31,184
Taken
26,989
15,360
Mitigated
12,511
4,880
Healing
7,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,583
677
0
1,138
7,192
3,095
324
2,159
5,033
0
23,205
L
2,483
1,927
168
2,150
8,828
2,122
0
901
7,927
12,328
0
W
The Morrigan
Lil Murkage
The Morrigan
3,746
1,379
0
617
3,823
1,244
1,927
405
3,418
39,773
564
W
Arachne
MachadoPower
Arachne
4,427
2,736
0
1,443
4,673
1,845
476
1,226
3,447
0
31,050
L
619
391
122
328
4,028
2,024
0
230
3,798
7,930
0
W
Ganesha
1,799
267
1,192
1,991
7,608
4,543
944
1,199
6,409
13,971
0
W
3,789
2,754
0
2,564
5,096
1,575
1,396
1,623
3,473
0
42,595
L
1,140
505
0
194
5,260
5,394
0
269
4,991
13,564
0
L
1,046
557
60
720
5,876
2,725
336
1,774
4,102
4,216
0
W
King Arthur
raceaflais
King Arthur
5,439
1,118
0
0
5,789
3,304
203
997
4,792
0
25,816

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,776
Gold Earned
33,312
112
Minions Killed
304
0
Camps Cleared
0
834,338
Distance Traveled
989,824
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
4,913
447
46
4
0
195,445
2
L
Olorun
4,934
449
21
2
0
171,327
0
W
The Morrigan
7,346
668
83
8
0
182,873
0
W
Arachne
6,484
589
68
6
0
217,178
1
L
Yemoja
4,547
413
14
1
0
156,210
0
W
Ganesha
6,181
562
4
0
0
198,605
2
W
Izanami
6,854
623
105
10
0
184,406
0
L
Cthulhu
5,049
459
21
2
0
156,052
0
L
Ares
4,333
394
10
1
0
155,304
0
W
King Arthur
6,447
586
44
4
0
206,762
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role