Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
 
Apollo
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
PfadTastatur609
Gilgamesh
Level 106
God Stats
10W - 6L
1,675 SR
Queue Stats
342W - 258L
1,671 Elo+
Party 1
Discordia
Discordia
Ynkonit
Discordia
Level 63
God Stats
8W - 8L
1,625 SR
Queue Stats
215W - 137L
1,617 Elo+
Party 1
Team Averages
Level 129
1,560 SR
1,557 Elo+

VS

Team Averages
Level 133
1,603 SR
1,653 Elo+
Achilles
Achilles
 
Achilles
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
GameFirst
Loki
Level 126
God Stats
4W - 3L
1,399 SR
Queue Stats
128W - 127L
1,624 Elo+
Party 3
Tiamat
Tiamat
Gread555
Tiamat
Level 156
God Stats
8W - 7L
1,757 SR
Queue Stats
166W - 157L
1,687 Elo+
Party 3
Khepri
Khepri
Mαlibu
Khepri
Level 160
God Stats
0W - 2L
1,500 SR
Queue Stats
51W - 32L
1,759 Elo+
Party 2
Izanami
Izanami
Waarner
Izanami
Level 67
God Stats
34W - 16L
1,859 SR
Queue Stats
412W - 222L
1,696 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
7
3 / 1 / 2
4,721
590
3,901
5,130
1,943
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

Apollo
 
Apollo
8
2 / 0 / 1
4,718
590
3,385
4,103
866
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kuzenbo
 
Kuzenbo
6
1 / 0 / 2
4,389
549
1,886
3,908
2,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gilgamesh
PfadTastatur609
Gilgamesh
9
2 / 0 / 1
5,461
683
2,051
4,114
2,139
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Discordia
Ynkonit
Discordia
9
0 / 0 / 2
5,132
642
1,125
1,627
415
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
6
1 / 1 / 0
4,091
511
1,718
3,092
1,433
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Loki
7
0 / 2 / 1
4,320
540
1,836
3,695
751
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Tiamat
Gread555
Tiamat
8
0 / 1 / 0
4,677
585
1,285
2,254
626
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Khepri
Mαlibu
Khepri
6
0 / 3 / 0
3,813
477
1,805
5,776
1,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
Waarner
Izanami
7
0 / 1 / 0
3,968
496
2,903
4,043
826
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
2
8
Kills
1
1
Deaths
8
8
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
3
1
2
4
W
Apollo
 
Apollo
2
0
1
2.5
W
Kuzenbo
 
Kuzenbo
1
0
2
2
L
Achilles
 
Achilles
1
1
0
1
L
Loki
0
2
1
0.25
L
Tiamat
Gread555
Tiamat
0
1
0
0
L
Khepri
Mαlibu
Khepri
0
3
0
0
W
Gilgamesh
PfadTastatur609
Gilgamesh
2
0
1
2.5
L
Izanami
Waarner
Izanami
0
1
0
0
W
Discordia
Ynkonit
Discordia
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,348
Damage
9,547
18,882
Taken
18,860
7,544
Mitigated
5,606
9,575
Healing
6,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
3,901
1,619
0
4,303
5,130
1,943
0
899
4,163
0
23,409
W
Apollo
 
Apollo
3,385
2,280
0
1,548
4,103
866
548
786
3,317
0
25,906
W
Kuzenbo
 
Kuzenbo
1,886
827
0
1,213
3,908
2,181
0
776
3,132
9,258
0
L
Achilles
 
Achilles
1,718
577
0
1,236
3,092
1,433
0
0
3,092
0
11,700
L
Loki
1,836
713
0
1,696
3,695
751
0
0
3,695
0
19,060
L
Tiamat
Gread555
Tiamat
1,285
213
0
745
2,254
626
0
391
1,715
25,293
0
L
Khepri
Mαlibu
Khepri
1,805
343
0
947
5,776
1,970
0
1,425
4,274
7,558
0
W
Gilgamesh
PfadTastatur609
Gilgamesh
2,051
437
126
1,853
4,114
2,139
0
96
4,006
0
27,199
L
Izanami
Waarner
Izanami
2,903
2,005
0
1,636
4,043
826
0
970
3,073
0
22,905
W
Discordia
Ynkonit
Discordia
1,125
86
0
532
1,627
415
88
323
1,174
27,599
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,421
Gold Earned
20,869
249
Minions Killed
206
0
Camps Cleared
0
820,275
Distance Traveled
739,222
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
4,721
590
41
5
0
166,674
2
W
Apollo
4,718
590
54
7
0
149,653
2
W
Kuzenbo
4,389
549
16
2
0
159,718
2
L
Achilles
4,091
511
22
3
0
123,841
2
L
Loki
4,320
540
58
7
0
174,924
3
L
Tiamat
4,677
585
70
9
0
142,443
2
L
Khepri
3,813
477
14
2
0
148,858
2
W
Gilgamesh
5,461
683
63
8
0
181,491
0
L
Izanami
3,968
496
42
5
0
149,156
4
W
Discordia
5,132
642
75
9
0
162,739
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role