Player Matchup

Charybdis
Charybdis
ZayysAdvoxate
Charybdis
Level 109
God Stats
1W - 1L
1,740 SR
Queue Stats
51W - 48L
1,438 Elo+
Party 1
Cthulhu
Cthulhu
blackitties
Cthulhu
Level 23
God Stats
9W - 5L
1,518 SR
Queue Stats
17W - 35L
1,215 Elo+
Party 1
Sol
Sol
ziken21
Sol
Level 146
God Stats
1W - 3L
1,534 SR
Queue Stats
48W - 73L
1,348 Elo+
Party 1
Team Averages
Level 93
1,597 SR
1,334 Elo+

VS

Team Averages
Level 64
1,629 SR
1,312 Elo+
Anubis
Anubis
HEKcTik LOKo1
Anubis
Level 119
God Stats
20W - 16L
1,593 SR
Queue Stats
169W - 226L
1,314 Elo+
Solo
Arachne
Arachne
Livinhalo777
Arachne
Level 47
God Stats
3W - 1L
1,741 SR
Queue Stats
62W - 79L
1,299 Elo+
Party 2
Chaac
Chaac
MonsterBalls211
Chaac
Level 26
God Stats
4W - 2L
1,553 SR
Queue Stats
75W - 83L
1,323 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
ZayysAdvoxate
Charybdis
13
2 / 6 / 12
9,457
676
8,515
11,030
2,089
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
blackitties
Cthulhu
12
5 / 4 / 9
9,402
672
10,392
19,104
14,469
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sol
15
9 / 3 / 5
10,682
763
15,766
12,322
1,997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 4 / 4
10,213
730
7,343
10,300
4,395
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
Livinhalo777
Arachne
14
5 / 6 / 7
10,039
717
7,926
14,971
5,830
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
3 / 6 / 9
10,190
728
20,150
16,946
8,587
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
33
16
Kills
13
13
Deaths
16
26
Assists
20
Player
Kills
Deaths
Assists
KDA
W
5
4
4
1.75
W
Arachne
Livinhalo777
Arachne
5
6
7
1.42
W
3
6
9
1.25
L
Charybdis
ZayysAdvoxate
Charybdis
2
6
12
1.33
L
Cthulhu
blackitties
Cthulhu
5
4
9
2.38
L
Sol
9
3
5
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,673
Damage
35,419
42,456
Taken
42,217
18,555
Mitigated
18,812
8,692
Healing
11,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,343
243
0
2,150
10,300
4,395
807
5,717
4,271
35,326
0
W
Arachne
Livinhalo777
Arachne
7,926
5,572
0
3,181
14,971
5,830
623
9,754
4,690
0
21,836
W
20,150
5,294
305
5,541
16,946
8,587
965
9,813
6,602
0
37,174
L
Charybdis
ZayysAdvoxate
Charybdis
8,515
5,736
0
1,281
11,030
2,089
358
3,130
7,900
0
26,542
L
Cthulhu
blackitties
Cthulhu
10,392
1,426
253
2,431
19,104
14,469
0
2,477
16,627
18,375
0
L
Sol
15,766
2,846
0
4,727
12,322
1,997
1,098
1,931
10,391
55,084
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,541
Gold Earned
30,442
173
Minions Killed
130
6
Camps Cleared
5
714,260
Distance Traveled
762,415
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,213
730
66
5
4
222,624
1
W
Arachne
10,039
717
32
2
1
269,589
0
W
Chaac
10,190
728
32
2
0
270,202
1
L
Charybdis
9,457
676
46
3
1
214,663
4
L
Cthulhu
9,402
672
28
2
0
261,114
0
L
Sol
10,682
763
99
7
5
238,483
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role