Player Matchup

Cerberus
Cerberus
MajorM1sake
Cerberus
Level 29
God Stats
0W - 1L
1,361 SR
Queue Stats
59W - 78L
1,369 Elo+
Solo
Medusa
Medusa
Sniffyr
Medusa
Level 104
God Stats
4W - 4L
1,608 SR
Queue Stats
94W - 101L
1,430 Elo+
Party 1
Sol
Sol
l 1nOnly l
Sol
Level 26
God Stats
29W - 33L
1,346 SR
Queue Stats
93W - 105L
1,424 Elo+
Party 1
Team Averages
Level 53
1,438 SR
1,408 Elo+

VS

Team Averages
Level 28
1,565 SR
1,411 Elo+
Cernunnos
Cernunnos
FaZe__Akbar
Cernunnos
Level 26
God Stats
35W - 28L
1,511 SR
Queue Stats
53W - 59L
1,410 Elo+
Party 2
Merlin
Merlin
Surppryze
Merlin
Level 29
God Stats
36W - 25L
1,578 SR
Queue Stats
138W - 133L
1,411 Elo+
Solo
Tsukuyomi
Tsukuyomi
ronyonc
Tsukuyomi
Level 29
God Stats
6W - 2L
1,606 SR
Queue Stats
104W - 93L
1,412 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
MajorM1sake
Cerberus
16
5 / 7 / 12
13,136
691
13,566
30,564
34,521
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Medusa
Sniffyr
Medusa
17
13 / 9 / 6
14,566
767
20,994
20,573
7,751
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
2 / 10 / 13
12,359
650
9,902
18,505
6,251
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
FaZe__Akbar
Cernunnos
18
13 / 6 / 7
15,173
799
22,193
18,415
6,408
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Merlin
Surppryze
Merlin
18
2 / 4 / 19
13,304
700
15,763
16,329
4,710
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tsukuyomi
ronyonc
Tsukuyomi
16
10 / 10 / 8
13,795
726
17,610
20,795
5,557
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
59
20
Kills
25
26
Deaths
20
31
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
FaZe__Akbar
Cernunnos
13
6
7
2.75
L
Cerberus
MajorM1sake
Cerberus
5
7
12
1.57
L
Medusa
Sniffyr
Medusa
13
9
6
1.78
W
Merlin
Surppryze
Merlin
2
4
19
2.88
L
2
10
13
0.85
W
Tsukuyomi
ronyonc
Tsukuyomi
10
10
8
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,462
Damage
55,566
69,642
Taken
55,539
48,523
Mitigated
16,675
13,379
Healing
12,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
FaZe__Akbar
Cernunnos
22,193
12,259
546
3,292
18,415
6,408
1,986
6,327
12,088
0
71,087
L
Cerberus
MajorM1sake
Cerberus
13,566
720
516
5,854
30,564
34,521
455
6,175
24,389
36,106
0
L
Medusa
Sniffyr
Medusa
20,994
7,133
0
3,184
20,573
7,751
1,115
5,681
14,892
0
76,150
W
Merlin
Surppryze
Merlin
15,763
1,540
157
5,755
16,329
4,710
556
6,380
9,949
59,206
0
L
9,902
2,289
0
3,825
18,505
6,251
1,654
4,500
14,005
32,617
2,128
W
Tsukuyomi
ronyonc
Tsukuyomi
17,610
3,898
406
2,501
20,795
5,557
465
10,415
10,380
0
40,939

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,061
Gold Earned
42,272
204
Minions Killed
205
6
Camps Cleared
8
936,385
Distance Traveled
899,873
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
15,173
799
60
3
5
287,067
0
L
Cerberus
13,136
691
52
3
0
326,606
0
L
Medusa
14,566
767
91
5
5
307,667
3
W
Merlin
13,304
700
98
5
3
296,041
0
L
Sol
12,359
650
61
3
1
302,112
3
W
Tsukuyomi
13,795
726
47
2
0
316,765
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role