Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 70
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
Lynnca
Bacchus
Level 155
God Stats
16W - 4L
1,801 SR
Queue Stats
441W - 322L
1,638 Elo+
Party 2
Izanami
Izanami
OHMYGADBECCA
Izanami
Level 33
God Stats
73W - 36L
1,653 SR
Queue Stats
193W - 151L
1,625 Elo+
Party 2
Team Averages
Level 86
1,651 SR
1,588 Elo+

VS

Team Averages
Level 11
1,411 SR
1,437 Elo+
Ymir
Ymir
BolognaBoy77
Ymir
Level 8
God Stats
3W - 4L
1,441 SR
Queue Stats
8W - 6L
1,520 Elo+
Party 1
Heimdallr
Heimdallr
Dystalot
Heimdallr
Level 8
God Stats
1W - 2L
1,447 SR
Queue Stats
8W - 6L
1,520 Elo+
Party 1
Apollo
Apollo
W1ldHeart
Apollo
Level 18
God Stats
0W - 1L
1,344 SR
Queue Stats
1W - 10L
1,270 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
12
8 / 2 / 10
8,324
925
12,419
7,028
4,402
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bacchus
Lynnca
Bacchus
11
6 / 1 / 10
7,832
870
5,847
6,746
8,445
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
OHMYGADBECCA
Izanami
12
4 / 1 / 12
7,942
882
7,004
5,396
1,854
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 6 / 0
7,115
791
4,879
15,989
9,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Heimdallr
Dystalot
Heimdallr
9
0 / 7 / 2
6,180
687
2,009
9,196
3,037
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

Apollo
W1ldHeart
Apollo
8
0 / 5 / 1
5,881
653
637
5,390
1,635
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
5
18
Kills
2
4
Deaths
18
32
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
8
2
10
6.5
L
2
6
0
0.33
L
Heimdallr
Dystalot
Heimdallr
0
7
2
0.14
W
Bacchus
Lynnca
Bacchus
6
1
10
11
W
Izanami
OHMYGADBECCA
Izanami
4
1
12
10
L
Apollo
W1ldHeart
Apollo
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,270
Damage
7,525
19,170
Taken
30,575
14,701
Mitigated
14,060
5,011
Healing
819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
12,419
1,812
0
2,261
7,028
4,402
625
2,039
4,989
28,598
0
L
4,879
714
0
279
15,989
9,388
0
8,617
7,020
14,995
0
L
Heimdallr
Dystalot
Heimdallr
2,009
705
0
0
9,196
3,037
0
5,566
3,288
0
15,063
W
Bacchus
Lynnca
Bacchus
5,847
890
0
1,060
6,746
8,445
348
1,152
5,254
13,102
0
W
Izanami
OHMYGADBECCA
Izanami
7,004
4,412
0
1,690
5,396
1,854
1,707
1,854
3,542
0
25,409
L
Apollo
W1ldHeart
Apollo
637
424
0
540
5,390
1,635
0
3,489
1,735
0
4,120

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,098
Gold Earned
19,176
105
Minions Killed
59
4
Camps Cleared
1
518,438
Distance Traveled
335,511
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
8,324
925
35
4
1
170,442
1
L
Ymir
7,115
791
20
2
1
149,965
0
L
Heimdallr
6,180
687
27
3
0
123,910
0
W
Bacchus
7,832
870
15
2
1
188,161
1
W
Izanami
7,942
882
55
6
2
159,835
3
L
Apollo
5,881
653
12
1
0
61,636
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role