Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
CHAOSKING1102
Charybdis
Level 129
God Stats
40W - 35L
1,510 SR
Queue Stats
758W - 766L
1,473 Elo+
Solo
Hera
Hera
ErocktheRed
Hera
Level 144
God Stats
13W - 10L
1,554 SR
Queue Stats
279W - 282L
1,455 Elo+
Solo
Xing Tian
Xing Tian
tusami3
Xing Tian
Level 101
God Stats
2W - 0L
1,521 SR
Queue Stats
110W - 101L
1,516 Elo+
Solo
Chang'e
Chang'e
yastre123
Chang'e
Level 69
God Stats
3W - 0L
1,753 SR
Queue Stats
95W - 71L
1,506 Elo+
Party 1
Team Averages
Level 121
1,568 SR
1,490 Elo+

VS

Team Averages
Level 95
1,561 SR
1,520 Elo+
Thanatos
Thanatos
BLISSon3
Thanatos
Level 129
God Stats
25W - 36L
1,490 SR
Queue Stats
940W - 949L
1,496 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
DarthBombSom
Morgan Le Fay
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
1,559 Elo+
Solo
King Arthur
King Arthur
Ediblepaldin
King Arthur
Level 102
God Stats
7W - 6L
1,713 SR
Queue Stats
58W - 36L
1,603 Elo+
Solo
Bacchus
Bacchus
Kaspier
Bacchus
Level 114
God Stats
117W - 111L
1,538 SR
Queue Stats
481W - 454L
1,457 Elo+
Party 2
Cupid
Cupid
redhunter042
Cupid
Level 64
God Stats
22W - 16L
1,564 SR
Queue Stats
286W - 274L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
14
3 / 2 / 8
7,788
1,113
8,596
5,430
1,880
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charybdis
CHAOSKING1102
Charybdis
15
9 / 1 / 8
9,199
1,314
10,101
5,672
2,059
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
0 / 1 / 9
7,327
1,047
4,210
3,434
1,029
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
tusami3
Xing Tian
14
4 / 2 / 10
8,750
1,250
8,548
9,741
5,648
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chang'e
yastre123
Chang'e
13
3 / 2 / 10
7,925
1,132
10,166
7,520
2,465
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

336

VS

Team 2 Tickets

211

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BLISSon3
Thanatos
13
0 / 8 / 3
6,998
1,000
4,636
12,047
4,477
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morgan Le Fay
DarthBombSom
Morgan Le Fay
13
3 / 6 / 4
8,160
1,166
9,596
10,254
3,874
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
Ediblepaldin
King Arthur
13
3 / 3 / 2
7,587
1,084
6,844
9,725
6,207
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bacchus
Kaspier
Bacchus
12
0 / 0 / 2
6,524
932
873
3,005
2,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
2 / 2 / 4
7,747
1,107
6,235
9,793
3,373
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
23
19
Kills
8
8
Deaths
19
45
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
3
2
8
3.5
L
Thanatos
BLISSon3
Thanatos
0
8
3
0.19
W
Charybdis
CHAOSKING1102
Charybdis
9
1
8
13
L
Morgan Le Fay
DarthBombSom
Morgan Le Fay
3
6
4
0.83
L
King Arthur
Ediblepaldin
King Arthur
3
3
2
1.33
W
0
1
9
4.5
L
Bacchus
Kaspier
Bacchus
0
0
2
1
L
2
2
4
2
W
Xing Tian
tusami3
Xing Tian
4
2
10
4.5
W
Chang'e
yastre123
Chang'e
3
2
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,621
Damage
28,184
31,797
Taken
44,824
13,081
Mitigated
19,971
6,058
Healing
6,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
8,596
3,846
0
0
5,430
1,880
0
2,090
3,340
0
21,862
L
Thanatos
BLISSon3
Thanatos
4,636
1,199
0
3,705
12,047
4,477
0
4,549
7,498
0
23,160
W
Charybdis
CHAOSKING1102
Charybdis
10,101
5,550
0
0
5,672
2,059
0
1,612
4,060
0
18,555
L
Morgan Le Fay
DarthBombSom
Morgan Le Fay
9,596
1,983
0
181
10,254
3,874
0
5,909
4,345
21,684
0
L
King Arthur
Ediblepaldin
King Arthur
6,844
85
0
969
9,725
6,207
0
5,660
4,065
0
10,839
W
4,210
1,417
0
33
3,434
1,029
0
1,783
1,651
18,362
0
L
Bacchus
Kaspier
Bacchus
873
39
0
603
3,005
2,040
0
1,626
1,379
2,810
0
L
6,235
2,697
319
496
9,793
3,373
0
5,180
4,613
0
23,089
W
Xing Tian
tusami3
Xing Tian
8,548
591
0
1,254
9,741
5,648
0
2,593
7,148
14,534
0
W
Chang'e
yastre123
Chang'e
10,166
900
1,709
3,062
7,520
2,465
0
2,391
5,129
23,778
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,989
Gold Earned
37,016
135
Minions Killed
115
5
Camps Cleared
3
660,803
Distance Traveled
589,425
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
7,788
1,113
34
5
1
124,908
0
L
Thanatos
6,998
1,000
45
6
2
124,401
0
W
Charybdis
9,199
1,314
22
3
2
139,819
0
L
Morgan Le Fay
8,160
1,166
28
4
0
128,341
0
L
King Arthur
7,587
1,084
12
2
0
149,697
0
W
Hera
7,327
1,047
35
5
0
126,418
0
L
Bacchus
6,524
932
0
0
0
60,519
0
L
Cupid
7,747
1,107
30
4
1
126,467
0
W
Xing Tian
8,750
1,250
13
2
1
140,013
1
W
Chang'e
7,925
1,132
31
4
1
129,645
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role