Player Matchup

Nu Wa
Nu Wa
MR_Aydin_2006
Nu Wa
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 18L
1,323 Elo+
Party 3
Fenrir
Fenrir
TSM_ahmed500
Fenrir
Level 8
God Stats
7W - 6L
1,304 SR
Queue Stats
11W - 21L
1,223 Elo+
Party 3
Cupid
Cupid
brianborjacortes
Cupid
Level 14
God Stats
1W - 3L
1,155 SR
Queue Stats
13W - 28L
1,239 Elo+
Solo
Bellona
Bellona
menebak
Bellona
Level 10
God Stats
10W - 13L
1,326 SR
Queue Stats
118W - 173L
1,231 Elo+
Party 2
Kukulkan
Kukulkan
plctor
Kukulkan
Level 16
God Stats
6W - 5L
1,638 SR
Queue Stats
252W - 312L
1,389 Elo+
Party 2
Team Averages
Level 12
1,385 SR
1,281 Elo+

VS

Team Averages
Level 21
1,612 SR
1,396 Elo+
Odin
Odin
GhandiG335
Odin
Level 17
God Stats
17W - 12L
1,675 SR
Queue Stats
59W - 75L
1,451 Elo+
Party 1
Izanami
Izanami
GrandmaZombie
Izanami
Level 28
God Stats
16W - 15L
1,473 SR
Queue Stats
157W - 156L
1,462 Elo+
Party 1
Geb
Geb
Steed_RK
Geb
Level 5
God Stats
14W - 7L
1,550 SR
Queue Stats
26W - 18L
1,482 Elo+
Party 1
Loki
Loki
TrimGatherer
Loki
Level 28
God Stats
16W - 16L
1,684 SR
Queue Stats
143W - 153L
1,428 Elo+
Party 1
Merlin
Merlin
zX SOURCY Xz
Merlin
Level 27
God Stats
1W - 0L
1,679 SR
Queue Stats
2W - 4L
1,159 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 4 / 0
4,835
302
1,215
3,637
714
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fenrir
4
0 / 3 / 0
4,975
311
1,281
4,945
1,296
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
0 / 7 / 0
5,528
346
1,848
8,333
3,308
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bellona
menebak
Bellona
11
2 / 5 / 1
7,196
450
4,757
16,453
13,394
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Kukulkan
plctor
Kukulkan
12
2 / 8 / 0
7,656
479
6,128
9,314
3,476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 6
8,311
519
3,062
7,322
6,426
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
15
13 / 1 / 4
9,948
622
11,479
8,098
3,000
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 1 / 11
8,367
523
4,075
10,454
7,126
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
7 / 2 / 3
9,812
613
5,721
9,014
3,283
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
13
5 / 1 / 6
8,485
530
6,881
8,039
2,830
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
57
4
Kills
27
27
Deaths
6
1
Assists
30
Player
Kills
Deaths
Assists
KDA
W
1
1
6
4
W
Izanami
13
1
4
15
L
0
4
0
0
W
1
1
11
6.5
L
Fenrir
0
3
0
0
W
7
2
3
4.25
L
0
7
0
0
L
Bellona
menebak
Bellona
2
5
1
0.5
L
Kukulkan
plctor
Kukulkan
2
8
0
0.25
W
Merlin
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,229
Damage
31,218
42,682
Taken
42,927
22,188
Mitigated
22,665
6,851
Healing
15,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,062
452
0
1,220
7,322
6,426
1,164
256
6,517
509
32,582
W
Izanami
11,479
9,795
0
930
8,098
3,000
6,159
2,706
5,097
0
62,724
L
1,215
728
0
0
3,637
714
0
1,232
2,405
9,764
0
W
4,075
526
2,042
1,654
10,454
7,126
1,014
2,815
7,510
17,640
0
L
Fenrir
1,281
478
0
817
4,945
1,296
0
1,779
3,166
0
9,088
W
5,721
1,930
0
5,038
9,014
3,283
260
104
8,743
0
64,122
L
1,848
703
0
1,345
8,333
3,308
0
1,912
6,421
0
11,348
L
Bellona
menebak
Bellona
4,757
1,210
0
4,421
16,453
13,394
0
3,738
12,715
0
26,326
L
Kukulkan
plctor
Kukulkan
6,128
1,080
0
268
9,314
3,476
0
2,480
6,834
42,137
0
W
Merlin
6,881
2,166
17
4,202
8,039
2,830
1,455
1,462
6,420
42,978
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,190
Gold Earned
44,923
189
Minions Killed
400
0
Camps Cleared
0
1,014,021
Distance Traveled
1,460,611
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
8,311
519
60
4
0
289,271
0
W
Izanami
9,948
622
125
8
0
275,053
0
L
Nu Wa
4,835
302
16
1
0
152,122
0
W
Geb
8,367
523
36
2
0
347,195
1
L
Fenrir
4,975
311
19
1
0
161,867
0
W
Loki
9,812
613
114
7
0
281,606
0
L
Cupid
5,528
346
21
1
0
184,801
0
L
Bellona
7,196
450
58
4
0
272,312
1
L
Kukulkan
7,656
479
75
5
0
242,919
0
W
Merlin
8,485
530
65
4
0
267,486
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role