Player Matchup

Awilix
Awilix
 
Awilix
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
 
Tyr
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
DozenthHealer02
Yemoja
Level 8
God Stats
4W - 3L
1,920 SR
Queue Stats
7W - 7L
1,402 Elo+
Party 1
Izanami
Izanami
Melinns
Izanami
Level 24
God Stats
4W - 5L
1,399 SR
Queue Stats
10W - 8L
1,333 Elo+
Party 1
Ares
Ares
tempname43
Ares
Level 8
God Stats
7W - 11L
1,291 SR
Queue Stats
60W - 52L
1,273 Elo+
Solo
Team Averages
Level 29
1,522 SR
1,402 Elo+

VS

Team Averages
Level 21
1,600 SR
1,399 Elo+
Chronos
Chronos
Beefyboy28
Chronos
Level 28
God Stats
34W - 35L
1,443 SR
Queue Stats
70W - 81L
1,281 Elo+
Solo
Neith
Neith
Entröpy
Neith
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
IronicLobster
Thanatos
Level 29
God Stats
4W - 7L
1,374 SR
Queue Stats
39W - 51L
1,372 Elo+
Solo
Achilles
Achilles
chubbssISboosted
Achilles
Level 18
God Stats
14W - 6L
1,790 SR
Queue Stats
19W - 14L
1,482 Elo+
Solo
Artio
Artio
yxli
Artio
Level 26
God Stats
9W - 2L
1,893 SR
Queue Stats
23W - 22L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
11
3 / 2 / 2
6,124
612
4,500
6,947
2,227
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tyr
 
Tyr
9
2 / 3 / 1
5,342
534
4,232
9,709
3,868
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

6
0 / 4 / 0
4,465
447
2,089
5,160
2,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Izanami
Melinns
Izanami
8
0 / 2 / 0
4,797
480
4,639
4,343
1,211
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

1
0 / 0 / 0
3,373
337
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Beefyboy28
Chronos
10
3 / 2 / 0
5,923
592
2,192
5,137
2,044
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
Entröpy
Neith
7
0 / 1 / 2
4,477
448
2,795
3,392
833
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Thanatos
IronicLobster
Thanatos
10
2 / 0 / 3
5,732
573
3,298
5,756
1,631
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

10
4 / 2 / 0
6,400
640
5,706
6,927
4,095
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Artio
yxli
Artio
8
2 / 0 / 2
5,275
528
2,439
8,509
3,883
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
18
5
Kills
11
11
Deaths
5
3
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
3
2
2
2
L
Tyr
 
Tyr
2
3
1
0.83
W
Chronos
Beefyboy28
Chronos
3
2
0
1.5
L
0
4
0
0
W
Neith
Entröpy
Neith
0
1
2
1
W
Thanatos
IronicLobster
Thanatos
2
0
3
3.5
L
Izanami
Melinns
Izanami
0
2
0
0
W
4
2
0
2
L
0
0
0
0
W
Artio
yxli
Artio
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,460
Damage
16,430
26,159
Taken
29,721
9,405
Mitigated
12,486
7,714
Healing
13,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
4,500
1,239
0
1,891
6,947
2,227
0
435
6,512
0
32,773
L
Tyr
 
Tyr
4,232
411
0
4,201
9,709
3,868
440
925
8,784
0
18,391
W
Chronos
Beefyboy28
Chronos
2,192
709
0
1,280
5,137
2,044
660
0
5,137
27,819
5,199
L
2,089
926
405
654
5,160
2,099
126
1,940
3,220
8,911
0
W
Neith
Entröpy
Neith
2,795
1,835
0
975
3,392
833
0
220
3,172
0
17,449
W
Thanatos
IronicLobster
Thanatos
3,298
490
0
6,167
5,756
1,631
0
389
5,367
0
27,171
L
Izanami
Melinns
Izanami
4,639
3,823
0
563
4,343
1,211
994
1,349
2,994
0
30,634
W
5,706
1,473
0
1,490
6,927
4,095
0
0
6,927
1,415
26,686
L
0
0
0
0
0
0
0
0
0
0
0
W
Artio
yxli
Artio
2,439
231
0
3,549
8,509
3,883
0
1,480
7,029
9,113
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,101
Gold Earned
27,807
181
Minions Killed
240
0
Camps Cleared
0
725,239
Distance Traveled
914,860
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
6,124
612
66
7
0
211,707
2
L
Tyr
5,342
534
37
4
0
184,669
0
W
Chronos
5,923
592
62
6
0
171,202
1
L
Yemoja
4,465
447
13
1
0
155,024
3
W
Neith
4,477
448
41
4
0
160,874
2
W
Thanatos
5,732
573
61
6
0
200,250
0
L
Izanami
4,797
480
65
7
0
173,839
1
W
Achilles
6,400
640
71
7
0
186,105
2
L
Ares
3,373
337
0
0
0
0
0
W
Artio
5,275
528
5
1
0
196,429
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role