Player Matchup

Sun Wukong
Sun Wukong
CthulhuExe_
Sun Wukong
Level 8
God Stats
1W - 4L
1,500 SR
Queue Stats
9W - 12L
1,456 Elo+
Party 1
Izanami
Izanami
Mael_acr
Izanami
Level 49
God Stats
32W - 41L
1,365 SR
Queue Stats
258W - 430L
1,258 Elo+
Party 1
Ymir
Ymir
Mini-Wolf13
Ymir
Level 24
God Stats
8W - 12L
1,384 SR
Queue Stats
113W - 200L
1,176 Elo+
Party 1
Agni
Agni
deno-batman
Agni
Level 52
God Stats
1W - 2L
1,512 SR
Queue Stats
319W - 410L
1,289 Elo+
Party 1
Achilles
Achilles
lokilaufeyson280
Achilles
Level 15
God Stats
7W - 4L
1,692 SR
Queue Stats
40W - 30L
1,395 Elo+
Party 1
Team Averages
Level 30
1,490 SR
1,315 Elo+

VS

Team Averages
Level 18
1,518 SR
1,382 Elo+
Jormungandr
Jormungandr
Backwashedtroll
Jormungandr
Level 28
God Stats
27W - 26L
1,541 SR
Queue Stats
141W - 158L
1,381 Elo+
Solo
Skadi
Skadi
Diggler006
Skadi
Level 12
God Stats
27W - 41L
1,500 SR
Queue Stats
237W - 300L
1,355 Elo+
Solo
Bellona
Bellona
GodMaster4562
Bellona
Level 7
God Stats
3W - 3L
1,547 SR
Queue Stats
10W - 15L
1,461 Elo+
Solo
Kali
Kali
L0RDxDragon
Kali
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 63L
1,293 Elo+
Solo
Izanami
Izanami
TAP55922963
Izanami
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
31W - 29L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CthulhuExe_
Sun Wukong
13
3 / 4 / 1
7,499
577
5,178
11,121
4,855
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Izanami
Mael_acr
Izanami
12
1 / 6 / 0
6,921
532
1,427
7,009
1,679
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

4
0 / 4 / 0
4,620
355
1,172
4,181
2,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

12
4 / 3 / 1
7,639
588
9,832
9,059
2,417
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 3 / 2
6,317
486
3,661
9,068
3,296
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Backwashedtroll
Jormungandr
13
5 / 1 / 8
8,674
667
3,796
7,298
3,424
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Skadi
11
1 / 2 / 1
6,397
492
3,126
10,815
3,489
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Bellona
14
6 / 3 / 2
8,338
641
9,035
6,693
6,202
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

11
2 / 2 / 5
7,307
562
3,036
7,243
2,068
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
TAP55922963
Izanami
13
6 / 1 / 5
8,534
656
8,374
6,927
2,569
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
41
9
Kills
20
20
Deaths
9
4
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Backwashedtroll
Jormungandr
5
1
8
9
L
Sun Wukong
CthulhuExe_
Sun Wukong
3
4
1
0.88
W
Skadi
1
2
1
0.75
W
Bellona
6
3
2
2.33
W
2
2
5
2.25
L
Izanami
Mael_acr
Izanami
1
6
0
0.17
L
0
4
0
0
W
Izanami
TAP55922963
Izanami
6
1
5
8.5
L
4
3
1
1.5
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,270
Damage
27,367
40,438
Taken
38,976
14,308
Mitigated
17,752
8,202
Healing
12,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Backwashedtroll
Jormungandr
3,796
1,277
1,509
1,941
7,298
3,424
407
2,366
4,778
28,039
0
L
Sun Wukong
CthulhuExe_
Sun Wukong
5,178
1,246
0
3,812
11,121
4,855
850
223
10,898
0
40,369
W
Skadi
3,126
994
0
3,285
10,815
3,489
159
4,669
5,812
0
24,744
W
Bellona
9,035
4,056
0
1,022
6,693
6,202
69
480
6,141
3,661
38,780
W
3,036
1,429
0
3,087
7,243
2,068
665
960
6,236
0
23,015
L
Izanami
Mael_acr
Izanami
1,427
890
0
418
7,009
1,679
1,587
730
6,279
0
44,704
L
1,172
560
0
200
4,181
2,061
48
1,330
2,851
4,743
0
W
Izanami
TAP55922963
Izanami
8,374
5,671
0
1,506
6,927
2,569
4,561
1,784
5,005
0
62,329
L
9,832
585
0
1,164
9,059
2,417
401
1,252
7,807
40,564
0
L
3,661
1,548
0
2,608
9,068
3,296
0
799
8,269
0
35,361

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,996
Gold Earned
39,250
324
Minions Killed
325
0
Camps Cleared
0
1,107,845
Distance Traveled
1,218,321
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
8,674
667
39
3
0
258,722
4
L
Sun Wukong
7,499
577
82
6
0
256,123
1
W
Skadi
6,397
492
28
2
0
227,942
0
W
Bellona
8,338
641
82
6
0
248,305
0
W
Kali
7,307
562
50
4
0
255,143
5
L
Izanami
6,921
532
90
7
0
232,589
0
L
Ymir
4,620
355
9
1
0
94,404
0
W
Izanami
8,534
656
126
10
0
228,209
2
L
Agni
7,639
588
80
6
0
246,969
2
L
Achilles
6,317
486
63
5
0
277,760
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role