Player Matchup

Anhur
Anhur
 
Anhur
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
BrunoMestre50_
Morgan Le Fay
Level 35
God Stats
2W - 0L
1,743 SR
Queue Stats
17W - 16L
1,530 Elo+
Party 2
Aphrodite
Aphrodite
Jessica00500
Aphrodite
Level 32
God Stats
3W - 1L
1,476 SR
Queue Stats
21W - 20L
1,511 Elo+
Party 2
Geb
Geb
OutlawUnicorn96
Geb
Level 155
God Stats
11W - 11L
1,591 SR
Queue Stats
1,015W - 885L
1,669 Elo+
Party 3
Mercury
Mercury
TheHappyBean
Mercury
Level 37
God Stats
14W - 6L
1,312 SR
Queue Stats
392W - 265L
1,659 Elo+
Party 3
Team Averages
Level 78
1,524 SR
1,574 Elo+

VS

Team Averages
Level 92
1,449 SR
1,490 Elo+
Athena
Athena
BlazingMoons
Athena
Level 147
God Stats
4W - 3L
1,630 SR
Queue Stats
281W - 247L
1,523 Elo+
Party 1
Janus
Janus
Gonzxles
Janus
Level 125
God Stats
9W - 11L
1,499 SR
Queue Stats
276W - 264L
1,579 Elo+
Party 1
Ao Kuang
Ao Kuang
Midnight_Devil76
Ao Kuang
Level 38
God Stats
13W - 11L
1,206 SR
Queue Stats
296W - 290L
1,350 Elo+
Solo
Skadi
Skadi
Solid_Snakez666
Skadi
Level 119
God Stats
0W - 2L
1,420 SR
Queue Stats
490W - 426L
1,542 Elo+
Party 1
King Arthur
King Arthur
tbo1000
King Arthur
Level 29
God Stats
35W - 42L
1,492 SR
Queue Stats
129W - 134L
1,456 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
15
2 / 4 / 9
9,597
505
12,270
11,138
3,472
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morgan Le Fay
BrunoMestre50_
Morgan Le Fay
14
1 / 5 / 6
8,581
452
6,861
11,873
4,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Aphrodite
Jessica00500
Aphrodite
14
2 / 4 / 5
9,006
474
5,298
12,928
7,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

16
9 / 2 / 9
10,578
557
17,100
17,156
19,273
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Mercury
TheHappyBean
Mercury
19
12 / 2 / 5
12,103
637
14,961
12,659
4,954
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
14
2 / 4 / 9
9,406
495
6,336
23,641
18,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Janus
Gonzxles
Janus
15
4 / 6 / 4
9,898
521
8,677
10,120
3,101
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
7 / 4 / 3
9,797
516
8,756
15,119
5,250
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

15
3 / 6 / 7
9,378
494
11,501
15,796
4,321
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
tbo1000
King Arthur
15
1 / 6 / 4
9,290
489
5,489
15,539
9,558
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
44
26
Kills
17
17
Deaths
26
34
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
2
4
9
1.63
L
Athena
2
4
9
1.63
W
Morgan Le Fay
BrunoMestre50_
Morgan Le Fay
1
5
6
0.8
L
Janus
Gonzxles
Janus
4
6
4
1
W
Aphrodite
Jessica00500
Aphrodite
2
4
5
1.13
L
7
4
3
2.13
W
9
2
9
6.75
L
3
6
7
1.08
W
Mercury
TheHappyBean
Mercury
12
2
5
7.25
L
King Arthur
tbo1000
King Arthur
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,490
Damage
40,759
65,754
Taken
80,215
38,908
Mitigated
40,996
26,504
Healing
21,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
12,270
5,781
0
3,687
11,138
3,472
0
2,832
8,228
0
77,579
L
Athena
6,336
1,621
972
7,729
23,641
18,766
55
6,283
16,928
24,809
0
W
Morgan Le Fay
BrunoMestre50_
Morgan Le Fay
6,861
899
0
2,662
11,873
4,154
964
5,783
5,982
52,638
0
L
Janus
Gonzxles
Janus
8,677
713
0
2,037
10,120
3,101
0
5,060
4,876
52,279
0
W
Aphrodite
Jessica00500
Aphrodite
5,298
1,053
2,573
6,587
12,928
7,055
334
7,028
5,692
35,145
0
L
8,756
2,135
0
5,524
15,119
5,250
543
5,284
9,469
60,112
0
W
17,100
1,248
0
5,671
17,156
19,273
85
5,375
11,553
54,543
0
L
11,501
4,827
0
2,953
15,796
4,321
266
3,991
11,709
0
70,579
W
Mercury
TheHappyBean
Mercury
14,961
7,485
0
5,324
12,659
4,954
851
2,678
9,940
0
94,543
L
King Arthur
tbo1000
King Arthur
5,489
600
0
1,878
15,539
9,558
236
6,994
7,974
3,789
50,751

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,865
Gold Earned
47,769
480
Minions Killed
498
0
Camps Cleared
0
1,825,148
Distance Traveled
1,801,887
11
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,597
505
110
6
0
336,923
1
L
Athena
9,406
495
39
2
0
401,679
9
W
Morgan Le Fay
8,581
452
82
4
0
332,179
6
L
Janus
9,898
521
117
6
0
349,536
6
W
Aphrodite
9,006
474
63
3
0
340,434
1
L
Ao Kuang
9,797
516
108
6
0
375,353
5
W
Geb
10,578
557
87
5
0
369,690
0
L
Skadi
9,378
494
119
6
0
329,460
2
W
Mercury
12,103
637
138
7
0
445,922
3
L
King Arthur
9,290
489
115
6
0
345,859
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role