Player Matchup

Merlin
Merlin
KBOTERO29
Merlin
Level 78
God Stats
1W - 2L
1,449 SR
Queue Stats
2W - 3L
1,410 Elo+
Solo
Cliodhna
Cliodhna
Stefierrote
Cliodhna
Level 143
God Stats
28W - 23L
1,561 SR
Queue Stats
112W - 116L
1,496 Elo+
Party 2
Gilgamesh
Gilgamesh
ZippierEye9211
Gilgamesh
Level 81
God Stats
1W - 4L
1,383 SR
Queue Stats
74W - 73L
1,435 Elo+
Party 2
Team Averages
Level 101
1,464 SR
1,447 Elo+

VS

Team Averages
Level 68
1,508 SR
1,455 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
INSANEVAPPZ36
Gilgamesh
Level 60
God Stats
1W - 0L
1,543 SR
Queue Stats
89W - 92L
1,467 Elo+
Party 1
Arachne
Arachne
quinneo
Arachne
Level 34
God Stats
8W - 7L
1,482 SR
Queue Stats
76W - 77L
1,399 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
KBOTERO29
Merlin
10
2 / 4 / 1
7,533
685
7,954
9,365
2,939
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cliodhna
Stefierrote
Cliodhna
10
1 / 6 / 2
6,745
613
8,373
11,875
4,153
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Gilgamesh
ZippierEye9211
Gilgamesh
10
1 / 8 / 2
6,590
599
5,708
14,475
6,733
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
14
10 / 1 / 6
9,363
851
13,885
6,985
2,180
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Gilgamesh
INSANEVAPPZ36
Gilgamesh
13
2 / 0 / 10
8,013
728
8,355
13,766
10,597
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Arachne
quinneo
Arachne
11
6 / 3 / 6
8,511
774
9,561
11,154
5,623
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
40
4
Kills
18
18
Deaths
4
5
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
10
1
6
13
W
Gilgamesh
INSANEVAPPZ36
Gilgamesh
2
0
10
7
L
Merlin
KBOTERO29
Merlin
2
4
1
0.63
L
Cliodhna
Stefierrote
Cliodhna
1
6
2
0.33
L
Gilgamesh
ZippierEye9211
Gilgamesh
1
8
2
0.25
W
Arachne
quinneo
Arachne
6
3
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,035
Damage
31,801
35,715
Taken
31,905
13,825
Mitigated
18,400
5,354
Healing
7,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
13,885
786
0
1,387
6,985
2,180
991
1,257
5,614
30,879
0
W
Gilgamesh
INSANEVAPPZ36
Gilgamesh
8,355
1,078
0
3,883
13,766
10,597
132
4,634
8,662
9,175
26,154
L
Merlin
KBOTERO29
Merlin
7,954
344
0
1,166
9,365
2,939
0
3,725
5,240
16,962
0
L
Cliodhna
Stefierrote
Cliodhna
8,373
801
0
2,561
11,875
4,153
0
5,260
5,978
0
29,117
L
Gilgamesh
ZippierEye9211
Gilgamesh
5,708
959
324
1,303
14,475
6,733
0
6,415
7,270
2,286
10,423
W
Arachne
quinneo
Arachne
9,561
5,678
0
2,348
11,154
5,623
348
2,723
8,063
0
18,429

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,868
Gold Earned
25,887
113
Minions Killed
119
2
Camps Cleared
8
567,084
Distance Traveled
690,241
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
9,363
851
52
5
0
202,705
2
W
Gilgamesh
8,013
728
51
5
6
238,352
2
L
Merlin
7,533
685
34
3
0
179,296
2
L
Cliodhna
6,745
613
59
5
2
202,157
5
L
Gilgamesh
6,590
599
20
2
0
185,631
3
W
Arachne
8,511
774
16
1
2
249,184
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role