Player Matchup

Ares
Ares
Azal2din
Ares
Level 29
God Stats
14W - 11L
1,747 SR
Queue Stats
128W - 131L
1,531 Elo+
Solo
Rama
Rama
Jumakm5
Rama
Level 29
God Stats
11W - 14L
1,459 SR
Queue Stats
178W - 225L
1,473 Elo+
Solo
Jormungandr
Jormungandr
prettybiitch
Jormungandr
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,431 Elo+
Party 1
Nu Wa
Nu Wa
thaaysmm
Nu Wa
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
xGusDill
Ah Puch
Level 15
God Stats
1W - 1L
1,660 SR
Queue Stats
11W - 21L
1,384 Elo+
Party 1
Team Averages
Level 19
1,573 SR
1,464 Elo+

VS

Team Averages
Level 16
1,392 SR
1,392 Elo+
King Arthur
King Arthur
Dezessetee
King Arthur
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,424 Elo+
Solo
Baron Samedi
Baron Samedi
DivineBrain
Baron Samedi
Level 5
God Stats
4W - 18L
1,238 SR
Queue Stats
5W - 19L
1,278 Elo+
Party 2
Xbalanque
Xbalanque
Paulonrs
Xbalanque
Level 28
God Stats
4W - 3L
1,501 SR
Queue Stats
7W - 8L
1,399 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
TKNelleh
Morgan Le Fay
Level 6
God Stats
3W - 13L
1,238 SR
Queue Stats
6W - 19L
1,278 Elo+
Party 2
Persephone
Persephone
Yviler_
Persephone
Level 15
God Stats
2W - 1L
1,484 SR
Queue Stats
6W - 9L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
20
7 / 3 / 24
18,088
1,131
16,512
20,112
31,615
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rama
Jumakm5
Rama
20
14 / 11 / 16
19,432
1,215
46,628
32,009
14,861
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jormungandr
prettybiitch
Jormungandr
20
1 / 8 / 27
15,218
951
23,157
29,899
39,802
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nu Wa
thaaysmm
Nu Wa
18
0 / 0 / 0
11,580
724
345
0
0
Ah Puch
xGusDill
Ah Puch
20
15 / 7 / 13
18,067
1,129
48,872
14,347
6,588
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

28

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Dezessetee
King Arthur
20
9 / 3 / 15
17,291
1,081
14,458
35,179
48,482
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baron Samedi
DivineBrain
Baron Samedi
20
5 / 5 / 16
15,424
964
21,082
24,814
18,557
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Xbalanque
Paulonrs
Xbalanque
20
9 / 12 / 13
16,703
1,044
28,665
33,013
13,443
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Morgan Le Fay
TKNelleh
Morgan Le Fay
20
3 / 8 / 16
15,059
941
12,418
25,150
8,777
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Persephone
Yviler_
Persephone
20
3 / 9 / 15
17,078
1,067
14,525
24,306
11,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
104
37
Kills
29
29
Deaths
37
80
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Ares
7
3
24
6.33
W
King Arthur
Dezessetee
King Arthur
9
3
15
5.5
W
Baron Samedi
DivineBrain
Baron Samedi
5
5
16
2.6
L
Rama
Jumakm5
Rama
14
11
16
2
W
Xbalanque
Paulonrs
Xbalanque
9
12
13
1.29
W
Morgan Le Fay
TKNelleh
Morgan Le Fay
3
8
16
1.38
W
Persephone
Yviler_
Persephone
3
9
15
1.17
L
Jormungandr
prettybiitch
Jormungandr
1
8
27
1.81
L
Nu Wa
thaaysmm
Nu Wa
0
0
0
0
L
Ah Puch
xGusDill
Ah Puch
15
7
13
3.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

135,514
Damage
91,148
96,367
Taken
142,462
92,866
Mitigated
100,518
12,577
Healing
22,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
16,512
500
0
3,240
20,112
31,615
0
9,715
10,014
22,634
0
W
King Arthur
Dezessetee
King Arthur
14,458
2,437
1,154
1,773
35,179
48,482
0
19,485
15,694
154
44,132
W
Baron Samedi
DivineBrain
Baron Samedi
21,082
2,570
5,210
5,688
24,814
18,557
0
17,953
6,861
31,722
0
L
Rama
Jumakm5
Rama
46,628
40,520
0
7,536
32,009
14,861
0
13,465
17,882
0
88,999
W
Xbalanque
Paulonrs
Xbalanque
28,665
18,330
0
4,094
33,013
13,443
0
16,700
16,313
0
59,414
W
Morgan Le Fay
TKNelleh
Morgan Le Fay
12,418
1,238
333
1,371
25,150
8,777
0
19,845
5,305
30,273
0
W
Persephone
Yviler_
Persephone
14,525
2,104
53
2,720
24,306
11,259
0
14,898
9,399
51,273
0
L
Jormungandr
prettybiitch
Jormungandr
23,157
4,221
0
530
29,899
39,802
0
15,837
13,203
48,985
0
L
Nu Wa
thaaysmm
Nu Wa
345
0
0
0
0
0
0
0
0
345
0
L
Ah Puch
xGusDill
Ah Puch
48,872
2,078
0
1,271
14,347
6,588
0
7,073
7,089
88,712
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,385
Gold Earned
81,555
247
Minions Killed
291
13
Camps Cleared
6
1,175,242
Distance Traveled
1,415,731
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
18,088
1,131
11
1
1
349,794
0
W
King Arthur
17,291
1,081
67
4
1
324,201
0
W
Baron Samedi
15,424
964
42
3
1
276,297
0
L
Rama
19,432
1,215
105
7
10
287,119
1
W
Xbalanque
16,703
1,044
70
4
3
249,226
2
W
Morgan Le Fay
15,059
941
34
2
1
284,787
0
W
Persephone
17,078
1,067
78
5
0
281,220
2
L
Jormungandr
15,218
951
37
2
0
292,862
0
L
Nu Wa
11,580
724
0
0
0
4,414
0
L
Ah Puch
18,067
1,129
94
6
2
241,053
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role